Zelda 64: Recompiled
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Majora's Mask Recomp: Jackie Quilt Mod Redux

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This mod replaces Link (human form) with my custom model of Jackie Quilt, a character from Eternal Return.

This Jackie model replaces only the player model of Link's human form. The model was designed to be (somewhat) accurate to the OoT/MM model aesthetic. The model also uses the Adult Link skeleton, with none of the animations altered.

This mod also contains a unique element: real-time physics for an alternative ponytail hairstyle and Cadet costume. Along with this feature, the mod also includes the HD texture option, full voice replacement, and minor text replacements.

(Click on the video to watch the demo on YouTube.)

Watch demo on youtube

Installation

To install this mod, follow the instructions:

  1. Download the NRM file
  2. Open MM Recomp and select the Mods page
  3. Click and drag the downloaded NRM file into the game.

Toggleable Features

This mod gives you control over which features to activate or deactivate. After installing the NRM file into your Majora's Mask Recomp, you can toggle on/off the following features before starting the game:

  • HD Textures - This toggle lets you select between the default low-res textures or HD textures.
  • Alternative Hairstyle - This toggle lets you select between the default hairstyle or the ponytail hairstyle. Keep note that the ponytail hairstyle has real-time physics while the default hairstyle does not.
  • Alternative Costume - This toggle lets you select between the default costume or the Cadet costume. Keep note that the Cadet costume has real-time physics while the default costume does not. Also note that because the physics of this costume uses a good amount of resources, this costume's performance may vary based on your PC's hardware.
  • Alternative Text - This toggle lets you select between the game's default texts or the slightly modified texts. The slightly modified texts only changed the pronouns, titles, and few lines of text to match Jackie's character.

Mod Template

This mod was created using Wiseguy's MMRecompModTemplate.

If you are new to MM Recomp Modding, it is crucial you understand how to work with this template before doing anything else. If you are able to build an NRM from this template on your machine, you are ready to mod the game.

Further Reading

This section includes the explanation of how this mod was constructed. I divided up the info to explain each key component of this mod separately. If you are new to MM modding and want to use this mod as learning material to make your own mod, or if you just want to know how this mod was made, feel free to read through this section.

This mod contains the following components:

What's Missing

  • Fixing some masks' shape on Jackie's face
  • Proper physics when riding on Epona
  • Better collision of the overcoat with the legs
  • Completing documentation

Acknowledgements and Thanks

This project could not have been possible without the help of the MM Recomp and Zelda Decompilation communities. I would also like to specifically thank the following people:

  • To LT_Schmiddy, for creating the EZTR API, providing coding help, and the continued support throughout the development of this project.
  • To Lime, for suggesting Verlet Integration for this project, providing coding help, and the words of encouragement.
  • To ProxySaw, for creating the CustomActor library and providing coding help.
  • To Magemods, for creating the Audio API and making custom voice clips possible.
  • To kentonm, for suggesting Verlet Integration, providing coding help, and helping me understand the inner mechanisms of Majora's Mask.
  • To Wiseguy, for Majora's Mask Recomp and the Mod Template
  • To Darío, for RT64 and helping with setting up the HD Texture Pack
  • To Reonu and Bird of Light, for providing modeling help.
  • To Neirn, danielryb, Fig, Dragorn421, and MelonSpeedruns for providing various coding help.
  • To Dana the Elf, for providing a guide on Flipbooks
  • To PxExYxTxOxN, for the guide on creating player models
  • To grubbz and El Regolante, for sharing my work in their Discord community's Monthly Art Gallery
  • To Aquablaze for extensively beta testing this mod
  • To Pikuma, for the guide on Verlet Integration

Feedback

If you notice any mistakes or omissions in the documentation, please leave a comment to report the issues. Thanks! 👍

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