Zelda 64: Recompiled
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YAZMT-Global_Objects-0.1.1
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0.1.1

  • Fix skeleton corruption if GlobalObjects_globalizeLodLimbSkeleton or GlobalObjects_globalizeStandardLimbSkeleton are called more than once on the same skeleton
  • Add safety checks to macros that globalize pointers (requires updating globalobjects_api.h)

0.1.0 (Pre-Thunderstore)

  • Initial release
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