Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of Infinite Shrine Of Chance v1.0.0
plugins/InfiniteShrineOfChance.dll
Decompiled 10 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HG.Reflection; using IL.RoR2; using Microsoft.CodeAnalysis; using Mono.Cecil; using Mono.Cecil.Cil; using MonoMod.Cil; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: OptIn] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("InfiniteShrineOfChance")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("InfiniteShrineOfChance")] [assembly: AssemblyTitle("InfiniteShrineOfChance")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace InfiniteShrineOfChance { [Serializable] [BepInPlugin("com.brynzananas.infiniteshrineofchance", "Infinite Shrine Of Chance", "1.0.0")] public class Main : BaseUnityPlugin { public const string ModGuid = "com.brynzananas.infiniteshrineofchance"; public const string ModName = "Infinite Shrine Of Chance"; public const string ModVer = "1.0.0"; public void Awake() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown ShrineChanceBehavior.AddShrineStack += new Manipulator(ShrineChanceBehavior_AddShrineStack); } private void ShrineChanceBehavior_AddShrineStack(ILContext il) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown //IL_00e7: Unknown result type (might be due to invalid IL or missing references) ILCursor val = new ILCursor(il); if (val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[6] { (Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 0), (Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 0), (Instruction x) => ILPatternMatchingExt.MatchLdfld<ShrineChanceBehavior>(x, "successfulPurchaseCount"), (Instruction x) => ILPatternMatchingExt.MatchLdcI4(x, 1), (Instruction x) => ILPatternMatchingExt.MatchAdd(x), (Instruction x) => ILPatternMatchingExt.MatchStfld<ShrineChanceBehavior>(x, "successfulPurchaseCount") })) { val.Emit(OpCodes.Ldarg_0); val.EmitDelegate<Action<ShrineChanceBehavior>>((Action<ShrineChanceBehavior>)ThisIsDumb); } else { Debug.LogError((object)(((MemberReference)il.Method).Name + " IL Hook failed!")); } static void ThisIsDumb(ShrineChanceBehavior shrineChanceBehavior) { shrineChanceBehavior.successfulPurchaseCount--; } } } }