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SmallSurvivorTweaks
A lightweight mod that makes some skill options more viable. Fully Configurable!
By Ben_Jammin
Date uploaded | 3 months ago |
Version | 1.1.0 |
Download link | Ben_Jammin-SmallSurvivorTweaks-1.1.0.zip |
Downloads | 1044 |
Dependency string | Ben_Jammin-SmallSurvivorTweaks-1.1.0 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2117README
Overview
Do you ever feel that some skills are objectively worse than a counterpart or are too niche? Well, this should help with some of those skills, and hopefully make them more fun.
Everything is configurable!
Changes (Default):
- Commando: Now gets 0.5s of invincibility when doing Tactical Roll
- Huntress: Glaive is now Agile, keeping your sprinting state active (pls add this to base game Hopoo)
- MUL-T: Scrap Launcher now recharges immeadiately, but the recharge now extended to 2.5s (makes it better scale with cooldown reduction)
- Loader: Pylon damage doubled to 200% per shock
- Acrid: Frenzy Leap gets 0.5s of invicibility when landing
- Rex: DIRECTIVE: Drill ability base cooldown reduced from 6 -> 4.5s
- Rex: DIRECTIVE: Disperse ability base stock now 2
- Rex: DIRECTIVE: Harvest ability now does 420% damage (to proc bands for an all DIRECTIVE skill set)
- Captain: Healing Beacons now has base of 2 stocks per stage
Install:
Recommended to use the ModManager. Or put the .dll file in the BepInEx folder like all other mods. If something is wrong or not working correctly, ping me @Ben_Jammin on the Risk of Rain 2 Modding Discord server in the ideas or general channels.
Known bug: Healing beacon will not show up M1 or M2 if having 2 stocks
Ver. History:
- 1.1.0 Updated for SOTS. Removed Engineer mine damage increase.
- 1.0.1 Fixed Language API not loading, should work now
- 1.0.0 Released