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Decompiled source of Disable all items on disable all skills v1.0.0
DisableItems.dll
Decompiled 11 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HG.Reflection; using Microsoft.CodeAnalysis; using On.RoR2; using R2API.Utils; using RoR2; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: OptIn] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("DisableItems")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("DisableItems")] [assembly: AssemblyTitle("DisableItems")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace GordonFreeman { [Serializable] [BepInPlugin("com.brynzananas.disableallitemsondisableallskills", "Disable all items on disable all skills", "1.0.0")] [NetworkCompatibility(/*Could not decode attribute arguments.*/)] public class Main : BaseUnityPlugin { public const string ModGuid = "com.brynzananas.disableallitemsondisableallskills"; public const string ModName = "Disable all items on disable all skills"; public const string ModVer = "1.0.0"; public static Main instance { get; private set; } public static PluginInfo PInfo { get; private set; } public void Awake() { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Expected O, but got Unknown PInfo = ((BaseUnityPlugin)this).Info; instance = this; Inventory.GetItemCount_ItemIndex += new hook_GetItemCount_ItemIndex(Inventory_GetItemCount_ItemIndex); } private int Inventory_GetItemCount_ItemIndex(orig_GetItemCount_ItemIndex orig, Inventory self, ItemIndex itemIndex) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) if (self.GetEquipmentDisabled()) { return 0; } return orig.Invoke(self, itemIndex); } } }