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YapLocalizer

Utility mod for adding localized text to the game!

CHANGELOG

Changelog

0.1.3

  • Fixed ModLocalizedPhrase for latest game update (not sure when this broke)
    • If a localization is added for a language, I toggle it's optional value so it shows up in the menu.
    • This allows for some localizations that have not been set up by the developers to be used, the following languages are possible:
      • ChineseSimplified, English, French, German, Italian, Japanese, Korean, Polish, Portuguese, Russian, Spanish, Turkish, Ukrainian
  • Made some logging adjustments
  • Now generating documentation file from xml comments to include in release

0.1.2

  • Per recommendations from Robyn, converted some internal List<T> to Dictionary types for better lookup performance.
    • No more LINQ :)
  • LocalizationKeys are also no longer case sensitive, go wIlD!

0.1.1

  • Added HasLocal to ModLocalizedText
  • Uploaded to nuget for those who do not want to depend on this mod via Aaron's thunderstore nuget

0.1.0

  • Initial release.