Some mods may be broken due to the recent Alloyed Collective update.
FullPrefabSkins
Allows for full replacement of skin mdl prefabs. Allowing for different skeletons in your skins among other things.
| Last updated | 4 years ago |
| Total downloads | 6055 |
| Total rating | 1 |
| Categories | Libraries Skins Player Characters Client-side Server-side |
| Dependency string | Bubbet-FullPrefabSkins-0.3.1 |
| Dependants | 4 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.9README
0.1.0 - Initial Release
- Could very well contain bugs, was origionally doing some internal testing with this but have been encouraged to release it because someone wants to use it.
0.2.0 - Display Prefabs
- Added support for display prefabs, basically checks if the body is null in the charactermodel and uses that to assume its a display skin.
0.3.0
- Fixed the checking for the component to actually check on the new skin model instead of the old.
0.3.1
- Included both the old model and the new model for the component check, this is to clean up the old model if switching to a skin that doesnt use full prefab skins.