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Decompiled source of CraigsCorner v0.0.0
CraigsCorner.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using Microsoft.CodeAnalysis; using On.RoR2; using R2API; using R2API.Utils; using RoR2; using UnityEngine; using UnityEngine.AddressableAssets; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")] [assembly: AssemblyCompany("CraigsCorner")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("CraigsCorner")] [assembly: AssemblyTitle("CraigsCorner")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace CraigsCorner { internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void Debug(object data) { _logSource.LogDebug(data); } internal static void Error(object data) { _logSource.LogError(data); } internal static void Fatal(object data) { _logSource.LogFatal(data); } internal static void Info(object data) { _logSource.LogInfo(data); } internal static void Message(object data) { _logSource.LogMessage(data); } internal static void Warning(object data) { _logSource.LogWarning(data); } } } namespace CraigsCorner.Items.Tier1 { [BepInPlugin("com.Craiglet.CraigsCorner", "CraigsCorner", "0.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [NetworkCompatibility(/*Could not decode attribute arguments.*/)] public class HikingBoot : BaseUnityPlugin { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static StatHookEventHandler <>9__10_0; internal void <Hooks>b__10_0(CharacterBody sender, StatHookEventArgs args) { if (!((Object)(object)sender == (Object)null) && !((Object)(object)sender.inventory == (Object)null)) { int itemCount = sender.inventory.GetItemCount(myItemDef); if (itemCount > 0) { args.moveSpeedMultAdd += 0.1f * (float)itemCount; } } } } public const string ModGUID = "com.Craiglet.CraigsCorner"; public const string ModName = "CraigsCorner"; public const string ModVer = "0.0.0"; public static ItemDef myItemDef; public static AssetBundle MainAssets; public static PluginInfo pluginInfo { get; private set; } public void Awake() { //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Expected O, but got Unknown //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Expected O, but got Unknown pluginInfo = ((BaseUnityPlugin)this).Info; Log.Init(((BaseUnityPlugin)this).Logger); myItemDef = ScriptableObject.CreateInstance<ItemDef>(); ((Object)myItemDef).name = "HIKING_BOOT"; myItemDef.nameToken = "HIKING_BOOT_NAME"; myItemDef.pickupToken = "HIKING_BOOT_PICKUP"; myItemDef.descriptionToken = "HIKING_BOOT_DESC"; myItemDef.loreToken = "HIKING_BOOT_LORE"; myItemDef.tier = (ItemTier)0; MainAssets = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(pluginInfo.Location), "hikingboot_assets")); myItemDef.pickupIconSprite = MainAssets.LoadAsset<Sprite>("HikingBootIcon.png"); myItemDef.pickupModelPrefab = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/Mystery/PickupMystery.prefab").WaitForCompletion(); myItemDef.canRemove = true; myItemDef.hidden = false; ItemDisplayRuleDict val = new ItemDisplayRuleDict((ItemDisplayRule[])null); ItemAPI.Add(new CustomItem(myItemDef, val)); Hooks(); } public void Hooks() { //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Expected O, but got Unknown //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown object obj = <>c.<>9__10_0; if (obj == null) { StatHookEventHandler val = delegate(CharacterBody sender, StatHookEventArgs args) { if (!((Object)(object)sender == (Object)null) && !((Object)(object)sender.inventory == (Object)null)) { int itemCount = sender.inventory.GetItemCount(myItemDef); if (itemCount > 0) { args.moveSpeedMultAdd += 0.1f * (float)itemCount; } } }; <>c.<>9__10_0 = val; obj = (object)val; } RecalculateStatsAPI.GetStatCoefficients += (StatHookEventHandler)obj; HealthComponent.TakeDamage += new hook_TakeDamage(HealthComponent_TakeDamage); } private void HealthComponent_TakeDamage(orig_TakeDamage orig, HealthComponent self, DamageInfo damageInfo) { if (damageInfo != null && !damageInfo.rejected) { int count = GetCount(self.body); float health = self.health; if (count > 0) { int num = 2 * count; float damage = Mathf.Max(damageInfo.damage - (float)num, 1f); damageInfo.damage = damage; } orig.Invoke(self, damageInfo); } } public int GetCount(CharacterBody body) { if (!Object.op_Implicit((Object)(object)body) || !Object.op_Implicit((Object)(object)body.inventory)) { return 0; } return body.inventory.GetItemCount(myItemDef); } } }