Notice: Wrestling Empire is now using Steam Workshop for official mod support. This page is going to remain accessible, but it's likely the content is not going to be kept up to date.
Decompiled source of IncreasedSliderLimits v1.0.1
plugins/IncreasedSliderLimits.dll
Decompiled 7 months agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")] [assembly: AssemblyCompany("IncreasedSliderLimits")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("IncreasedSliderLimits")] [assembly: AssemblyTitle("IncreasedSliderLimits")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace IncreasedSliderLimits { [BepInPlugin("GeeEm.WrestlingEmpire.IncreasedSliderLimits", "IncreasedSliderLimits", "1.0.1")] [HarmonyPatch] public class Plugin : BaseUnityPlugin { public const string PluginGuid = "GeeEm.WrestlingEmpire.IncreasedSliderLimits"; public const string PluginName = "IncreasedSliderLimits"; public const string PluginVer = "1.0.1"; internal static ManualLogSource Log; internal static readonly Harmony Harmony = new Harmony("GeeEm.WrestlingEmpire.IncreasedSliderLimits"); internal static string PluginPath; public static ConfigEntry<float> minStat; public static ConfigEntry<float> maxStat; public static ConfigEntry<float> minHeight; public static ConfigEntry<float> maxHeight; public static ConfigEntry<bool> KeepPopAttLocked; public static ConfigEntry<float> minMusic; public static ConfigEntry<float> maxMusic; private void Awake() { Log = ((BaseUnityPlugin)this).Logger; PluginPath = Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location); minStat = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Min Stat", 50f, "The min stat limit"); maxStat = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Max Stat", 99f, "The max stat limit"); KeepPopAttLocked = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Keep Popularity and attitude limits", true, "Keep default popularity and attitude limits (may prevent some issues)"); minHeight = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Min Height", 0.8f, "The min height limit (by the game units)"); maxHeight = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Max Height", 1.2f, "The max height limit (by the game units)"); minMusic = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Min Music speed", 0.7f, "The min theme song speed limit"); maxMusic = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Max Music speed", 1.2f, "The max theme song speed limit"); } private void OnEnable() { Harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded IncreasedSliderLimits!"); } private void OnDisable() { Harmony.UnpatchSelf(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Unloaded IncreasedSliderLimits!"); } [HarmonyPatch(typeof(AKFIIKOMPLL), "ODONMLDCHHF")] [HarmonyPrefix] private static bool Prefix(AKFIIKOMPLL __instance, float __0, float __1, float __2, ref float __3, ref float __4, int __5) { if (__1 == 1f && __2 == 5f && __3 == 50f && __4 == 99f && __5 == 0 && (__instance == LIPNHOMGGHF.FKANHDIMMBJ[1] || __instance == LIPNHOMGGHF.FKANHDIMMBJ[2] || __instance == LIPNHOMGGHF.FKANHDIMMBJ[3] || __instance == LIPNHOMGGHF.FKANHDIMMBJ[4] || __instance == LIPNHOMGGHF.FKANHDIMMBJ[5] || __instance == LIPNHOMGGHF.FKANHDIMMBJ[6]) && LIPNHOMGGHF.CHLJMEPFJOK == 1) { __3 = minStat.Value; __4 = maxStat.Value; if ((__instance == LIPNHOMGGHF.FKANHDIMMBJ[1] || __instance == LIPNHOMGGHF.FKANHDIMMBJ[6]) && KeepPopAttLocked.Value) { __3 = 50f; __4 = 99f; } } if (__1 == 0.01f && __2 == 10f && __3 == 0.8f && __4 == 1.2f && __5 == 0 && __instance == LIPNHOMGGHF.FKANHDIMMBJ[3] && LIPNHOMGGHF.CHLJMEPFJOK == 2) { __3 = minHeight.Value; __4 = maxHeight.Value; } if (__1 == 0.01f && __2 == 10f && __3 == 0.7f && __4 == 1.2f && __5 == 0 && __instance == LIPNHOMGGHF.FKANHDIMMBJ[9] && LIPNHOMGGHF.CHLJMEPFJOK == 1) { __3 = minMusic.Value; __4 = maxMusic.Value; } return true; } [HarmonyPatch(typeof(Character), "IMMIIDECGCF")] [HarmonyPrefix] private static bool CharacterIMMIIDECGCF(Character __instance, int LGLHGGDPNPD, ref float OEGLNPMNEOE) { //IL_01e4: Unknown result type (might be due to invalid IL or missing references) //IL_0263: Unknown result type (might be due to invalid IL or missing references) if (NAEEIFNFBBO.CBMHGKFFHJE > 0) { OEGLNPMNEOE *= MBLIOKEDHHB.MCJHGEHEPMD; int num = Mathf.RoundToInt(__instance.stat[LGLHGGDPNPD]); if (LGLHGGDPNPD == 6 && OEGLNPMNEOE > 0f) { OEGLNPMNEOE *= (150f - __instance.stat[LGLHGGDPNPD]) / 100f; } __instance.stat[LGLHGGDPNPD] += OEGLNPMNEOE; if ((LGLHGGDPNPD == 1 || LGLHGGDPNPD == 6) && KeepPopAttLocked.Value) { if (__instance.stat[LGLHGGDPNPD] < 50f) { __instance.stat[LGLHGGDPNPD] = 50f; } if (__instance.stat[LGLHGGDPNPD] > 99f) { __instance.stat[LGLHGGDPNPD] = 99f; } } else { if (__instance.stat[LGLHGGDPNPD] < minStat.Value) { __instance.stat[LGLHGGDPNPD] = minStat.Value; } if (__instance.stat[LGLHGGDPNPD] > maxStat.Value) { __instance.stat[LGLHGGDPNPD] = maxStat.Value; } } if (LIPNHOMGGHF.FAKHAFKOBPB == 50 && FFCEGMEAIBP.LOBDMDPMFLK == 0 && __instance.id == Characters.star && NJBJIIIACEP.DCAFAIGGFCC != null && NJBJIIIACEP.DCAFAIGGFCC[1].GHGLMKCECOI == 0f) { if (Mathf.RoundToInt(__instance.stat[LGLHGGDPNPD]) < num) { CHLPMKEGJBJ.DNNPEAOCDOG(CHLPMKEGJBJ.AEJEOKACNBJ, 1f, 1f); NJBJIIIACEP.DCAFAIGGFCC[1].BFBKLJHKKGE(Characters.statName[LGLHGGDPNPD] + ": " + Mathf.RoundToInt(__instance.stat[LGLHGGDPNPD]).ToString("0") + "%", new Color(0.9f, 0.1f, 0.1f)); } if (Mathf.RoundToInt(__instance.stat[LGLHGGDPNPD]) > num) { CHLPMKEGJBJ.DNNPEAOCDOG(CHLPMKEGJBJ.MBEMMCMOJFF, 1f, 1f); NJBJIIIACEP.DCAFAIGGFCC[1].BFBKLJHKKGE(Characters.statName[LGLHGGDPNPD] + ": " + Mathf.RoundToInt(__instance.stat[LGLHGGDPNPD]).ToString("0") + "%", new Color(0.1f, 0.9f, 0.1f)); } } } return false; } [HarmonyPatch(typeof(Character), "LLJKACBKKJM")] [HarmonyPrefix] private static bool CharacterLLJKACBKKJM(Character __instance) { if (__instance.health < 0f) { __instance.health = 0f; } if (__instance.health > 100f) { __instance.health = 100f; } if (__instance.oldStat[0] < 0f) { __instance.oldStat[0] = 0f; } if (__instance.oldStat[0] > 100f) { __instance.oldStat[0] = 100f; } if (__instance.newStat[0] < 0f) { __instance.newStat[0] = 0f; } if (__instance.newStat[0] > 100f) { __instance.newStat[0] = 100f; } for (int i = 1; i <= 6; i++) { if ((i == 1 || i == 6) && KeepPopAttLocked.Value) { if (__instance.stat[i] < 50f) { __instance.stat[i] = 50f; } if (__instance.stat[i] > 99f) { __instance.stat[i] = 99f; } if (__instance.oldStat[i] < 50f) { __instance.oldStat[i] = 50f; } if (__instance.oldStat[i] > 99f) { __instance.oldStat[i] = 99f; } if (__instance.newStat[i] < 50f) { __instance.newStat[i] = 50f; } if (__instance.newStat[i] > 99f) { __instance.newStat[i] = 99f; } } else { if (__instance.stat[i] < minStat.Value) { __instance.stat[i] = minStat.Value; } if (__instance.stat[i] > maxStat.Value) { __instance.stat[i] = maxStat.Value; } if (__instance.oldStat[i] < minStat.Value) { __instance.oldStat[i] = minStat.Value; } if (__instance.oldStat[i] > maxStat.Value) { __instance.oldStat[i] = maxStat.Value; } if (__instance.newStat[i] < minStat.Value) { __instance.newStat[i] = minStat.Value; } if (__instance.newStat[i] > maxStat.Value) { __instance.newStat[i] = maxStat.Value; } } } if (__instance.id == Characters.fraud) { __instance.stat[1] = 110f; __instance.oldStat[1] = __instance.stat[1]; __instance.newStat[1] = __instance.stat[1]; } return false; } } }