using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using R2API;
using R2API.Utils;
using RoR2;
using UnityEngine;
using UnityEngine.AddressableAssets;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("CraigsCorner")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("CraigsCorner")]
[assembly: AssemblyTitle("CraigsCorner")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace CraigsCorner
{
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
}
namespace CraigsCorner.Items.Tier1
{
[BepInPlugin("com.Craiglet.CraigsCorner", "CraigsCorner", "0.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[NetworkCompatibility(/*Could not decode attribute arguments.*/)]
public class HikingBoot : BaseUnityPlugin
{
[Serializable]
[CompilerGenerated]
private sealed class <>c
{
public static readonly <>c <>9 = new <>c();
public static StatHookEventHandler <>9__10_0;
internal void <Hooks>b__10_0(CharacterBody sender, StatHookEventArgs args)
{
if (!((Object)(object)sender == (Object)null) && !((Object)(object)sender.inventory == (Object)null))
{
int itemCount = sender.inventory.GetItemCount(myItemDef);
if (itemCount > 0)
{
args.moveSpeedMultAdd += 0.1f * (float)itemCount;
}
}
}
}
public const string ModGUID = "com.Craiglet.CraigsCorner";
public const string ModName = "CraigsCorner";
public const string ModVer = "0.0.0";
public static ItemDef myItemDef;
public static AssetBundle MainAssets;
public static PluginInfo pluginInfo { get; private set; }
public void Awake()
{
//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
//IL_00f0: Expected O, but got Unknown
//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
//IL_0100: Expected O, but got Unknown
pluginInfo = ((BaseUnityPlugin)this).Info;
Log.Init(((BaseUnityPlugin)this).Logger);
myItemDef = ScriptableObject.CreateInstance<ItemDef>();
((Object)myItemDef).name = "HIKING_BOOT";
myItemDef.nameToken = "HIKING_BOOT_NAME";
myItemDef.pickupToken = "HIKING_BOOT_PICKUP";
myItemDef.descriptionToken = "HIKING_BOOT_DESC";
myItemDef.loreToken = "HIKING_BOOT_LORE";
myItemDef.tier = (ItemTier)0;
MainAssets = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(pluginInfo.Location), "hikingboot_assets"));
myItemDef.pickupIconSprite = MainAssets.LoadAsset<Sprite>("HikingBootIcon.png");
myItemDef.pickupModelPrefab = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/Mystery/PickupMystery.prefab").WaitForCompletion();
myItemDef.canRemove = true;
myItemDef.hidden = false;
ItemDisplayRuleDict val = new ItemDisplayRuleDict((ItemDisplayRule[])null);
ItemAPI.Add(new CustomItem(myItemDef, val));
Hooks();
}
public void Hooks()
{
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Expected O, but got Unknown
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Expected O, but got Unknown
object obj = <>c.<>9__10_0;
if (obj == null)
{
StatHookEventHandler val = delegate(CharacterBody sender, StatHookEventArgs args)
{
if (!((Object)(object)sender == (Object)null) && !((Object)(object)sender.inventory == (Object)null))
{
int itemCount = sender.inventory.GetItemCount(myItemDef);
if (itemCount > 0)
{
args.moveSpeedMultAdd += 0.1f * (float)itemCount;
}
}
};
<>c.<>9__10_0 = val;
obj = (object)val;
}
RecalculateStatsAPI.GetStatCoefficients += (StatHookEventHandler)obj;
HealthComponent.TakeDamage += new hook_TakeDamage(HealthComponent_TakeDamage);
}
private void HealthComponent_TakeDamage(orig_TakeDamage orig, HealthComponent self, DamageInfo damageInfo)
{
if (damageInfo != null && !damageInfo.rejected)
{
int count = GetCount(self.body);
float health = self.health;
if (count > 0)
{
int num = 2 * count;
float damage = Mathf.Max(damageInfo.damage - (float)num, 1f);
damageInfo.damage = damage;
}
orig.Invoke(self, damageInfo);
}
}
public int GetCount(CharacterBody body)
{
if (!Object.op_Implicit((Object)(object)body) || !Object.op_Implicit((Object)(object)body.inventory))
{
return 0;
}
return body.inventory.GetItemCount(myItemDef);
}
}
}