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Decompiled source of FS AI Fix v1.0.0
FS_AI_Fix.dll
Decompiled 2 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using EntityStates; using EntityStates.FalseSonBoss; using IL.EntityStates.FalseSonBoss; using Logger; using Microsoft.CodeAnalysis; using MiscFixes.Modules; using Mono.Cecil.Cil; using MonoMod.Cil; using On.EntityStates.FalseSonBoss; using RoR2; using RoR2.CharacterAI; using RoR2.ContentManagement; using RoR2BepInExPack.GameAssetPathsBetter; using UnityEngine; using UnityEngine.AddressableAssets; using UnityEngine.ResourceManagement.AsyncOperations; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("FS_AI_Fix")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+f30d354fd0922a86ba2d0df85e61f42a45e75601")] [assembly: AssemblyProduct("FS_AI_Fix")] [assembly: AssemblyTitle("FS_AI_Fix")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Logger { internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void message(object data) { _logSource.LogInfo(data); if (data != null) { Chat.AddMessage(data.ToString()); } else { Chat.AddMessage("Null"); } } internal static void Debug(object data) { _logSource.LogDebug(data); } internal static void Error(object data) { _logSource.LogError(data); } internal static void Fatal(object data) { _logSource.LogFatal(data); } internal static void Info(object data) { _logSource.LogInfo(data); } internal static void Message(object data) { message(data); } internal static void Warning(object data) { _logSource.LogWarning(data); } } } namespace FS_AI_Fix { [BepInPlugin("Onyx.FS_AI_Fix", "FS_AI_Fix", "1.0.0")] public class FS_AI_Fix : BaseUnityPlugin { public const string PluginGUID = "Onyx.FS_AI_Fix"; public const string PluginAuthor = "Onyx"; public const string PluginName = "FS_AI_Fix"; public const string PluginVersion = "1.0.0"; public void Awake() { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0107: Unknown result type (might be due to invalid IL or missing references) //IL_013c: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_017a: Expected O, but got Unknown //IL_0182: Unknown result type (might be due to invalid IL or missing references) //IL_018c: Expected O, but got Unknown //IL_0194: Unknown result type (might be due to invalid IL or missing references) //IL_019e: Expected O, but got Unknown Log.Init(((BaseUnityPlugin)this).Logger); AssetReferenceT<GameObject> val = new AssetReferenceT<GameObject>(RoR2_DLC2_FalseSonBoss.FalseSonBossMaster_prefab); AsyncOperationHandle<GameObject> val2 = AssetAsyncReferenceManager<GameObject>.LoadAsset(val, (AsyncReferenceHandleUnloadType)2); val2.Completed += delegate(AsyncOperationHandle<GameObject> x) { //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) AISkillDriver[] components3 = x.Result.GetComponents<AISkillDriver>(); AISkillDriver[] array3 = components3; foreach (AISkillDriver val7 in array3) { switch (val7.customName) { case "FissureSlam": val7.aimType = (AimType)0; val7.movementType = (MovementType)0; val7.driverUpdateTimerOverride = -1f; break; case "SwatAwayPlayers": val7.driverUpdateTimerOverride = -1f; break; case "TaintedOffering": val7.minDistance = 30f; break; } } }; val = new AssetReferenceT<GameObject>(RoR2_DLC2_FalseSonBoss.FalseSonBossLunarShardMaster_prefab); val2 = AssetAsyncReferenceManager<GameObject>.LoadAsset(val, (AsyncReferenceHandleUnloadType)2); val2.Completed += delegate(AsyncOperationHandle<GameObject> x) { AISkillDriver[] components2 = x.Result.GetComponents<AISkillDriver>(); AISkillDriver[] array2 = components2; foreach (AISkillDriver val6 in array2) { switch (val6.customName) { case "FissureSlam": val6.driverUpdateTimerOverride = -1f; break; case "SwatAwayPlayers": val6.driverUpdateTimerOverride = -1f; break; case "LunarGaze": val6.driverUpdateTimerOverride = 6.7f; break; } } }; val = new AssetReferenceT<GameObject>(RoR2_DLC2_FalseSonBoss.FalseSonBossLunarShardBrokenMaster_prefab); val2 = AssetAsyncReferenceManager<GameObject>.LoadAsset(val, (AsyncReferenceHandleUnloadType)2); val2.Completed += delegate(AsyncOperationHandle<GameObject> x) { AISkillDriver[] components = x.Result.GetComponents<AISkillDriver>(); AISkillDriver[] array = components; foreach (AISkillDriver val5 in array) { switch (val5.customName) { case "FissureSlam": val5.driverUpdateTimerOverride = -1f; break; case "SwatAwayPlayers": val5.driverUpdateTimerOverride = -1f; break; case "LunarGazePlus": val5.driverUpdateTimerOverride = 6.7f; break; } } }; AssetReferenceT<EntityStateConfiguration> val3 = new AssetReferenceT<EntityStateConfiguration>(RoR2_DLC2_FalseSonBoss.EntityStates_FalseSonBoss_CorruptedPathsDash_asset); AsyncOperationHandle<EntityStateConfiguration> val4 = AssetAsyncReferenceManager<EntityStateConfiguration>.LoadAsset(val3, (AsyncReferenceHandleUnloadType)2); val4.Completed += delegate(AsyncOperationHandle<EntityStateConfiguration> x) { Extensions.TryModifyFieldValue<float>(x.Result, "damageCoefficient", 0f); }; val3 = new AssetReferenceT<EntityStateConfiguration>(RoR2_DLC2_FalseSonBoss.EntityStates_FalseSonBoss_LunarGazeLeap_asset); val4 = AssetAsyncReferenceManager<EntityStateConfiguration>.LoadAsset(val3, (AsyncReferenceHandleUnloadType)2); val4.Completed += delegate(AsyncOperationHandle<EntityStateConfiguration> x) { Extensions.TryModifyFieldValue<float>(x.Result, "duration", 1.5f); }; val3 = new AssetReferenceT<EntityStateConfiguration>(RoR2_DLC2_FalseSonBoss.EntityStates_LunarGazeHoldLeap_asset); val4 = AssetAsyncReferenceManager<EntityStateConfiguration>.LoadAsset(val3, (AsyncReferenceHandleUnloadType)2); val4.Completed += delegate(AsyncOperationHandle<EntityStateConfiguration> x) { Extensions.TryModifyFieldValue<float>(x.Result, "duration", 3f); }; CorruptedPathsDash.FixedUpdate += new Manipulator(fixDashDistance); CorruptedPathsDash.FixedUpdate += new hook_FixedUpdate(fixDashDrones); CorruptedPathsDash.OnEnter += new hook_OnEnter(CorruptedPathsDash_OnEnter); } private void CorruptedPathsDash_OnEnter(orig_OnEnter orig, CorruptedPathsDash self) { orig.Invoke(self); self.overlapAttack.damage = ((BaseState)self).damageStat * 2f; } private void fixDashDrones(orig_FixedUpdate orig, CorruptedPathsDash self) { orig.Invoke(self); if (self.inHitPause && self.hitPauseTimer == CorruptedPathsDash.hitPauseDuration / ((BaseState)self).attackSpeedStat) { self.stopwatch -= ((EntityState)self).GetDeltaTime(); } } private void fixDashDistance(ILContext il) { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Expected O, but got Unknown //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) ILCursor val = new ILCursor(il); ILLabel label = null; if (val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1] { (Instruction x) => ILPatternMatchingExt.MatchLdfld(x, typeof(BaseState), "moveSpeedStat") })) { val.Emit(OpCodes.Pop); val.Emit(OpCodes.Ldc_R4, 12f); } else { Log.Error("IL Hook failed!"); } val.Index = 0; ILLabel val2 = default(ILLabel); if (val.TryGotoNext(new Func<Instruction, bool>[1] { (Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt(x, typeof(OverlapAttack), "Fire") }) && val.TryGotoNext(new Func<Instruction, bool>[1] { (Instruction x) => ILPatternMatchingExt.MatchBrfalse(x, ref label) }) && val.TryGotoPrev((MoveType)2, new Func<Instruction, bool>[2] { (Instruction x) => ILPatternMatchingExt.MatchLdfld(x, typeof(CorruptedPathsDash), "inHitPause"), (Instruction x) => ILPatternMatchingExt.MatchBrtrue(x, ref val2) })) { val.Emit(OpCodes.Ldarg_0); val.EmitDelegate<Func<CorruptedPathsDash, bool>>((Func<CorruptedPathsDash, bool>)shortenDashHitbox); val.Emit(OpCodes.Brfalse, (object)label); } else { Log.Error("IL Hook failed!"); } static bool shortenDashHitbox(CorruptedPathsDash self) { if (self.stopwatch > CorruptedPathsDash.dashDuration + CorruptedPathsDash.dashPrepDuration - 0.05f) { self.stopwatch += ((EntityState)self).GetDeltaTime(); return false; } return true; } } } }