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BadItemCouncil-BadItemRehabilitation-1.3.3 icon

BadItemRehabilitation

A companion piece to the Bad Item Academy series, covering the worst-balanced items and fixing them! Now with Bottled Chaos!

Date uploaded 3 weeks ago
Version 1.3.3
Download link BadItemCouncil-BadItemRehabilitation-1.3.3.zip
Downloads 532
Dependency string BadItemCouncil-BadItemRehabilitation-1.3.3

This mod requires the following mods to function

RiskofThunder-R2API_RecalculateStats-1.6.6 icon
RiskofThunder-R2API_RecalculateStats

API for manipulating Character Stats

Preferred version: 1.6.6
RiskofThunder-R2API_ContentManagement-1.0.10 icon
RiskofThunder-R2API_ContentManagement

API for adding content to the game

Preferred version: 1.0.10
RiskofThunder-R2API_Language-1.0.1 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.0.1
bbepis-BepInExPack-5.4.2120 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2120

README

Join the Discord server for BadItemRehabilitation:

https://discord.com/invite/fXNn866Scy

Welcome to Bad Item Rehabilitiation!

... where we take the worst balanced items ROR2 has to offer and figure out how to best fix them.

Bad Item Rehabilitiation is a companion mod to the YouTube series, Bad Item Academy, by ApaoloMuses.

The link below contains a playlist for the full series!

https://www.youtube.com/watch?v=TdyzrzxPQXo&list=PLy6K-b5S6Lhu5Yx0xuqNRivFgYR4yC4Kg

Full Change List

All Rehabilitations are fully configurable and can even be disabled!

Bad Item Rehabilitation
Bottled Chaos
  • Now displays the first random equipment in an on-board display above the equipment slot!
  • Blacklisted Volcanic Egg from random activations, unless selected by the on-board display
  • Added certain equipments to selection by the on-board display that arent normally available (eg recycler, tricorn; configurable)
  • NOTE that the queue does not currently display the correct equipment for clients in Multiplayer, so for this version it will be only be visible to the host.
Aegis
  • Added effect: Fortification (Every 1% of max barrier that decays turns into 1% Fortification, boosting all damage stats by up to +20%)
  • Now reverses healing modifiers when converting overheal to barrier
Singularity Band
  • Increased Proc Coefficient to 2.0
  • Increased Total Damage to 200% (+200% per stack)
Benthic Bloom
  • Upgrade selection is now weighted against items with higher stack counts
  • Upgrade selection tries to maintain equal ratios of Common and Uncommon upgrades
N'Kuhana's Opinion
  • Now pools Soul Energy before other healing modifiers are applied
  • Now fires for every 10% of base health (scales with level) rather than combined max health
  • Can accept Health Regeneration into Soul Energy pool
  • Increased Damage Multiplier to 400% (+400% per stack)
  • Increased Proc Coefficient to 1.0
  • Increased Max Range to 80 meters
Corpsebloom
  • Now pools healing before other healing modifiers are applied
67 Leaf Clover
  • April Fools! (These changes are normally only available on the week of April Fools, but can be configured to enable or disable at any time.)
  • Luck rework: Now PROPERLY doubles all proc chances instead of that WEIRD AND CONFUSING formula Hotpoo invented!
  • Now also affects Tougher Times!
  • Now also adds +10% Crit Chance and +1% Bleed Chance so its not USELESS on its own!

Credits

ApaoloMuses.........Author/Visionary

borbo...............Programming and Implementation

CHANGELOG

1.3.7

    BadItemRehabilitation:
- Added missing dependency on R2API_RecalculateStats

    Bottled Chaos:
- Fixed error causing inventory updates to permanently break on stage change

1.3.6

    Bottled Chaos:
- Fixed an issue with the previous version where the onboard display was not correctly patched for multiplayer

1.3.5

    BadItemRehabilitation:
- Added "experimental" changes through 2R4R. These are minor and not intended for the BadItemAcademy experience.

    Bottled Chaos:
- Fixed error causing inventory updates to break

1.3.4

    BadItemRehabilitation:
- Added missing dependency on R2API_ContentManagement

    Aegis:
- Fixed issue with section config that would cause users to instantly die while Aegis is held

1.3.3

    Bottled Chaos:
- No longer plays the Bottled Chaos visual effect when casting equipments without Bottled Chaos in the inventory
- Now works as intended for clients in a multiplayer lobby

1.3.2

    BadItemRehabilitation:
- Added section configs to enable or disable changes made to an entire item or group of items
- Fixed April Fools changes missing starting from Version 1.3.0

1.3.1

    Bottled Chaos:
- Fixed queue always selecting Preon Accumulator first
- Fixed queue destructively removing culling possible equipments, meaning it could eventually run out and break the game

1.3.0

    Bottled Chaos:
- Added rework
- Now displays the first random equipment in a queue on the HUD above the equipment slot!
- Blacklisted Volcanic Egg from triggering at random, unless queued
* Note that the queue does not currently display the correct equipment for clients in Multiplayer, so for this version it will be only be visible to the host *

1.2.2

    BadItemRehabilitation:
- Fixed a minor error with the config

1.2.0

April Fools!

    67 Leaf Clover:
- Added rework
- Now PROPERLY doubles all proc chances instead of that WEIRD AND CONFUSING formula Hotpoo invented!
- Now also affects Tougher Times!
- Now also adds +10% Crit Chance and +1% Bleed Chance so its not USELESS on its own!

1.1.1

    BadItemRehabilitation:
- Fixed Aegis changes missing from mod description

1.1.0

    BadItemRehabilitation:
- (Very slightly) Reduced impact of configs on load time

    Aegis:
- Added rework
- Every 1% of barrier that decays is converted into 1% of Fortification, increasing all damage stats by up to 20% at full Fortification
- Overheal conversion to barrier is no longer reduced by negative healing modifiers

1.0.0

- Release Version