Decompiled source of NoEquipmentDrones v1.0.0

plugins/NoEquipmentDrones.dll

Decompiled 3 weeks ago
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using RoR2;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("NoEquipmentDrones")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("NoEquipmentDrones")]
[assembly: AssemblyTitle("NoEquipmentDrones")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace NoEquipmentDrones;

[BepInPlugin("amiticus.equipmentdroneremover", "Equipment Drone Remover", "1.0.0")]
public class NoEquipmentDronesPlugin : BaseUnityPlugin
{
	public void Awake()
	{
		SceneDirector.onGenerateInteractableCardSelection += FilterDrones;
	}

	private void FilterDrones(SceneDirector director, DirectorCardCategorySelection dccs)
	{
		//IL_0028: Unknown result type (might be due to invalid IL or missing references)
		//IL_002d: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Unknown result type (might be due to invalid IL or missing references)
		//IL_003f: Unknown result type (might be due to invalid IL or missing references)
		//IL_007a: Unknown result type (might be due to invalid IL or missing references)
		//IL_007b: Unknown result type (might be due to invalid IL or missing references)
		if ((Object)(object)dccs == (Object)null || dccs.categories == null)
		{
			return;
		}
		for (int i = 0; i < dccs.categories.Length; i++)
		{
			Category val = dccs.categories[i];
			if (val.cards == null)
			{
				continue;
			}
			val.cards = val.cards.Where(delegate(DirectorCard card)
			{
				SpawnCard obj = card?.spawnCard;
				InteractableSpawnCard val2 = (InteractableSpawnCard)(object)((obj is InteractableSpawnCard) ? obj : null);
				if (val2 != null)
				{
					GameObject prefab = ((SpawnCard)val2).prefab;
					if ((Object)(object)prefab != (Object)null)
					{
						bool flag = ((Object)prefab).name.ToLower().Contains("equipmentdrone");
						return !flag;
					}
				}
				return true;
			}).ToArray();
			dccs.categories[i] = val;
		}
	}
}