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Decompiled source of AccessNodeStageFix v1.2.0
AccessNodePlugin.dll
Decompiled 3 weeks agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using Microsoft.CodeAnalysis; using On.RoR2; using RoR2; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("AccessNodePlugin")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("AccessNodePlugin")] [assembly: AssemblyTitle("AccessNodePlugin")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace AccessNodePlugin { [BepInPlugin("Bloonjitsu7.AccessNodeStageFixPlugin", "AccessNodeStageFixPlugin", "1.2.0")] public class AccessNodePlugin : BaseUnityPlugin { public static bool accessConfig; public static bool craterConfig; public static bool sirenConfig; public static bool loopConfig; public const string PluginGUID = "Bloonjitsu7.AccessNodeStageFixPlugin"; public const string PluginAuthor = "Bloonjitsu7"; public const string PluginName = "AccessNodeStageFixPlugin"; public const string PluginVersion = "1.2.0"; private void OnEnable() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Expected O, but got Unknown SolusFight.SetupPortalSpawnersStandard += new hook_SetupPortalSpawnersStandard(OnSetupPortalSpawnersStandard); SolusFight.TriggerSirensCallPortal += new hook_TriggerSirensCallPortal(OnTriggerSirensCallPortal); } private void OnDisable() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Expected O, but got Unknown SolusFight.SetupPortalSpawnersStandard -= new hook_SetupPortalSpawnersStandard(OnSetupPortalSpawnersStandard); SolusFight.TriggerSirensCallPortal -= new hook_TriggerSirensCallPortal(OnTriggerSirensCallPortal); } public void ReadConfig() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Expected O, but got Unknown accessConfig = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Settings", "Force Conduit Canyon"), false, new ConfigDescription("If this is enabled, then the encrypted portals will always take you to Conduit Canyon, even on Repurposed Crater/Siren's Call and after looping.", (AcceptableValueBase)null, Array.Empty<object>())).Value; } public void Awake() { Log.Init(((BaseUnityPlugin)this).Logger); ReadConfig(); } private void OnSetupPortalSpawnersStandard(orig_SetupPortalSpawnersStandard orig, SolusFight self) { string baseSceneName = SceneCatalog.GetSceneDefForCurrentScene().baseSceneName; bool flag = false; Run instance = Run.instance; bool flag2 = !Run.instance.GetEventFlag("SolusWingBeaten") || accessConfig; bool flag3 = baseSceneName != "repurposedcrater" || accessConfig; if (flag2 && flag3) { self.conduitCanyonPortalSpawner.WillSpawn = true; flag = true; Chat.ServerAttemptBroadcastChat("ACCESSCODES_PORTAL_WILL_OPEN"); } if (flag2 && !flag3) { self.solutionalHauntPortalSpawner.WillSpawn = true; flag = true; Chat.ServerAttemptBroadcastChat("ACCESSCODES_PORTAL_WILL_OPEN"); } if (!flag) { orig.Invoke(self); } } private void OnTriggerSirensCallPortal(orig_TriggerSirensCallPortal orig, SolusFight self) { string baseSceneName = SceneCatalog.GetSceneDefForCurrentScene().baseSceneName; bool flag = false; Run instance = Run.instance; bool flag2 = !Run.instance.GetEventFlag("SolusWingBeaten") || accessConfig; bool flag3 = baseSceneName != "shipgraveyard" || accessConfig; if (flag2 && flag3) { self.conduitCanyonPortalSpawner.WillSpawn = true; flag = true; Chat.ServerAttemptBroadcastChat("ACCESSCODES_PORTAL_WILL_OPEN"); } if (flag2 && !flag3) { self.solutionalHauntPortalSpawner.WillSpawn = true; flag = true; Chat.ServerAttemptBroadcastChat("ACCESSCODES_PORTAL_WILL_OPEN"); } if (!flag) { orig.Invoke(self); } } } internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void Debug(object data) { _logSource.LogDebug(data); } internal static void Error(object data) { _logSource.LogError(data); } internal static void Fatal(object data) { _logSource.LogFatal(data); } internal static void Info(object data) { _logSource.LogInfo(data); } internal static void Message(object data) { _logSource.LogMessage(data); } internal static void Warning(object data) { _logSource.LogWarning(data); } } }