White Knuckle
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Details

Latest version
1.0.7
Last Updated
First Uploaded
Downloads
3.8K
Likes
3
Size
124KB
Dependants

Changelog

1.0.0

  • Initial release

1.0.1

  • Update README.md and manifest description

1.0.2

  • Refined binding descriptions for improved in-game readability
  • Fixed the hardcoded bind key for the charge/feed button in the Bloodbug binding descriptions
  • Reduced the on foot speed debuff from 35% to 30%
  • Added a falling buff, a fall has to be twice as long as the climber's before it hurts
  • Hunger slows you down a bit later, flight speed debuff (while hungry) changed from 60% to 75%
  • Bigger stamina bar and a bit less drain while flying, stamina also refills a little faster while grounded
  • Wet wings dry in 15 seconds instead of 20
  • The charge does 3 damage instead of 2, and any denizen holds 70 stamina worth of blood instead of 60
  • The camera tilts a few degrees more when flying sideways
  • Bloodbug runs give a 0.35 score multiplier instead of 0.25
  • The Moon Rocks trinket makes flying drain 25% less stamina

1.0.3

  • Half Inventory and Survival Mode are no longer added with the binding. Pick them yourself for the full experience!
  • Vent covers and other stuck props can be grabbed and thrown properly now
  • Fans and vents now push the bloodbug as hard as the climber
  • Hammers are refused on pickup and removed from the inventory by the mod itself, instead of relying on the framework
  • A hammer spawned into the inventory no longer weighs you down (this was due to framework's behavior)
  • Stinging the barnacle's tongue while grappled with the bite key now sets you free
  • Mod setting AllowClimbing now lets you grab handholds, enabled by default
  • Roaches you hold can be eaten for stamina, with the eating animation and sound of the lemon roach
  • The infinitestamina console command now gives infinite flight stamina
  • Drones and turrets can't be eaten now :D
  • Grubs can be crushed again
  • Own Bloodbug sounds and in-game music are no longer muffled by the bug hearing
  • A Bloodbug you attack properly fights back now >:)
  • Charging into the flowers from the Nest now works the same as shooting at them

1.0.4

  • Adjusted the shot origin to better accommodate the Bloodbug's scale, shots no longer hit the ground in front of you on uneven surfaces
  • You can now grind yourself in the recycler, it even pays whole three roaches for it :D (don't do it..)
  • Various balancing changes to max stamina, stamina drain and regen
  • Flying stamina now regains at half the speed when walking on a wall/ceiling
  • Hanging onto handholds now regains flying stamina a bit faster
  • Nerfed the Moon Rocks trinket from 25% to 20% less stamina drain
  • Removed "fans" from the Light Body description since they no longer throw the Bloodbug further than the Climber
  • Added a link to Sckurge's playthrough of the mod <3, as well as credits for UnityExplorer to the README

1.0.5

  • CiCi's Trinket & Binding Framework is now optional. With it installed the binding still goes through it and shows up as a mod binding, without it the mod adds the binding to the game itself!
  • Flight is disabled while a scripted event drags you along, like the Mother pulling you back to her, so it no longer forces you into flight and drains your stamina

1.0.6

  • Fixed the mod not working after the Shortcuts and Halloween updates
  • A game update removing a method the mod patches now only disables that one patch instead of the whole mod, with an error in the log saying which patch failed
  • Added a second patch to avoid leaderboard uploads, just in case this gets updated in the game again

1.0.7

  • Fixed the hostile drone still being drinkable
  • Added the AllowPitonsAndRebar and AllowComputers settings (both are off by default)
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