All mods
A basemod for House and Myst
Last updated: 3 months ago
ALPHA RELEASE: Burst Assembly Loader and Redistribution of specific Unity.DOTS libraries.
Last updated: 4 months ago
API for registering Colors to the game
Last updated: 4 months ago
An API focused with the intention of working in an editor enviroment using ThunderKit, MSU is a modular API system designed for ease of use and simplicity.
Last updated: 4 months ago
VarianceAPI allows you to create Variants for CharacterBodies, Variants can have different textures, lights, skills, and more.
Last updated: 4 months ago
Library that allows for mods to add entities that can block hitscan attacks on a per-team basis.
Last updated: 4 months ago
Library for TheMysticSword's mods
Last updated: 5 months ago
R2API Submodule for implementing Addressables functionality
Last updated: 5 months ago
MMHOOK generation at runtime.
Last updated: 5 months ago
ThinkInvisible's Library of Extras for RoR2 -- modularization/boilerplate and multiplayer config sync tools for other mods.
Last updated: 5 months ago
API for adding custom items
Last updated: 5 months ago
API for adding custom temporary visual effects for characters.
Last updated: 5 months ago
A utils mod that features editor and runtime tools I use for making stages!
Last updated: 5 months ago
R2API Submodule for adding custom Skins and Skin-related utilities to the game
Last updated: 5 months ago
A convenient API for adding BepInEx ConfigEntry's to a option menu
Last updated: 5 months ago
It's a library for other devs!!! It allows adding more skills for characters
Last updated: 5 months ago
API for registering console commands
Last updated: 5 months ago
API for adding custom damage over time effects
Last updated: 5 months ago
Shared mod for various skins that implement voicelines. Does nothing on its own.
Last updated: 6 months ago
API for Prefab creation, networking and duplication
Last updated: 6 months ago
API for adding custom sounds or musics
Last updated: 6 months ago
Allows installed plugins to request creation of Fields, Properties, Methods, and more in Managed DLLs.
Last updated: 7 months ago
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Last updated: 9 months ago