All mods
Trigger a variety of potential consequences or benefits when damaged below a configurable threshhold.
Last updated: a week ago
Cmon Man! Star-lord. Legendary Outlaw? BETA RELEASE
Last updated: a week ago
A Full on OST replacement mod that replaces the entirety of the ror2 ost with nullscape music with custom credits theme included
Last updated: 10 hours ago
Allows for user to configure most body stat values multiplier for all entity states.
Last updated: 2 weeks ago
Prevents Eclipse 8 curse when damage is blocked by temporary barrier. Includes support for Sandswept's temporary plating.
Last updated: 2 weeks ago
An addon mod for Starstorm 2 that fixes, changes or rebalances parts of the mod, especially beta content.
Last updated: a day ago
Skills, Difficulty, and Skin(s) for friends(eventually) and myself. More to come.
Last updated: a day ago
Now it's time for me to join in the fun.
Last updated: 2 weeks ago
Head high, chin up, scissors ready!
Last updated: 2 weeks ago
Makes the glass frog spawn a regular void portal rather than a deep void portal.
Last updated: 2 weeks ago
Replaces shrine-themed terminology with 'Nodes'
Last updated: 2 weeks ago
Gives Mercenary a skin of Youmu Konpaku from Touhou! Includes dynamic bones and a ghost follower!
Last updated: 2 weeks ago
A mod that adds more skills for monsters.
Last updated: an hour ago
Gray Fox skin for Mercenary. Includes Voicelines!
Last updated: 2 weeks ago
Shows item counters per tier for all players in the TAB scoreboard.
Last updated: 2 weeks ago
Moffien's Ancient Wisp, reworked into a stage one boss.
Last updated: 2 weeks ago
Suppresses skill activation calls for abilities that arent spent on cast
Last updated: 2 weeks ago
Makes the unused Strange Scrap work with Drifter's Passive.
Last updated: 2 weeks ago
Fix False Son arena sometimes not falling down
Last updated: 3 weeks ago
Adds extra miniboss events to stage 2 variants. Currently features 1 new miniboss!
Last updated: 2 weeks ago
Tweaks to the behaviour of lasers for certain enemies.
Last updated: 2 weeks ago
Makes Access Nodes a chance to spawn on stage 3, instead of guaranteed. Still guaranteed later in the run.
Last updated: 3 weeks ago
Adds a loop-exclusive variant for Wetland Aspect with new visuals, different monsters, and more random variations. Configurable!
Last updated: a day ago