
PayLink Mobile Bank
Worry no more about throwing money away!
CHANGELOG
Changelog
1.2.1
- Fixed issue where checking Tatl would set the flag as though the reward was collected
- Removed resetting bank with L+R. It now resets when checking Tatl's reward notification.
1.2.0
- Added a notification feature with Tatl on the first instance of reaching a deposit reward.
- Updated bank reset feature to set bank to 10 under the most recent reward.
-
- Upon passing the 1000 rupee reward, the bank will only reset to 990 if the bank is ≥ 1000.
1.1.7
- Fixed blank textboxes when trying to collect rewards, forcing mod to be disabled in order to obtain.
1.1.6
- Fixed issue where bank resetting was now removing a single rupee each input. Now properly does not adjust wallet total.
- Adjusted back reset to be 5 less than current wallet maximum.
1.1.5
- Fixed issue where bank resetting would also completely empty wallet.
1.1.4
- Added feature to drop bank total to be 20 less than the player's current wallet capacity to make claiming deposit milestones easily obtainable.
1.1.3
- Fixed a critical issue where remote withdrawing the bank below 0 would underflow to -65535 rupees, preventing depositing at the bank itself.
1.1.2
- Properly added "EZ_Text_Replacement" as a dependency mod.
- Fixed typo in 1.1.1 changelog (West Clock Twon → West Clock Town).
1.1.1
- Updated pack to include mod icon in modlist.
- Added "EZ_Text_Replacement" as a dependency mod. Sample of its current use can be seen when talking to the banker in West Clock Town.
-
- Banker will be reverted back to normal behavior once proper implementation of Mobile Bank is ready.
1.1.0
- Implemented early build for sending rupees to, and receiving from, the bank anywhere in Termina.
1.0.4
- Removed debug code leftover from slider testing.
1.0.3
- Version update to match across all files
1.0.2
- Added information regarding bank rewards missed due to overflow.
1.0.1
- Added slider to adjust bank's maximum capacity up to maximum of 5000.