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Decompiled source of Forbid Child From Teleporting If VoidTouched v1.0.0
ForbidChildFromTeleportingIfVoidTouched.dll
Decompiled a year agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using EntityStates; using EntityStates.ChildMonster; using On.EntityStates.ChildMonster; using R2API.Utils; using RoR2; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("ForbidChildFromTeleportingIfVoidTouched")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("ForbidChildFromTeleportingIfVoidTouched")] [assembly: AssemblyTitle("ForbidChildFromTeleportingIfVoidTouched")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace ForbidChildFromTeleportingIfVoidTouched; [BepInPlugin("com.brynzananas.forbidchildfromteleportingifvoidtouched", "Forbid Child From Teleporting If VoidTouched", "1.0.0")] [BepInDependency("com.bepis.r2api", "5.0.10")] [NetworkCompatibility(/*Could not decode attribute arguments.*/)] public class Main : BaseUnityPlugin { public const string ModGuid = "com.brynzananas.forbidchildfromteleportingifvoidtouched"; public const string ModName = "Forbid Child From Teleporting If VoidTouched"; public const string ModVer = "1.0.0"; private void Awake() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown Frolic.OnEnter += new hook_OnEnter(Frolic_OnEnter); } private void Frolic_OnEnter(orig_OnEnter orig, Frolic self) { if (!((EntityState)self).characterBody.HasBuff(Buffs.EliteVoid)) { orig.Invoke(self); } } }