using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HG.Reflection;
using IL.RoR2;
using Microsoft.CodeAnalysis;
using Mono.Cecil;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using RoR2;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: OptIn]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("InfiniteShrineOfChance")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("InfiniteShrineOfChance")]
[assembly: AssemblyTitle("InfiniteShrineOfChance")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace InfiniteShrineOfChance
{
[Serializable]
[BepInPlugin("com.brynzananas.infiniteshrineofchance", "Infinite Shrine Of Chance", "1.0.0")]
public class Main : BaseUnityPlugin
{
public const string ModGuid = "com.brynzananas.infiniteshrineofchance";
public const string ModName = "Infinite Shrine Of Chance";
public const string ModVer = "1.0.0";
public void Awake()
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Expected O, but got Unknown
ShrineChanceBehavior.AddShrineStack += new Manipulator(ShrineChanceBehavior_AddShrineStack);
}
private void ShrineChanceBehavior_AddShrineStack(ILContext il)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Expected O, but got Unknown
//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
ILCursor val = new ILCursor(il);
if (val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[6]
{
(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 0),
(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 0),
(Instruction x) => ILPatternMatchingExt.MatchLdfld<ShrineChanceBehavior>(x, "successfulPurchaseCount"),
(Instruction x) => ILPatternMatchingExt.MatchLdcI4(x, 1),
(Instruction x) => ILPatternMatchingExt.MatchAdd(x),
(Instruction x) => ILPatternMatchingExt.MatchStfld<ShrineChanceBehavior>(x, "successfulPurchaseCount")
}))
{
val.Emit(OpCodes.Ldarg_0);
val.EmitDelegate<Action<ShrineChanceBehavior>>((Action<ShrineChanceBehavior>)ThisIsDumb);
}
else
{
Debug.LogError((object)(((MemberReference)il.Method).Name + " IL Hook failed!"));
}
static void ThisIsDumb(ShrineChanceBehavior shrineChanceBehavior)
{
shrineChanceBehavior.successfulPurchaseCount--;
}
}
}
}