AlexioXela-AlliedMonsterColors icon

AlliedMonsterColors

Recolor the models of allied units so they're easier to see, especially monsters so you know they're allied.

Last updated 2 weeks ago
Total downloads 291
Total rating 0 
Categories Mods Client-side
Dependency string AlexioXela-AlliedMonsterColors-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2121 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2121
RiskofThunder-HookGenPatcher-1.2.9 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.9

README

Allied Monster Colors

Recolor the models of allied units so they're easier to see, especially monsters so you know they're allied. Configurable, supports Risk of Options.

Options

  • Enable/disable whole mod
  • Change the recolor color
  • Change the recolor brightness
  • Select who should be recolored
    • Just Queen's Gland Beetle Guards, in case they look too similar to normal Beetle Guards but you like how other allied monsters look by default.
    • All allied monsters (e.g. Happiest Mask ghosts)
    • Allied non-monsters (i.e. turrets/drones).
    • Allied players (if playing multiplayer).
    • Self (since you are your own ally, I suppose).

Known Issues

  • If you change who should be recolored mid-run, the update might not take for a given character until that character is hit (or you go to the next floor).
  • If you enable the mod mid-run, the update might not take for a given character until that character is hit (or you go to the next stage).

Other Notes

This mod has not been tested extensively yet. It hasn't been tested whatsoever for compatibility with other mods, though I'd like to think it should play nice with other mods.