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Decompiled source of NoEquipmentDrones v1.0.0
plugins/NoEquipmentDrones.dll
Decompiled 3 weeks agousing System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyCompany("NoEquipmentDrones")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("NoEquipmentDrones")] [assembly: AssemblyTitle("NoEquipmentDrones")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace NoEquipmentDrones; [BepInPlugin("amiticus.equipmentdroneremover", "Equipment Drone Remover", "1.0.0")] public class NoEquipmentDronesPlugin : BaseUnityPlugin { public void Awake() { SceneDirector.onGenerateInteractableCardSelection += FilterDrones; } private void FilterDrones(SceneDirector director, DirectorCardCategorySelection dccs) { //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)dccs == (Object)null || dccs.categories == null) { return; } for (int i = 0; i < dccs.categories.Length; i++) { Category val = dccs.categories[i]; if (val.cards == null) { continue; } val.cards = val.cards.Where(delegate(DirectorCard card) { SpawnCard obj = card?.spawnCard; InteractableSpawnCard val2 = (InteractableSpawnCard)(object)((obj is InteractableSpawnCard) ? obj : null); if (val2 != null) { GameObject prefab = ((SpawnCard)val2).prefab; if ((Object)(object)prefab != (Object)null) { bool flag = ((Object)prefab).name.ToLower().Contains("equipmentdrone"); return !flag; } } return true; }).ToArray(); dccs.categories[i] = val; } } }