Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of No Fall Damage v1.0.0
NoFallDamage.dll
Decompiled 9 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using On.RoR2; using RoR2; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("NoFallDamage")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("NoFallDamage")] [assembly: AssemblyTitle("NoFallDamage")] [assembly: AssemblyVersion("1.0.0.0")] namespace CustomEmotesAdvancedPicker; [Serializable] [BepInPlugin("com.brynzananas.nofalldamage", "No Fall Damage", "1.0.0")] [BepInDependency("com.bepis.r2api", "5.0.10")] public class Main : BaseUnityPlugin { public const string ModGuid = "com.brynzananas.nofalldamage"; public const string ModName = "No Fall Damage"; public const string ModVer = "1.0.0"; public void Awake() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown GlobalEventManager.IsImmuneToFallDamage += new hook_IsImmuneToFallDamage(No); } private bool No(orig_IsImmuneToFallDamage orig, GlobalEventManager self, CharacterBody body) { orig.Invoke(self, body); return true; } }