using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using IL.RoR2;
using Logger;
using Microsoft.CodeAnalysis;
using MiscFixes.Modules;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using R2API;
using RoR2;
using RoR2.ContentManagement;
using RoR2BepInExPack.GameAssetPathsBetter;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.Networking;
using UnityEngine.ResourceManagement.AsyncOperations;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("AntlerFix")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+d7c1ab3c5eea4fde6eb681aecbbab2f86d55b088")]
[assembly: AssemblyProduct("AntlerFix")]
[assembly: AssemblyTitle("AntlerFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Logger
{
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void message(object data)
{
_logSource.LogInfo(data);
if (data != null)
{
Chat.AddMessage(data.ToString());
}
else
{
Chat.AddMessage("Null");
}
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
message(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
}
namespace AntlerFix
{
[BepInPlugin("Onyx.AntlerFix", "AntlerFix", "1.0.0")]
public class AntlerFix : BaseUnityPlugin
{
public const string PluginGUID = "Onyx.AntlerFix";
public const string PluginAuthor = "Onyx";
public const string PluginName = "AntlerFix";
public const string PluginVersion = "1.0.0";
public void Awake()
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Expected O, but got Unknown
Log.Init(((BaseUnityPlugin)this).Logger);
AssetReferenceT<GameObject> val = new AssetReferenceT<GameObject>(RoR2_DLC2_Items_SpeedBoostPickup.ElusiveAntlersPickup_prefab);
AsyncOperationHandle<GameObject> val2 = AssetAsyncReferenceManager<GameObject>.LoadAsset(val, (AsyncReferenceHandleUnloadType)2);
val2.Completed += delegate(AsyncOperationHandle<GameObject> x)
{
GameObject gameObject = ((Component)x.Result.transform.Find("PickupTrigger")).gameObject;
Extensions.CloneComponent<ElusiveAntlersPickup>(gameObject, x.Result.GetComponent<ElusiveAntlersPickup>());
Extensions.TryDestroyComponent<ElusiveAntlersPickup>(x.Result);
PrefabAPI.RegisterNetworkPrefab(gameObject);
((Component)x.Result.transform.Find("GravitationController")).gameObject.layer = (int)(ref LayerIndex.collideWithCharacterHullOnly);
};
CharacterBody.SpawnShard += new Manipulator(SpawnShard);
}
private void SpawnShard(ILContext il)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Expected O, but got Unknown
ILCursor val = new ILCursor(il);
if (val.TryGotoNext((MoveType)0, new Func<Instruction, bool>[1]
{
(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt(x, typeof(GameObject), "GetComponent")
}))
{
val.EmitDelegate<Func<GameObject, GameObject>>((Func<GameObject, GameObject>)changeComponentPosition);
}
else
{
Log.Error("IL Hook failed!");
}
static GameObject changeComponentPosition(GameObject gameObject)
{
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Unknown result type (might be due to invalid IL or missing references)
//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
GameObject gameObject2 = ((Component)gameObject.transform.Find("PickupTrigger")).gameObject;
NetworkIdentity val2 = default(NetworkIdentity);
if (!NetworkServer.GetNetworkIdentity(gameObject2, ref val2))
{
if (LogFilter.logError)
{
Debug.LogError((object)("SpawnObject " + ((object)gameObject2)?.ToString() + " has no NetworkIdentity. Please add a NetworkIdentity to " + (object)gameObject2));
}
return gameObject;
}
val2.Reset();
val2.OnStartServer(false);
if (LogFilter.logDebug)
{
NetworkInstanceId netId = val2.netId;
string? text = ((object)(NetworkInstanceId)(ref netId)).ToString();
NetworkHash128 assetId = val2.assetId;
Debug.Log((object)("SpawnObject instance ID " + text + " asset ID " + ((object)(NetworkHash128)(ref assetId)).ToString()));
}
val2.RebuildObservers(true);
return gameObject2;
}
}
}
}