This package has been marked as deprecated, and it's suggested another
alternative is used.
TransformingAIFix
If an AI switches bodies, then the AI gets corrected for that body.
Last updated | 2 years ago |
Total downloads | 10362 |
Total rating | 3 |
Categories | Mods Tweaks Server-side |
Dependency string | DestroyedClone-TransformingAIFix-1.0.0 |
Dependants | 4 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.1801README
Transforming AI Fix
Makes it so that the AI Skill Drivers (instruction priority) for the AI gets replaced with whatever's best for it.
A Beetle transforming into a Heretic will have its AISkillDrivers deleted and replaced with Heretic's. So you don't get beetles trying to spin in circles around you, failing to attack.
I opted for replacing skill drivers instead of just spawning the new body and copying the inventory, since stuff like custom components couldn't be reasonably copied over to the new body.
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