Date uploaded | 4 years ago |
Version | 0.3.1 |
Download link | Dragonyck-Tracer-0.3.1.zip |
Downloads | 17322 |
Dependency string | Dragonyck-Tracer-0.3.1 |
This mod requires the following mods to function
RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.0RiskofThunder-R2API_Loadout
API for registering skills, skins and entity states
Preferred version: 1.0.0RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.0RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.1README
Info
It's an early release version, meaning some things aren't finished and minor issues. Even though it's an early release, she is fully playable and super fun. To do list below.
Skills
Pulse Pistols: 30% DMG each bullet, increases with ATK SPD. 40 bullets, high fire rate, 1.15 sec reload. .5 proc rate. Pulse Bomb: Throws Pulse Bomb, after sticking to enemies or objects it then explodes after a short time, dealing 1000% DMG, 8 sec CD. 1 proc rate. Blink: Blink 3 charges, 3 sec CD. Distance increases with move speed. Recall: Short backwards horizontal blink, restores 25% health, 12 sec CD.
Feedback
Bug reports are always welcome.
TODO/Known Issues
KNOWN ISSUES: Not an issue, but just to let you know: No item display. I didn't plan on doing these from the start, I like the way she looks, the items would get in the way. She does have overlays though, like Shield and Elite items.
TODO: Special Recall: Code it how it's supposed to be. Improve skill descriptions. Add custom crosshair.
Future Plans
Alt skills. Skins.
Installation
R2modman is recommended. Manual: 1 - Download and install BepInExPack and R2API 2 - Extract the "Tracer" dll to your plugins folder 3 - Have fun!
Changelog
0.1.0 - Early Release 0.1.1 - Updated Readme 0.1.2 - Fixed The Crowdfunder and Milky Chrysalis 0.2.0 - Footstep sounds, fixed M1 not canceling Red Whip, reduced blink distance, temporarily removed second idle anim, fixed the skin tab issue: read #KnownIssues, reduced dll size by 4 MB POG. 0.2.1 - Running and sprinting animations now properly scale with movement speed. Now you can see her ass jiggle more at faster speeds! 0.2.2 - Fixed dependancy issue, sorry for the oversight. 0.2.3 - Fixed errors that popped when selecting the character, added falloff damage to Pulse Pistols. 0.3.0 - Pulse Bomb now behaves like the actual Pulse Bomb, and sticks to enemies or objects, then explodes after a short time. It also has it's own 3d model. Added outro message. All sfx sounds are 3D, meaning they play louder or quiter depending on how far players are from eachother. They're also overall lower. Reduced health from 110 to 100. Reduced Pulse Pistols force. 0.3.1 - Added reload sound after all Pulse Pistols charges are depleted.