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MonsterTeamSwap
Swaps Imps and Imp overlords to a different team, or anybody and team you want. Configurable.
| Last updated | 2 years ago |
| Total downloads | 28117 |
| Total rating | 4 |
| Categories | Mods Tweaks Server-side |
| Dependency string | DestroyedClone-MonsterTeamSwap-1.0.2 |
| Dependants | 8 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2109README
Monster Team Swap
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This mod adds a configurable option to force specific spawned enemies to spawn as a particular team. As an example, the config defaults to setting "Imps" and "Imp Overlords" to the "Lunar" team (Imps+Overlords on a separate team because lore, Lunar because idk)
| Index | Team | Use |
|---|---|---|
| -1 | None | Unknown |
| 0 | Neutral | Pots |
| 1 | Player | Player team |
| 2 | Monster | Enemy Team |
| 3 | Lunar | Unknown |
| 4 | Void | Void Infested enemies |
You must put the name of their Body (ImpBody, BeetleBody, etc) to match up. To separate between bodies, add a single comma: ImpBody,BeetleBody,ImpBossBody
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