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Dragonyck-Bomber-1.3.1 icon

Bomber

The King of explosives

Date uploaded 2 years ago
Version 1.3.1
Download link Dragonyck-Bomber-1.3.1.zip
Downloads 315379
Dependency string Dragonyck-Bomber-1.3.1

This mod requires the following mods to function

RiskofThunder-R2API_ContentManagement-1.0.0 icon
RiskofThunder-R2API_ContentManagement

API for adding content to the game

Preferred version: 1.0.0
RiskofThunder-R2API_Sound-1.0.0 icon
RiskofThunder-R2API_Sound

API for adding custom sounds or musics

Preferred version: 1.0.0
RiskofThunder-R2API_RecalculateStats-1.0.0 icon
RiskofThunder-R2API_RecalculateStats

API for manipulating Character Stats

Preferred version: 1.0.0
RiskofThunder-R2API_Networking-1.0.0 icon
RiskofThunder-R2API_Networking

Networking API around the Unity UNet Low Level API (LLAPI)

Preferred version: 1.0.0
RiskofThunder-R2API_Language-1.0.0 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.0.0
RiskofThunder-R2API_Prefab-1.0.1 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.0.1
RiskofThunder-R2API_DamageType-1.1.2 icon
RiskofThunder-R2API_DamageType

API for registering damage types

Preferred version: 1.1.2
RiskofThunder-R2API_Skins-1.2.0 icon
RiskofThunder-R2API_Skins

R2API Submodule for adding custom Skins and Skin-related utilities to the game

Preferred version: 1.2.0

README

Preview

Preview

Skills

Icon Name Description
Passive: Galvanized Coating Bomber resists (70% + level) damage from explosions and getting hit by them grants [Lightweight]
Primary: Sticky Bomb Throw Sticky Bombs that attach to any surface or enemy. Up to 6 Sticky Bombs can be active at all times.
Secondary: Detonate Detonate all active Sticky Bombs for 260% damage each. For each Sticky Bomb attached to an enemy, deal bonus 2.5% max hp damage based on the attached enemy health. Backup Magazine Bonus: 10% additional total damage per Sticky Bomb. (26% character damage, 156% character damage total)
Utility: Pulse Bomb Throw a Pulse Bomb that attaches to the environment. Activate again to detonate, dealing 400% damage and pushing away anything near it.
Special: Flash Bomb Target an area to launch a massive Flash Bomb that detonates 2 seconds after impact, dealing 800% damage and stuns nearby enemies for 3 seconds.

Installation

R2modman is recommended.

Manual:

1 - Download and install BepInExPack and R2API

2 - Extract the "Bomber" dll to your plugins folder

3 - Have fun!

Credits

Rob - Character templates.

KEB - IDRS Helper.

Violet - Big brain, nuke effect.

LittleEvo - Primary, secondary, utility and special icons.

Ballisticannon - Lore.

Everyone involved with the cores and api's that made modding possible.

All the peeps with bug reports and stuff.

Changelog

1.3.1

  • Fixed zip.

1.3.0

  • Added Ballisticannon's amazing lore.
  • Added a new equipment: the NOV_AA.
  • Added a new passive.
  • Utility:
    • Now has directional bounce
    • Bounce force increased 10k => 12k
    • Deals self damage
    • Renamed to Pulse Bomb
    • New explosion effect

1.2.1

  • Tougher Times no longer blocks Poppy Bomb.
  • Fixed mastery skin helmet material.

1.2.0

  • SOTV Update

1.1.7

  • Sticky Bomb bonus %health damage now has a base % damage and scales with level. This change will make sure he's balanced early game, while maintaining his power late game. It'll also help those who choose to loop.

1.1.6

  • Added Ragdoll on death.

1.1.5

  • Fixed Sticky Bomb extremely high knock back force.
  • Replaced previusly added airbone force bonus for a small chance on hit to briefly stagger an airborne enemy, the chance scales up the lower the enemy health is.
  • Sticky Bombs now have a unique sound effect for when it sticks to an enemy.
  • Fixed character select model display being transparent.

1.1.4

  • Increased Utility damage increases 200%->400%. This will give it more incentive to use it aggressively.
  • Sticky Bombs now deal increased blast force to big mass airbone enemies based on their current health percentage. This will pair nicely with the Poppy Bomb buff.
  • Doubled Sticky Bomb hitbox. Now it'll be easier to land it on enemies that have scuffed hitboxes.
  • Fixed Utility not working correctly with Headlight Afterburner.
  • Fixed minor mesh issue with both base and mastery skins.

1.1.3

  • Fixed several networking issues on all abilities.
  • Reverted the Sticky Bomb projectile speed change done in the previous patch. This is due to enemies that are too close being harder to hit.
  • Added new skill icons made by LittleEvo.
  • Added config to enable the old icons.

1.1.1

  • Minor change to Flash Bomb's description.
  • Fixed readme formatting.

1.1.0

  • Added new Detonate passive.
  • Fixed Milky Chrysalis and The Crowdfunder item displays.
  • Increased Sticky Bomb blast radius. Falloff stays the same.
  • Slightly increased Sticky Bomb projectile speed.
  • Added impact damage to Flash Bomb.

1.0.3

  • Fixed missing R2APISubmoduleDependency.

1.0.2

  • Poppy Bomb can now be cast at any time during other skill castings.
  • Added new outro quote and death quote.
  • Added ability overview descriptions.

1.0.1

  • Fixed Detonate detonating twice if you have one or more Backup Magazines.
  • Fixed Detonate effect playing even when there are no Sticky Bombs activated.

1.0.0

  • Release