All mods
Adds a green beam of light to unactivated teleporters, making it easier to find them. Updated for SOTS
Last updated: 5 months ago
Fixes items dropping out of bounds by respawning them on the nearest ground node. Updated for SOTS
Last updated: 5 months ago
Raphaƫl
Last updated: 5 months ago
Leaving this world is not as scary as it sounds.
Last updated: 5 months ago
Limits proc chains based on damage sourcing. Has config for proc rate and proc chain depth. FULLY CONFIGURABLE
Last updated: 5 months ago
Makes proc coefficient no longer affect proc chance for bleed and total damage procs. Also makes Shuriken use Primary Damage Source. Configubale.
Last updated: 5 months ago
I'll end your misery!
Last updated: 5 months ago
Displays each player's damage contributions during the teleporter fight
Last updated: 6 months ago
Makes the primordial teleporter set to loop by default instead of going to the moon. Server-side and vanilla compatible.
Last updated: 6 months ago
Fixes RoR2 by making End Cities 3x less common.
Last updated: 6 months ago
They will feel pain they've never imagined!
Last updated: 6 months ago
badly made skin mods using guilty gear models
Last updated: 6 months ago
Implements the equipment DamageSource that Gearbox added but forgot to implement. Does nothing on it's own
Last updated: 6 months ago
Fixes X4 Stimulant and Insecticide never spawning in the Starstorm 2 beta by removing each item's broken achievement.
Last updated: 6 months ago
A suspicious impostor arrives in Risk of Rain 2
Last updated: 6 months ago
Lunar Coins become a per-run currency via artifact. Seperate configs for drop chance, BTB costs, etc.
Last updated: 6 months ago
Small mod that uncaps player level so you can make longstanding solitude runs viable
Last updated: 6 months ago
Re-creates the pre-SOTV behavior of sprint-canceling Acrid's primary.
Last updated: 6 months ago