
Risk of Rain 2
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Kill the teleporter boss and every drop still lying around the stage comes to you, in a ring around the teleporter. Same items, and a loot-sharing mod's record of who already collected which comes with them. Host-only install.
Co-op loot sharing. Every player walks over the same drop and collects it for themselves, and it only despawns once everyone has. Artifact of Command included. Every player in the lobby needs it.
Saves difficulty and artifacts selected in singleplayer and multiplayer lobbies between game sessions.
Lets you choose which monitor the game runs on, right from the in-game settings: Adds a **Display Monitor** option to **Options → Video**. This setting persists across restarts, so the game will launch onto whichever display you set.
BALANCE. LET ME TELL YOU HOW MUCH I'VE COME TO BALANCE SINCE I BEGAN TO MOD. THERE ARE 387.44 MILLION MILES OF PRINTED PHOTOGRAPHS IN WAFER THIN LAYERS THAT FILL MY COMPLEX. IF THE WORD BALANCE WAS ENGRAVED ON EACH NANOANGSTROM OF THOSE HUNDREDS OF M
CHECK YOUR CONFIGS! Continuation of ThinkInvis' Hypercrit AND TheMysticSword's Hyperbleed.
Deterministic progressive item drops for the Artifact of Sacrifice! Supports stage progression scaling, custom Elite/Boss kill weights & lucky drops, and fully customizable drops from Vengeance doppelgangers.
Version-gated hotfix for Ephemeral Coins 2.3.7 and older: multiplayer spawn, coin counter, shop purchases, and ProperSave coin persistence. Idle if Ephemeral Coins is newer than 2.3.7.
13 NEW abilities for Artificer. (Version 4: Reworked (nearly) every new ability and passive. Featuring new ability icons by anartoast!)
Makes Transcendence increase the time you are considered in danger by a configurable amount.
A complete balance overhaul for a much more fast-paced and challenging game with much less autoplay. Check out the mod page for more information. Extremely configurable.
Folds turret and drone ally cards into small health icons on their owner's card, and shows HP numbers on every card.
Every item, every ally, every enemy - on demand, on your team or theirs. Test your build's real limits instead of hoping the run hands you the answer.
1-20 of 1010 results