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DekuDesu-MiniMapMod-2.0.4 icon

MiniMapMod

Adds a MiniMap to your game v2.0.4

Date uploaded 3 years ago
Version 2.0.4
Download link DekuDesu-MiniMapMod-2.0.4.zip
Downloads 28524
Dependency string DekuDesu-MiniMapMod-2.0.4

This mod requires the following mods to function

bbepis-BepInExPack-5.4.9 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.9
RiskofThunder-HookGenPatcher-1.2.1 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.1

README

Mini Map Mod

Adds a contemporary Minimap to the game.

Features

  • Implements a Mini Map In-Game.
  • Show interactable items, shrines, teleporters, enemies and more.
  • Single and Multiplayer Compatible.
  • Plays Nice with 95% of Most Downloaded Mods.

Showcase

Dependencies

  • BepInEx

Installation

  • Place MiniMapLibrary.dll into your BepInEx/plugins folder.
  • Place MiniMapMod.dll into your BepInEx/plugins folder.

How to Use

  • Use 'M' to hide or show the minimap.

Troubleshooting

  • Toggle 'M' to hide and show minimap to force a refresh and/or a re-draw if something wonky is happening on the minimap.

Config

No config applicable at this time

Upcoming Changes

None - Final Release

If you like my Mod please consider donating to the Autism Research Institute

https://www.autism.org/donate-autism-research-institute/

Bug Reports

If you have an issue, discover a bug, or have a recommendation please file an issue on my github page.

Change Log

Hotfix 2.04

  • enabled mini-map by default, making it so players dont need to remember to press 'M' to show it every time they start the game
  • performance minor

Hotfixes 2.03

  • changed icon sizes
  • added support for colors
  • added compatibility for mods that destroy interactibles(that would have crashed the minimap)
  • performance fix for calculating minimap position
  • performance fix for scene scanning
  • added enemies to the minimap
  • added support for changing inactive or bought items/interactibles to a different color
  • changed teleporter icon size and color
  • added color(green) for teleporter icon when it is done charging
  • performance fix for runs in HAHA.. difficulty and enemy count becomes excessive
  • performance fix for runs with items that auto-kill enemies instantly(removes flashing minimap)
  • removed excessive logging from the console

Hotfix 2.0.2

  • Fixed critical bug duplicating icons on the minimap when using interactables
  • Typo in change log

Final Release 2.0.0

  • Completely Re-Implemented minimap

First Release 1.0.0

  • Implemented MiniMap