using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("ColorfulTimer")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Change how your run timer looks like in White Knuckle.")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1+5c16731c3adf3a43b57c93a405c524738bfe359f")]
[assembly: AssemblyProduct("ColorfulTimer")]
[assembly: AssemblyTitle("ColorfulTimer")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ColorfulTimer
{
[BepInPlugin("shishyando.WK.ColorfulTimer", "ColorfulTimer", "1.0.1")]
public class ColorfulTimerPlugin : BaseUnityPlugin
{
public static ManualLogSource Beep;
private readonly Harmony Harmony = new Harmony("shishyando.WK.ColorfulTimer");
public static ConfigEntry<Color> TextColor;
public static ConfigEntry<Color> OutlineColor;
public static ConfigEntry<float> OutlineWidth;
private void Awake()
{
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
Beep = ((BaseUnityPlugin)this).Logger;
TextColor = ((BaseUnityPlugin)this).Config.Bind<Color>("TimerColors", "textColor", Color.white, "some colors (press F1 twice to reload all settings ingame!):\r\n- white FFFFFFFF\r\n- black 000000FF\r\n- grey 999999FF\r\n- dark grey 666666FF\r\n- cyan 00FFFFFF\r\n- pink FF00FFFF\r\n- green 0CFF00FF\r\n- yellow FBFF00FF\r\n- orange FF8000FF\r\n\r\nLast two characters stand for alpha, FF = max, 00 = min\r\n");
OutlineColor = ((BaseUnityPlugin)this).Config.Bind<Color>("TimerColors", "outlineColor", Color.black, (ConfigDescription)null);
OutlineWidth = ((BaseUnityPlugin)this).Config.Bind<float>("TimerColors", "outlineWidth", 0.2f, (ConfigDescription)null);
((BaseUnityPlugin)this).Config.ConfigReloaded += OnConfigChanged;
Harmony.PatchAll();
Beep.LogInfo((object)"shishyando.WK.ColorfulTimer is loaded");
}
public static void OnConfigChanged(object _, EventArgs __)
{
if (CL_UIManager.instance != null)
{
ApplyTimerColors(CL_UIManager.instance);
}
}
public static void ApplyTimerColors(CL_UIManager instance)
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
instance.timer.outlineColor = Color32.op_Implicit(OutlineColor.Value);
instance.timer.outlineWidth = OutlineWidth.Value;
((Graphic)instance.timer).color = TextColor.Value;
}
}
[HarmonyPatch(typeof(CL_UIManager), "Awake")]
public static class CL_UIManager_Patcher
{
[HarmonyPostfix]
public static void Postfix(CL_UIManager __instance)
{
ColorfulTimerPlugin.ApplyTimerColors(__instance);
((Component)__instance.timer).gameObject.AddComponent<SetActiveWatcher>();
}
}
public class SetActiveWatcher : MonoBehaviour
{
private void OnDisable()
{
((ConfigEntryBase)ColorfulTimerPlugin.TextColor).ConfigFile.Reload();
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "shishyando.WK.ColorfulTimer";
public const string PLUGIN_NAME = "ColorfulTimer";
public const string PLUGIN_VERSION = "1.0.1";
}
}