Decompiled source of NinaGoo v1.0.0

Nina-Goo.dll

Decompiled 9 hours ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Threading.Tasks;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("Nina-Goo")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Nina-Goo")]
[assembly: AssemblyTitle("Nina-Goo")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace bugsOfYoreMod
{
	[BepInPlugin("com.cometothevan.ninaGoo", "NinaGoo", "1.0.0")]
	public class PluginMain : BaseUnityPlugin
	{
		private async Task Awake()
		{
			SceneManager.sceneLoaded += onSceneLoad;
			Harmony harmony = new Harmony("com.cometothevan.ninaGoo");
			harmony.PatchAll();
		}

		private void onSceneLoad(Scene scene, LoadSceneMode loadSceneMode)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			((BaseUnityPlugin)this).Logger.LogInfo((object)("[Nina Goo] Scene " + ((Scene)(ref scene)).name + " has been loaded"));
			Scene activeScene = SceneManager.GetActiveScene();
			List<GameObject> list = new List<GameObject>();
			((Scene)(ref activeScene)).GetRootGameObjects(list);
			foreach (GameObject item in list)
			{
				if (!(((Object)item).name == "Denizen_Death_Floor(Clone)"))
				{
					continue;
				}
				Component[] components = item.GetComponents<Component>();
				foreach (Component val in components)
				{
					string text = ((object)val).GetType().ToString();
					if ((text == "UnityEngine.ParticleSystem" || text == "UnityEngine.ParticleSystemRenderer") ? true : false)
					{
						Object.Destroy((Object)(object)val);
					}
				}
				break;
			}
			Debug.Log((object)"[Nina Goo] done");
		}
	}
	[HarmonyPatch(typeof(DEN_DeathFloor))]
	public class removeEffect
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void PostFixStart()
		{
			Shader.SetGlobalTexture("_CORRUPTTEXTURE", (Texture)(object)Texture2D.blackTexture);
		}

		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		private static void PostfixUpdate()
		{
			if ((Object)(object)FXManager.fxMan != (Object)null)
			{
				FXManager.fxMan.corruptionHeight = -10000f;
			}
		}

		public static Texture2D loadTextureFromDisk(string filePath)
		{
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Expected O, but got Unknown
			if (!File.Exists(filePath))
			{
				Debug.LogWarning((object)("[Nina Goo] Texture file does not exist/is not set to the right file path: " + filePath));
				return Texture2D.whiteTexture;
			}
			byte[] array = File.ReadAllBytes(filePath);
			Texture2D val = new Texture2D(128, 128);
			if (ImageConversion.LoadImage(val, array))
			{
				Debug.Log((object)"[Nina Goo] Texture file has been made");
				return val;
			}
			return Texture2D.whiteTexture;
		}
	}
}