Items
Updated a year agoItems
As the mod gets updated, this page might get out of date.
Most of these items have a placeholder icon as they lack models
Want to know how something functions? Click the (S) link in each one of the items.
Items are ordered alphabetically by their internal name.
Name | Description |
---|---|
Chromatic Lenses (S) | Increase Teleporter charging radius. |
Increase Teleporter charging radius by +16m (+8m per stack). Other zones get increased by +4m. | |
Angel Wings (S) | Deal more damage while airbone. |
Deal 10% (+10% per stack) more damage while airbone. | |
Voice Modulator (S) | Shriek each time you get hurt while in safety or with a chance depending of percent health lost when hurt, panicking nearby enemies. |
Apply Panic on enemies within 8m (+8m per stack) upon leaving safety or with a chance on percent health lost when hurt, for 5s at point blank, decreasing with distance. Safety recharges both uses. Panic makes enemies flee, interrupting their attacks. | |
Blood Economy (S) | Interacting with something unaffordable creates a damaging area that decreases the cost. |
Interacting with something unaffordable makes a damaging area for 25% (+25% per stack) bleed damage, reducing its cost for half of the damage dealt. This effect can only be in 3 interactables at once, expires when its purchased. | |
Playing Cards (S) | Chance to duplicate every item that appears... BUT have a chance of instantly dying. |
8% chance (+2.5% per stack) to duplicate items that fall. 3% chance (+1% per stack) to instantly die when hurt. Death chance is affected by luck. | |
Broken Fiber Cable (S) | Delay all incoming normal damage, and be able to heal it. |
Delay all incoming normal damage by 1 second (+1s per stack). 25% of incoming healing reduces damage currently being delayed up to a 50%. Won't delay self-damage, armor bypasses and freezes. | |
Red Tape Roll (S) | Copy one of your items to a minion. |
Give 1 (+1 per stack) item(s) to a minion. Give up this item's stack multiplied by two of the chosen item to give. | |
Fan of Blades (S) | Throw knifes upon using your utility skill. |
Throw 2 knifes (+1 per stack) around you on Utility skill use, dealing 285% armor piercing damage each. | |
Nanomachines (S) | Boost your armor and damage in response to physical trauma. |
Getting hurt by an enemy within 21 m grants Nanomachines up to 2 times (+1 per stack) for 10 seconds. Nanomachines boosts armor by 40 per stack and damage by 25%. | |
Off-Planet Account (S) | Gain access to a bank account where you can store money between stages. |
Store up to 500$ plus 25$ (+25$ per stack) more each stage in an off-planet account, storing your money for future stages. | |
Magnetic Belt (S) | Attract nearby packs. Hit enemies to generate scrap, improving mechanical allies on pick-up. |
Attract packs up to 16m (+8 m per stack). Have a 17% chance when hitting enemies to drop scrap that grants mechanical allies a temporary barrier for 16 health (+16 per stack). | |
Soul Taker (S) | Hitting an enemy that has low health increases your damage, bonus is lost when hurt. |
Increase your damage up to 10 more (+10 per stack) each time you hit an enemy that is under 25% HP, bonus is lost when you get hurt. | |
Punching Bag (S) | Gain immunity to knockback and halve incoming damage after standing still. Defenses decay as you take damage or after moving again. |
Gain a 50% damage reduction and inmunity to knockback after standing still. Defenses decay as you take 100% (+100% per stack) damage of your combined maximum HP or after moving again. | |
Super Stickies (S) | Sticky bombs have a chance to attach a super sticky bomb to enemies. |
15% chance on sticky bomb activation to attach a super bomb to an enemy, detonating for 540% (+540% per stack) TOTAL damage. | |
War Declaration (S) | Declare war on level up and at the start of each stage. Grants nearby allies attack speed, movement speed, health regeneration and armor. Corrupts all Warbanners. |
On level up or at the start of each stage grant a buff that raises attack speed, movement speed, health regeneration and armor by 20% to yourself and anybody else within 8m for 15 seconds (+15s per stack). Corrupts all Warbanners. |