Decompiled source of DesperadosVestige v1.0.2

plugins/ExamplePlugin.dll

Decompiled 4 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using R2API;
using RoR2;
using UnityEngine;
using UnityEngine.AddressableAssets;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("ExamplePlugin")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ExamplePlugin")]
[assembly: AssemblyTitle("ExamplePlugin")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ExamplePlugin
{
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("AuthorName.ExamplePlugin", "ExamplePlugin", "1.0.0")]
	public class ExamplePlugin : BaseUnityPlugin
	{
		public const string PluginGUID = "AuthorName.ExamplePlugin";

		public const string PluginAuthor = "AuthorName";

		public const string PluginName = "ExamplePlugin";

		public const string PluginVersion = "1.0.0";

		private static ItemDef myItemDef;

		private static ItemDef toreplacItemDef;

		public int maxHpValue;

		public ItemDef ItemDef;

		public static List<ItemRelationshipProvider> itemRelationshipProviders = new List<ItemRelationshipProvider>();

		public int GetCount(CharacterBody body)
		{
			if (!Object.op_Implicit((Object)(object)body) || !Object.op_Implicit((Object)(object)body.inventory))
			{
				return 0;
			}
			return body.inventory.GetItemCount(ItemDef);
		}

		public int GetCount(CharacterMaster master)
		{
			if (!Object.op_Implicit((Object)(object)master) || !Object.op_Implicit((Object)(object)master.inventory))
			{
				return 0;
			}
			return master.inventory.GetItemCount(ItemDef);
		}

		public int GetCountSpecific(CharacterBody body, ItemDef itemDef)
		{
			if (!Object.op_Implicit((Object)(object)body) || !Object.op_Implicit((Object)(object)body.inventory))
			{
				return 0;
			}
			return body.inventory.GetItemCount(itemDef);
		}

		public void Awake()
		{
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Expected O, but got Unknown
			//IL_00da: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Expected O, but got Unknown
			Log.Init(((BaseUnityPlugin)this).Logger);
			myItemDef = ScriptableObject.CreateInstance<ItemDef>();
			((Object)myItemDef).name = "InfusionMk2";
			myItemDef.nameToken = "EXAMPLE_CLOAKONKILL_NAME";
			myItemDef.pickupToken = "EXAMPLE_CLOAKONKILL_PICKUP";
			myItemDef.descriptionToken = "EXAMPLE_CLOAKONKILL_DESC";
			myItemDef.loreToken = "EXAMPLE_CLOAKONKILL_LORE";
			myItemDef._itemTierDef = Addressables.LoadAssetAsync<ItemTierDef>((object)"RoR2/Base/Common/LunarTierDef.asset").WaitForCompletion();
			myItemDef.pickupIconSprite = Addressables.LoadAssetAsync<Sprite>((object)"RoR2/Junk/SkullCounter/texBanditCoinIcon.png").WaitForCompletion();
			myItemDef.pickupModelPrefab = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/ChainLightning/PickupUkulele.prefab").WaitForCompletion();
			myItemDef.canRemove = true;
			myItemDef.hidden = false;
			ItemDisplayRuleDict val = new ItemDisplayRuleDict((ItemDisplayRule[])null);
			ItemAPI.Add(new CustomItem(myItemDef, val));
			GlobalEventManager.onCharacterDeathGlobal += GlobalEventManager_onCharacterDeathGlobal;
		}

		private void GlobalEventManager_onCharacterDeathGlobal(DamageReport report)
		{
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			if (!Object.op_Implicit((Object)(object)report.attacker) || !Object.op_Implicit((Object)(object)report.attackerBody))
			{
				return;
			}
			CharacterBody attackerBody = report.attackerBody;
			if (Object.op_Implicit((Object)(object)attackerBody.inventory))
			{
				int itemCount = attackerBody.inventory.GetItemCount(myItemDef.itemIndex);
				if (itemCount > 0 && Util.CheckRoll(100f, attackerBody.master))
				{
					attackerBody.AddBuff(Buffs.PermanentCurse);
				}
				if (itemCount > 0)
				{
					attackerBody.AddBuff(Buffs.FullCrit);
				}
			}
		}

		private void Update()
		{
		}
	}
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
}