All mods
Standalone MMHOOK_Assembly-CSharp for other mods to depend on.
Last updated: 2 years ago
press F1-f11 to spawn items
Last updated: 2 years ago
A mod/tool for item/character devs to simplify work with IDRS placement
Last updated: 2 months ago
Configure the item tiers' drops and rates for the Teleporter Boss event.
Last updated: 3 years ago
Shows you Hitboxes and Hurtboxes. Now with CharacterMotors! Melee attacks, Projectiles, DOT zones, Blast attacks, Bullet attacks, oh my!
Last updated: 2 years ago
Allows quickly starting a new run.
Last updated: 2 years ago
The mod should provide customizable players respawn system for your games.
Last updated: 2 years ago
The mod should prevent players from starting to stabilize void cell before all players are in safe zone.
Last updated: 2 years ago
The mod should provide a voting system for teleporter and portals in your games.
Last updated: 2 years ago
The mod should deal with imbalance items distribution when some players start to fall off in game.
Last updated: 2 years ago
Helper library for making writing ConfigFiles and profile support easy
Last updated: 3 years ago
Mod Manager for BepInEx mods. Simple, responsive UI with shareable profiles.
Last updated: 3 years ago
Customize your damage numbers's look.
Last updated: 3 years ago
Runtime Inspector Integration for Risk of Rain 2
Last updated: 2 years ago
Ingame editing of mod config
Last updated: 3 years ago
A simple WebSocket Server which forwards BepInEx log output to connected websocket clients
Last updated: 3 years ago
This mod will allow players to receive better rewards from swarm monsters and control how many monsters are spawned per swarm.
Last updated: 2 years ago
NOT A MOD: Utility tool to discover bepinex attributes of other mods.
Last updated: 4 years ago
Last updated: a year ago
A mod manager that strives to install every mod correctly. Now with updater sister program and the quick fix for my dumb oversight in code reworks!
Last updated: 4 years ago
makes readable files of the body prefabs
Last updated: 4 years ago