Decompiled source of Chest Pickup Display v1.0.0

plugins/ChestPickupDisplay.dll

Decompiled 2 weeks ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using IL.RoR2.UI;
using Microsoft.CodeAnalysis;
using Mono.Cecil;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using On.RoR2;
using R2API.Networking;
using R2API.Networking.Interfaces;
using RoR2;
using RoR2.Hologram;
using RoR2.UI;
using RoR2BepInExPack.Utilities;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ChestPickupDisplay")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ChestPickupDisplay")]
[assembly: AssemblyTitle("ChestPickupDisplay")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ChestPickupDisplay
{
	[Serializable]
	[BepInPlugin("com.brynzananas.chestpickupdisplay", "Chest Pickup Display", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class ChestPickupDisplayPlugin : BaseUnityPlugin
	{
		public const string ModGuid = "com.brynzananas.chestpickupdisplay";

		public const string ModName = "Chest Pickup Display";

		public const string ModVer = "1.0.0";

		private static FixedConditionalWeakTable<ChestBehavior, ChestPickupDisplayController> keyValuePairs = new FixedConditionalWeakTable<ChestBehavior, ChestPickupDisplayController>();

		private static bool _hooksSet;

		public void Awake()
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Expected O, but got Unknown
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Expected O, but got Unknown
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Expected O, but got Unknown
			NetworkingAPI.RegisterMessageType<SyncPickupMessage>();
			if (!_hooksSet)
			{
				_hooksSet = true;
				ChestBehavior.Awake += new hook_Awake(ChestBehavior_Awake);
				ChestBehavior.Roll += new hook_Roll(ChestBehavior_Roll);
				PingIndicator.RebuildPing += new Manipulator(PingIndicator_RebuildPing);
			}
		}

		public void OnDestroy()
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Expected O, but got Unknown
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Expected O, but got Unknown
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Expected O, but got Unknown
			if (_hooksSet)
			{
				_hooksSet = false;
				ChestBehavior.Awake -= new hook_Awake(ChestBehavior_Awake);
				ChestBehavior.Roll -= new hook_Roll(ChestBehavior_Roll);
				PingIndicator.RebuildPing -= new Manipulator(PingIndicator_RebuildPing);
			}
		}

		private void PingIndicator_RebuildPing(ILContext il)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Expected O, but got Unknown
			//IL_0139: Unknown result type (might be due to invalid IL or missing references)
			//IL_013f: Expected O, but got Unknown
			//IL_021a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0245: Unknown result type (might be due to invalid IL or missing references)
			//IL_0265: Unknown result type (might be due to invalid IL or missing references)
			//IL_0299: Unknown result type (might be due to invalid IL or missing references)
			//IL_02bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0302: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			ILLabel iLLabel = null;
			ILLabel iLLabel2 = null;
			int num4 = default(int);
			int num3 = default(int);
			if (val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[6]
			{
				(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, ref num4),
				(Instruction x) => ILPatternMatchingExt.MatchCall<Object>(x, "op_Implicit"),
				(Instruction x) => ILPatternMatchingExt.MatchBrfalse(x, ref iLLabel2),
				(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, ref num3),
				(Instruction x) => ILPatternMatchingExt.MatchLdfld<ShopTerminalBehavior>(x, "ignorePingFormatting"),
				(Instruction x) => ILPatternMatchingExt.MatchBrtrue(x, ref iLLabel)
			}))
			{
				if (val.TryGotoNext((MoveType)0, new Func<Instruction, bool>[2]
				{
					(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 0),
					(Instruction x) => ILPatternMatchingExt.MatchLdfld<PingIndicator>(x, "interactablePingGameObjects")
				}))
				{
					Instruction next = val.Next;
					val = new ILCursor(il);
					int num2 = default(int);
					int num = default(int);
					if (val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[6]
					{
						(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, ref num2),
						(Instruction x) => ILPatternMatchingExt.MatchCall<Object>(x, "op_Implicit"),
						(Instruction x) => ILPatternMatchingExt.MatchBrfalse(x, ref iLLabel2),
						(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, ref num),
						(Instruction x) => ILPatternMatchingExt.MatchLdfld<ShopTerminalBehavior>(x, "ignorePingFormatting"),
						(Instruction x) => ILPatternMatchingExt.MatchBrtrue(x, ref iLLabel)
					}))
					{
						val.GotoLabel(iLLabel, (MoveType)0, false);
						Instruction next2 = val.Next;
						iLLabel.Target = val.Emit(OpCodes.Ldarg_0).Prev;
						iLLabel2.Target = iLLabel.Target;
						val.Emit(OpCodes.Call, (MethodBase)AccessTools.PropertyGetter(typeof(PingIndicator), "pingTarget"));
						val.Emit(OpCodes.Callvirt, (MethodBase)AccessTools.Method(typeof(GameObject), "GetComponent", (Type[])null, new Type[1] { typeof(ChestPickupDisplayController) }));
						val.Emit(OpCodes.Call, (MethodBase)AccessTools.Method(typeof(Object), "op_Implicit", (Type[])null, (Type[])null));
						val.Emit(OpCodes.Brfalse_S, next2);
						val.Emit(OpCodes.Ldarg_0);
						val.Emit(OpCodes.Ldloc, 4);
						val.EmitDelegate<Func<PingIndicator, string, string>>((Func<PingIndicator, string, string>)HandlePing);
						val.Emit(OpCodes.Stloc, 4);
						val.Emit(OpCodes.Br_S, next);
					}
					else
					{
						((BaseUnityPlugin)this).Logger.LogError((object)(((MemberReference)il.Method).Name + " IL Hook 3 failed!"));
					}
				}
				else
				{
					((BaseUnityPlugin)this).Logger.LogError((object)(((MemberReference)il.Method).Name + " IL Hook 2 failed!"));
				}
			}
			else
			{
				((BaseUnityPlugin)this).Logger.LogError((object)(((MemberReference)il.Method).Name + " IL Hook 1 failed!"));
			}
			((BaseUnityPlugin)this).Logger.LogWarning((object)((object)il).ToString());
		}

		private string HandlePing(PingIndicator pingIndicator, string text)
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			ChestPickupDisplayController component = pingIndicator.pingTarget.GetComponent<ChestPickupDisplayController>();
			PickupIndex pickupIndex = component.uniquePickup.pickupIndex;
			return PingIndicator.GetFormattedTargetString(text, pickupIndex, component.show && Object.op_Implicit((Object)(object)component.pickupDisplay));
		}

		private void ChestBehavior_Roll(orig_Roll orig, ChestBehavior self)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			orig.Invoke(self);
			if (Object.op_Implicit((Object)(object)self) && NetworkServer.active)
			{
				NetMessageExtensions.Send((INetMessage)(object)new SyncPickupMessage(((NetworkBehaviour)self).netIdentity, self.currentPickup), (NetworkDestination)1);
			}
		}

		public static void HandleRoll(ChestBehavior self, UniquePickup uniquePickup)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			ChestPickupDisplayController chestPickupDisplayController = GetChestPickupDisplayController(self);
			chestPickupDisplayController.uniquePickup = uniquePickup;
			if (!((Object)(object)chestPickupDisplayController == (Object)null) && Object.op_Implicit((Object)(object)chestPickupDisplayController.pickupDisplay))
			{
				chestPickupDisplayController.pickupDisplay.SetPickup(ref chestPickupDisplayController.uniquePickup, false);
			}
		}

		private void ChestBehavior_Awake(orig_Awake orig, ChestBehavior self)
		{
			orig.Invoke(self);
			GetChestPickupDisplayController(self);
		}

		public static ChestPickupDisplayController GetChestPickupDisplayController(ChestBehavior chestBehavior)
		{
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0139: Unknown result type (might be due to invalid IL or missing references)
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			//IL_0170: Unknown result type (might be due to invalid IL or missing references)
			//IL_0172: Unknown result type (might be due to invalid IL or missing references)
			ChestPickupDisplayController chestPickupDisplayController = default(ChestPickupDisplayController);
			if (!keyValuePairs.TryGetValue(chestBehavior, ref chestPickupDisplayController))
			{
				chestPickupDisplayController = ((Component)chestBehavior).gameObject.AddComponent<ChestPickupDisplayController>();
				chestPickupDisplayController.chestBehavior = chestBehavior;
				GenericInspectInfoProvider component = ((Component)chestBehavior).GetComponent<GenericInspectInfoProvider>();
				if (Object.op_Implicit((Object)(object)component))
				{
					chestPickupDisplayController.inspectDef = component.InspectInfo;
					Object.DestroyImmediate((Object)(object)component);
				}
				chestPickupDisplayController.pickupTransform = new GameObject("PickupDisplay").transform;
				chestPickupDisplayController.pickupTransform.SetParent(((Component)chestBehavior).transform, false);
				HologramProjector component2 = ((Component)chestBehavior).gameObject.GetComponent<HologramProjector>();
				Vector3 val = (Vector3)(Object.op_Implicit((Object)(object)component2) ? (component2.hologramPivot.localPosition * 1.5f * component2.hologramPivot.lossyScale.y) : new Vector3(0f, 3f, 0f));
				Transform pickupTransform = chestPickupDisplayController.pickupTransform;
				pickupTransform.localPosition += val;
				chestPickupDisplayController.pickupDisplay = ((Component)chestPickupDisplayController.pickupTransform).gameObject.AddComponent<PickupDisplay>();
				chestPickupDisplayController.pickupDisplay.coloredParticleSystems = (ParticleSystem[])(object)new ParticleSystem[0];
				chestPickupDisplayController.pickupDisplay.highlight = ((Component)chestPickupDisplayController.pickupTransform).gameObject.AddComponent<Highlight>();
				chestPickupDisplayController.pickupDisplay.highlight.highlightColor = (HighlightColor)2;
				chestPickupDisplayController.pickupDisplay.verticalWave = new Wave
				{
					amplitude = 0.2f,
					cycleOffset = 0f,
					frequency = 0.25f
				};
				if (((Object)((Component)chestBehavior).gameObject).name.StartsWith("Chest1StealthedVariant"))
				{
					((Component)chestPickupDisplayController.pickupTransform).gameObject.SetActive(false);
					chestPickupDisplayController.stealth = true;
				}
				keyValuePairs.Add(chestBehavior, chestPickupDisplayController);
			}
			return chestPickupDisplayController;
		}
	}
	public class ChestPickupDisplayController : MonoBehaviour, IInspectInfoProvider
	{
		public ChestBehavior chestBehavior;

		public PickupDisplay pickupDisplay;

		public Transform pickupTransform;

		public InspectDef inspectDef;

		public UniquePickup uniquePickup;

		public bool show;

		public bool stealth;

		public bool CanBeInspected()
		{
			return true;
		}

		public void FixedUpdate()
		{
			if (!Object.op_Implicit((Object)(object)chestBehavior) || show == !chestBehavior.NetworkisChestOpened)
			{
				return;
			}
			show = !chestBehavior.NetworkisChestOpened;
			if (Object.op_Implicit((Object)(object)pickupTransform) && !stealth)
			{
				if (show)
				{
					((Component)pickupTransform).gameObject.SetActive(true);
				}
				else
				{
					((Component)pickupTransform).gameObject.SetActive(false);
				}
			}
		}

		public InspectInfo GetInfo()
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			if (!show && Object.op_Implicit((Object)(object)inspectDef))
			{
				return InspectInfo.op_Implicit(inspectDef);
			}
			PickupDef pickupDef = PickupCatalog.GetPickupDef(uniquePickup.pickupIndex);
			if (pickupDef == null)
			{
				throw new InvalidOperationException("67");
			}
			return InspectInfo.op_Implicit(pickupDef);
		}
	}
	public class SyncPickupMessage : INetMessage, ISerializableObject
	{
		public NetworkIdentity networkIdentity;

		public UniquePickup uniquePickup;

		public SyncPickupMessage()
		{
		}

		public SyncPickupMessage(NetworkIdentity networkIdentity, UniquePickup uniquePickup)
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			this.networkIdentity = networkIdentity;
			this.uniquePickup = uniquePickup;
		}

		public void Deserialize(NetworkReader reader)
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			networkIdentity = reader.ReadNetworkIdentity();
			uniquePickup = NetworkExtensions.ReadUniquePickup(reader);
		}

		public void OnReceived()
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			if (Object.op_Implicit((Object)(object)networkIdentity))
			{
				ChestBehavior component = ((Component)networkIdentity).GetComponent<ChestBehavior>();
				if (Object.op_Implicit((Object)(object)component))
				{
					ChestPickupDisplayPlugin.HandleRoll(component, uniquePickup);
				}
			}
		}

		public void Serialize(NetworkWriter writer)
		{
			writer.Write(networkIdentity);
			NetworkExtensions.Write(writer, ref uniquePickup);
		}
	}
}