All mods
Adds 4 new elites
Last updated: 3 hours ago
Fixes some red guys
Last updated: 4 days ago
Tries to fix (spammy) vanilla null reference exceptions — [ server-side* ]
Last updated: 4 days ago
A reworked Mithrix fight. Fixed for SotS Items & Elites patch.
Last updated: 4 days ago
Fixes some hunks
Last updated: 4 days ago
Jumping with scoreboard up
Last updated: a week ago
Returns the Blessed Culture and Golden Fruit to their former BIGFRUIT and MUSHROOMDRIP glory.
Last updated: a week ago
Removes the new Chronic Expansion SFX and Blinking when it's about to disappear.
Last updated: 2 weeks ago
A mod full of fun new items!
Last updated: 5 days ago
Adds Zoroark as a skin for Commando
Last updated: 2 weeks ago
Removes Scorch Wurms from all spawnpools. Server-side and Vanilla-compatible.
Last updated: 2 weeks ago
Adds 1 halloween themed skin. It may be December but that's better late than never!
Last updated: 2 weeks ago
A faithful modded expansion for Risk of Rain 2! Multiplayer-ready new items and buffs, item displays and custom VFX included.
Last updated: a week ago
Brynzananas work-in-progress content expansion. Currently adds 17 items, 2 equipments, 4 elite types and 1 artifact.
Last updated: a week ago
No more drone parts in red pool
Last updated: 3 weeks ago
Reverts stun stacking to how it was pre-SoTS.
Last updated: 3 weeks ago
Adds Incineram from Palworld as a skin for Bandit
Last updated: 3 weeks ago
Anytime you purchase anything there's a small chance you'll get a visitor.
Last updated: 3 weeks ago
Stage 5 inspired by Sunken Tombs from Risk of Rain 1
Last updated: 2 weeks ago
Tweaks Void Fiend to be more fun and balanced. Fixed for SOTS, now with alt melee primary!
Last updated: a month ago
They are Sticky-Bomb and we are here to rework items and be sad about SotS and stuff.
Last updated: a month ago
Pull up a match 3 grid and match tiles to boost your abilities. Yes, really. | Multiplayer Compatible | Beta Release
Last updated: a week ago
THE RETURN OF THE RETURN OF THE KING
Last updated: 3 weeks ago
Lunar Coins become a per-run currency via artifact. Seperate configs for drop chance, BTB costs, etc.
Last updated: a month ago