Decompiled source of VoidRarityFix v1.0.0

VoidRarityFix.dll

Decompiled 5 hours ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using R2API;
using RoR2;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("VoidRarityFix")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("VoidRarityFix")]
[assembly: AssemblyTitle("VoidRarityFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace VoidRarityFix
{
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
	[BepInPlugin("Bloonjitsu7.VoidRarityFix", "VoidRarityFix", "1.0.0")]
	public class BetterRadarTowersPlugin : BaseUnityPlugin
	{
		public const string PluginGUID = "Bloonjitsu7.VoidRarityFix";

		public const string PluginAuthor = "Bloonjitsu7";

		public const string PluginName = "VoidRarityFix";

		public const string PluginVersion = "1.0.0";

		public static ConfigEntry<float> VoidTier1Weight { get; set; }

		public static ConfigEntry<float> VoidTier2Weight { get; set; }

		public static ConfigEntry<float> VoidTier3Weight { get; set; }

		public static ConfigEntry<float> VoidLockboxTier1Weight { get; set; }

		public static ConfigEntry<float> VoidLockboxTier2Weight { get; set; }

		public static ConfigEntry<float> VoidLockboxTier3Weight { get; set; }

		public void Awake()
		{
			//IL_0148: Unknown result type (might be due to invalid IL or missing references)
			//IL_0152: Expected O, but got Unknown
			Log.Init(((BaseUnityPlugin)this).Logger);
			VoidTier1Weight = ((BaseUnityPlugin)this).Config.Bind<float>("Void Cradle Rarity", "Tier 1 Weight", 0.6f, "Common void item drop chance from Void Cradles.");
			VoidTier2Weight = ((BaseUnityPlugin)this).Config.Bind<float>("Void Cradle Rarity", "Tier 2 Weight", 0.35f, "Uncommon void item drop chance from Void Cradles.");
			VoidTier3Weight = ((BaseUnityPlugin)this).Config.Bind<float>("Void Cradle Rarity", "Tier 3 Weight", 0.05f, "Legendary void item drop chance from Void Cradles.");
			VoidLockboxTier1Weight = ((BaseUnityPlugin)this).Config.Bind<float>("Encrusted Cache Rarity", "Tier 1 Weight", 0.4f, "Common void item drop chance from Encrusted Caches.");
			VoidLockboxTier2Weight = ((BaseUnityPlugin)this).Config.Bind<float>("Encrusted Cache Rarity", "Tier 2 Weight", 0.5f, "Uncommon void item drop chance from Encrusted Caches.");
			VoidLockboxTier3Weight = ((BaseUnityPlugin)this).Config.Bind<float>("Encrusted Cache Rarity", "Tier 3 Weight", 0.1f, "Legendary void item drop chance from Encrusted Caches.");
			string text = $"A <style=cIsUtility>hidden cache</style> containing a random selection of 3 <style=cIsVoid>void</style> items ({VoidLockboxTier1Weight.Value * 100f}%/<style=cIsHealing>{VoidLockboxTier2Weight.Value * 100f}%</style>/<style=cIsHealth>{VoidLockboxTier3Weight.Value * 100f}%</style>) will appear in a random location <style=cIsUtility>on each stage</style>. Opening the cache <style=cIsUtility>consumes</style> this item. <style=cIsVoid>Corrupts all Rusted Keys</style>.";
			LanguageAPI.AddOverlay("ITEM_TREASURECACHEVOID_DESC", text);
			BasicPickupDropTable.GenerateWeightedSelection += new hook_GenerateWeightedSelection(OnBasicPickupGenerate);
		}

		private void OnBasicPickupGenerate(orig_GenerateWeightedSelection orig, BasicPickupDropTable self, Run run)
		{
			if (((Object)self).name.Contains("VoidChest") || ((Object)self).name.Contains("VoidCamp"))
			{
				self.voidTier1Weight = VoidTier1Weight.Value;
				self.voidTier2Weight = VoidTier2Weight.Value;
				self.voidTier3Weight = VoidTier3Weight.Value;
			}
			if (((Object)self).name.Contains("VoidLockbox"))
			{
				self.voidTier1Weight = VoidLockboxTier1Weight.Value;
				self.voidTier2Weight = VoidLockboxTier2Weight.Value;
				self.voidTier3Weight = VoidLockboxTier3Weight.Value;
			}
			orig.Invoke(self, run);
		}
	}
}