Zort
Install with App

Details

Latest version
1.1.1
Last Updated
First Uploaded
Downloads
516
Likes
1
Size
50KB
Dependants

Categories

SRHM Changelog

1.1.1

  • Proportional mouse look sensitivity scaling while zoomed (eliminates angle jumping when moving the mouse at high zoom)
  • Added item search bar to item editor
  • Added scroll view to item selection dropdown with compact window layout
  • Changed mod ID (GUID) to mods.krwclassic.srhm

1.1.0

  • Major modular refactoring of codebase: split monolithic main.cs into dedicated modules (Cheats, Teleport, Inventory, CollisionVisualizer, Crosshair, Keypad, Snowball, MapLoader, PlayerPosition, DebugOverlay)
  • Improved architecture and maintainability
  • Added Camera Zoom (Hold C, adjust zoom level with Mouse Scroll Wheel)
  • Added Velocity Boost with configurable power (Keybind B)
  • Added Glove Boost mode using official Launch Glove physics
  • Added Force FPS frame rate limiter
  • Added Kill Self and Kill Entity controls with entity selector (mimics, mobs, players)
  • Added Entity actions popup menu (Teleport to Me, Teleport Me to Entity)
  • Added Player Health and Sanity sliders with instant set/max buttons
  • Enhanced Player Info window (now tracks live XZ/Y velocity and movement states and more)
  • Added notification system for action feedback
  • Fixed window layout collisions and visual overlap issues

1.0.3

  • Fixed inventory editor broken somewhere between 1.0.2 and 1.0.3
  • Added cheats window
  • Added settings window
  • Camera locking when SRHM is opened
  • Minor fixes
  • New location of interest
  • Minor UI changes
  • Some changes I don't remember... sorry

1.0.2

  • Legacy Build (Held with tape)
  • Legacy Specific Fixes
  • Major project restructure
  • Window Debug Mode (F6)
  • Crosshair
  • UI Reordering and moving around
  • Teleportation window

1.0.1

  • Redesigned some parts of UI
  • Bug Fixes
  • Map Loader
  • Optimized some things
  • Keypad Viewer
  • Player Coordinates
  • New snowball controls

1.0.0

  • Noclip
  • Inventory Editor
  • Collision Renderer
  • Timescale manipulation
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