DestroyedClone-UniqueItems icon

UniqueItems

Early Build. Adds an artifact that removes items from the run once picked up. Read the README!!.

Last updated 3 years ago
Total downloads 635
Total rating 0 
Categories Mods Artifacts
Dependency string DestroyedClone-UniqueItems-0.0.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

tristanmcpherson-R2API-3.0.71 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 3.0.71
bbepis-BepInExPack-5.4.1801 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.1801

README

Unique Items

github issues/request link discord invite

This mod is very unfinished. The icon is shared with the Artifact of Evolution. Expect serious mod incompatibilities or the mod not working at all. Not tested nor setup for multiplayer.

This mod adds an artifact which aims to emulate common roguelike item mentality(?) by making items unavailable in the run once collected.

This mod was only tested singleplayer, and with no item mods enabled.

Item Stacking

Tier Stack
Common 5x
Uncommon 3x
Legendary 1x
Lunar 1x
  • Picking up an item removes it from the run.
  • Removing an item re-adds it to the run.

Interactables

  • 3D Printers and Scrappers are disabled
  • Chests that are unable to drop contents are removed from the stage's spawncards
  • Chests that are on stage and can no longer drop their contents are destroyed and drop a money pack from the Ghor's Tome

Issues

  • On-stage Category chests aren't destroyed once invalidated
  • Item mods seem to prevent item invalidation
  • Teleporter boss drops aren't unique
  • Item drops only count when picked up, leading to duplication of "unique" items if more than one chest exists on stage

To-Do

  • Increase chest cost to compensate for reduced item pool
    • Decrease chest amount
    • Limit chests on stage to either the normal amount or the max amount of items in the drop list (1 chest for only 1 remaining)
      • (maybe? might be annoying to try to find the chest)
  • Include equipment in invalidation
  • Pickup blacklist vs Inventory blacklist
    • Soft-block items from drop list once dropped by a droplet. Re-add once stage changes
    • Hard-block items upon pickup.
  • Full code cleanup + Performance
  • Networking

Written with StackEdit.