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CherryDye-MonsterMash-0.5.0 icon

MonsterMash

Adds all monsters and drones as playable survivors; able to interact with chests/teleporters, now with playable Elites, Monster Squads and more bugfixes!

Date uploaded 3 years ago
Version 0.5.0
Download link CherryDye-MonsterMash-0.5.0.zip
Downloads 3882
Dependency string CherryDye-MonsterMash-0.5.0

This mod requires the following mods to function

RiskofThunder-HookGenPatcher-1.2.3 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.3
tristanmcpherson-R2API-5.0.5 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 5.0.5
bbepis-BepInExPack-5.4.2113 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2113
KingEnderBrine-ScrollableLobbyUI-1.8.0 icon
KingEnderBrine-ScrollableLobbyUI

Adds scrolling to lobby UI (skills, loadout, character select, difficulty)

Preferred version: 1.8.0

README

A mod that allows you to select and start as any of the available monsters and drones in the game as playable survivors.

Want to obliterate everything as a Overloading Worm, challenge the moon man as a Beetle or Lemurian, or heck just fly around healing as a Healing Drone, it's all up to you!

Have fun~

Neat little features also include:

-All SURVIVOR-PLAYED Monsters have 1% of their Max Healths as Passive Health Regen, Drones although have 3% as Regen instead

-Allowing all monsters have increased interaction distance to be able to reach and interact with chests, drones, barrels, teleporters, etc

-Providing some of the monsters with stronger jump power to compensate with their heavier and larger sizes

-Allowing all monsters, bosses, as well as drones to use equipment items

-Added alternative skills to some monsters for players to try out

--Play as the Elite-type of most Monsters, even Drones can be Elite because why the heck not! (You CANNOT use Equipment while you play as an Elite)(Note)

--Use a trait to possibly change the playstyle of your favorite monster/drone! (Note)

--Have a team of AI-controlled monsters that follow you around and fight for the cause! (Note)

--Note:"Please keep in mind that most of these features may not be balanced for Vanilla sake, you may still may play as close to the Vanilla version of withever monster by not using these said features. Have Fun!"

Updates

v0.5.0 -Added another configurations for stationary monsters/drones as THEY ARE ONLY HOST-PLAYABLE

-Fixed the skill selection window keeping false SkinSlots while slecting different monsters

-Added some skill variety for some monsters

-Added skill selection categories for monsters/drones for Elite Type, Trait Type, and Squad Type!

v0.4.0 -Added configurations for what monsters/drones you don't want to show up in character selections

-Added a bit more entities like malachite urchins and squid turret

v0.3.0 -Fixed dependencies

-Added code to solve larger entities from unable to interact with scrappers and command essences (Mega Thanks to Mico27!)

-Added some unique end game quote for some monsters

v0.2.0 -Added drones

-Added the function for bosses and drones to be allowed to use equipment

-Gave stationary entities like Grandparent and Gunner Drones insane amount of Interaction Range

-Adjusted some monsters like Bighorn Bison a little more jump power

v0.1.0 -Initial release of the mod, only having access to all monsters and bosses

Progress

Priority Add victory end quotes for the monsters and entities

Passively