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Decompiled source of VoidRarityFix v1.0.0
VoidRarityFix.dll
Decompiled 5 hours agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using Microsoft.CodeAnalysis; using On.RoR2; using R2API; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("VoidRarityFix")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("VoidRarityFix")] [assembly: AssemblyTitle("VoidRarityFix")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace VoidRarityFix { internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void Debug(object data) { _logSource.LogDebug(data); } internal static void Error(object data) { _logSource.LogError(data); } internal static void Fatal(object data) { _logSource.LogFatal(data); } internal static void Info(object data) { _logSource.LogInfo(data); } internal static void Message(object data) { _logSource.LogMessage(data); } internal static void Warning(object data) { _logSource.LogWarning(data); } } [BepInPlugin("Bloonjitsu7.VoidRarityFix", "VoidRarityFix", "1.0.0")] public class BetterRadarTowersPlugin : BaseUnityPlugin { public const string PluginGUID = "Bloonjitsu7.VoidRarityFix"; public const string PluginAuthor = "Bloonjitsu7"; public const string PluginName = "VoidRarityFix"; public const string PluginVersion = "1.0.0"; public static ConfigEntry<float> VoidTier1Weight { get; set; } public static ConfigEntry<float> VoidTier2Weight { get; set; } public static ConfigEntry<float> VoidTier3Weight { get; set; } public static ConfigEntry<float> VoidLockboxTier1Weight { get; set; } public static ConfigEntry<float> VoidLockboxTier2Weight { get; set; } public static ConfigEntry<float> VoidLockboxTier3Weight { get; set; } public void Awake() { //IL_0148: Unknown result type (might be due to invalid IL or missing references) //IL_0152: Expected O, but got Unknown Log.Init(((BaseUnityPlugin)this).Logger); VoidTier1Weight = ((BaseUnityPlugin)this).Config.Bind<float>("Void Cradle Rarity", "Tier 1 Weight", 0.6f, "Common void item drop chance from Void Cradles."); VoidTier2Weight = ((BaseUnityPlugin)this).Config.Bind<float>("Void Cradle Rarity", "Tier 2 Weight", 0.35f, "Uncommon void item drop chance from Void Cradles."); VoidTier3Weight = ((BaseUnityPlugin)this).Config.Bind<float>("Void Cradle Rarity", "Tier 3 Weight", 0.05f, "Legendary void item drop chance from Void Cradles."); VoidLockboxTier1Weight = ((BaseUnityPlugin)this).Config.Bind<float>("Encrusted Cache Rarity", "Tier 1 Weight", 0.4f, "Common void item drop chance from Encrusted Caches."); VoidLockboxTier2Weight = ((BaseUnityPlugin)this).Config.Bind<float>("Encrusted Cache Rarity", "Tier 2 Weight", 0.5f, "Uncommon void item drop chance from Encrusted Caches."); VoidLockboxTier3Weight = ((BaseUnityPlugin)this).Config.Bind<float>("Encrusted Cache Rarity", "Tier 3 Weight", 0.1f, "Legendary void item drop chance from Encrusted Caches."); string text = $"A <style=cIsUtility>hidden cache</style> containing a random selection of 3 <style=cIsVoid>void</style> items ({VoidLockboxTier1Weight.Value * 100f}%/<style=cIsHealing>{VoidLockboxTier2Weight.Value * 100f}%</style>/<style=cIsHealth>{VoidLockboxTier3Weight.Value * 100f}%</style>) will appear in a random location <style=cIsUtility>on each stage</style>. Opening the cache <style=cIsUtility>consumes</style> this item. <style=cIsVoid>Corrupts all Rusted Keys</style>."; LanguageAPI.AddOverlay("ITEM_TREASURECACHEVOID_DESC", text); BasicPickupDropTable.GenerateWeightedSelection += new hook_GenerateWeightedSelection(OnBasicPickupGenerate); } private void OnBasicPickupGenerate(orig_GenerateWeightedSelection orig, BasicPickupDropTable self, Run run) { if (((Object)self).name.Contains("VoidChest") || ((Object)self).name.Contains("VoidCamp")) { self.voidTier1Weight = VoidTier1Weight.Value; self.voidTier2Weight = VoidTier2Weight.Value; self.voidTier3Weight = VoidTier3Weight.Value; } if (((Object)self).name.Contains("VoidLockbox")) { self.voidTier1Weight = VoidLockboxTier1Weight.Value; self.voidTier2Weight = VoidLockboxTier2Weight.Value; self.voidTier3Weight = VoidLockboxTier3Weight.Value; } orig.Invoke(self, run); } } }