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Decompiled source of Abathur v1.1.1
Abathur.dll
Decompiled 8 months ago
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using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Bootstrap; using EmotesAPI; using EntityStates; using EntityStates.Huntress; using EntityStates.Mage.Weapon; using HG; using JetBrains.Annotations; using KinematicCharacterController; using On.RoR2; using On.RoR2.Networking; using On.RoR2.Projectile; using R2API; using R2API.Utils; using RoR2; using RoR2.Achievements; using RoR2.CharacterAI; using RoR2.ContentManagement; using RoR2.Networking; using RoR2.Projectile; using RoR2.Skills; using RoR2.UI; using UnityEngine; using UnityEngine.AddressableAssets; using UnityEngine.Events; using UnityEngine.Networking; using UnityEngine.Rendering; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")] [assembly: AssemblyCompany("Abathur")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Abathur")] [assembly: AssemblyTitle("Abathur")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Abathur; internal class AbathurSkillDef : SkillDef { private class InstanceData : BaseSkillInstanceData { public AbathurBehaviour behaviour; } public override BaseSkillInstanceData OnAssigned([NotNull] GenericSkill skillSlot) { return (BaseSkillInstanceData)(object)new InstanceData { behaviour = ((Component)skillSlot).GetComponent<AbathurBehaviour>() }; } internal static bool IsExecutable([NotNull] GenericSkill skillSlot) { AbathurBehaviour behaviour = ((InstanceData)(object)skillSlot.skillInstanceData).behaviour; SkillLocator component = ((Component)skillSlot).GetComponent<SkillLocator>(); CharacterMotor component2 = ((Component)skillSlot).GetComponent<CharacterMotor>(); if (Object.op_Implicit((Object)(object)component) && Object.op_Implicit((Object)(object)component2)) { if ((Object)(object)skillSlot == (Object)(object)component.primary) { if (Object.op_Implicit((Object)(object)behaviour) && Object.op_Implicit((Object)(object)behaviour.minion) && Object.op_Implicit((Object)(object)behaviour.minion.body) && Object.op_Implicit((Object)(object)behaviour.minion.body.characterMotor) && behaviour.minion.body.characterMotor.isGrounded && behaviour.minion.body.healthComponent.alive && Object.op_Implicit((Object)(object)behaviour.minion.bodyMachine)) { EntityState state = behaviour.minion.bodyMachine.state; return state != null && ((object)state).GetType() != typeof(StunState) && ((object)state).GetType() != typeof(FrozenState) && ((object)state).GetType() != typeof(ShockState); } } else if ((Object)(object)skillSlot == (Object)(object)component.utility) { return component2.isGrounded && behaviour.enable; } if ((!Object.op_Implicit((Object)(object)behaviour.attachment) && (Object)(object)skillSlot == (Object)(object)component.secondary) || (((Object)(object)skillSlot == (Object)(object)component.special) & (component.special.skillNameToken == "ABATHUR_SPEC"))) { return behaviour.enable && Object.op_Implicit((Object)(object)behaviour.target) && component2.isGrounded; } if ((Object)(object)skillSlot == (Object)(object)component.special && component.special.skillNameToken == "ABATHUR_SPECALT") { return true; } } return false; } public override bool CanExecute([NotNull] GenericSkill skillSlot) { return IsExecutable(skillSlot) && ((SkillDef)this).CanExecute(skillSlot); } public override bool IsReady([NotNull] GenericSkill skillSlot) { return ((SkillDef)this).IsReady(skillSlot) && IsExecutable(skillSlot); } } public static class Achievements { [RegisterAchievement("ABATHUR_MASTERY", "ACHIEVEMENT_ABATHUR_MASTERY_UNLOCKABLE_ID", null, 10u, null)] public class MasteryUnlockable : BasePerSurvivorClearGameMonsoonAchievement { public override BodyIndex LookUpRequiredBodyIndex() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) return BodyCatalog.FindBodyIndex("AbathurBody"); } } internal static UnlockableDef masteryUnlock; public static void RegisterUnlockables() { masteryUnlock = NewUnlockable<MasteryUnlockable>("MASTERY", Assets.MainAssetBundle.LoadAsset<Sprite>("skin"), "ABATHUR: Mastery", "As Abathur, beat the game or obliterate on Monsoon."); } private static UnlockableDef NewUnlockable<T>(string AchievementIdentifier, Sprite Icon, string Title, string Description) where T : BaseAchievement { string text = "ACHIEVEMENT_ABATHUR_"; UnlockableDef val = ScriptableObject.CreateInstance<UnlockableDef>(); string langName = text + AchievementIdentifier + "_NAME"; string langDesc = text + AchievementIdentifier + "_DESCRIPTION"; LanguageAPI.Add(langName, Title); LanguageAPI.Add(langDesc, Description); Func<string> func = () => Language.GetStringFormatted("UNLOCKED_FORMAT", new object[2] { Language.GetString(langName), Language.GetString(langDesc) }); Type typeFromHandle = typeof(T); val.cachedName = text + AchievementIdentifier + "_UNLOCKABLE_ID"; val.getHowToUnlockString = func; val.getUnlockedString = func; val.achievementIcon = Icon; val.sortScore = 200; val.hidden = false; ContentAddition.AddUnlockableDef(val); return val; } } internal class Assets { public static AssetBundle MainAssetBundle; public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("Abathur.AssetBundle.abathurassets"); MainAssetBundle = AssetBundle.LoadFromStream(stream); } using Stream stream2 = Assembly.GetExecutingAssembly().GetManifestResourceStream("Abathur.Abathur.bnk"); byte[] array = new byte[stream2.Length]; stream2.Read(array, 0, array.Length); SoundBanks.Add(array); } } internal static class BullseyeBossFilter { public static void FilterOutBosses(this BullseyeSearch b) { b.candidatesEnumerable.RemoveAll((CandidateInfo v) => v.hurtBox.healthComponent.body.isBoss); } } internal class AbathurBehaviour : HuntressTracker { public bool enable = true; public bool enableSpec = true; public Vector3 buryPos; public GameObject attachment; public SymbioteAttachmentBehaviour symbioteAttachment; public int skinIndex; public Animator animator; private float stopwatch; private CharacterBody body; public Transform buryTransform; public MinionBehaviour minion; public HurtBox target => Object.op_Implicit((Object)(object)base.trackingTarget) ? base.trackingTarget : null; private void Awake() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown base.indicator = new Indicator(((Component)this).gameObject, Prefabs.zergIndicator); } private void OnEnable() { ((HuntressTracker)this).OnEnable(); base.trackerUpdateFrequency = 10f; animator = ((Component)((Component)this).GetComponent<ModelLocator>().modelTransform).GetComponent<Animator>(); body = ((Component)this).GetComponent<CharacterBody>(); base.maxTrackingDistance = 100f; } private void FixedUpdate() { //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_0193: Unknown result type (might be due to invalid IL or missing references) //IL_01b1: Unknown result type (might be due to invalid IL or missing references) //IL_01b6: Unknown result type (might be due to invalid IL or missing references) //IL_01c3: Unknown result type (might be due to invalid IL or missing references) //IL_01c8: Unknown result type (might be due to invalid IL or missing references) //IL_01d4: Unknown result type (might be due to invalid IL or missing references) ((HuntressTracker)this).FixedUpdate(); if (NetworkServer.active) { if (Object.op_Implicit((Object)(object)minion)) { int itemCount = minion.body.inventory.GetItemCount(Prefabs.statBoost); int buffCount = body.GetBuffCount(Prefabs.statBoostStacks); if (buffCount < itemCount) { body.AddBuff(Prefabs.statBoostStacks); } else if (buffCount > itemCount) { body.RemoveBuff(Prefabs.statBoostStacks); } } else if (body.HasBuff(Prefabs.statBoostStacks)) { int buffCount2 = body.GetBuffCount(Prefabs.statBoostStacks); for (int i = 0; i < buffCount2; i++) { body.RemoveBuff(Prefabs.statBoostStacks); } } } if (Object.op_Implicit((Object)(object)body) && skinIndex != (int)body.skinIndex) { skinIndex = (int)body.skinIndex; } base.trackerUpdateStopwatch = 0f; base.indicator.active = !Object.op_Implicit((Object)(object)attachment); stopwatch += Time.fixedDeltaTime; if (stopwatch >= 0.1f) { stopwatch = 0f; Ray val = default(Ray); ((Ray)(ref val))..ctor(base.inputBank.aimOrigin, base.inputBank.aimDirection); base.search.filterByLoS = true; base.search.searchOrigin = ((Ray)(ref val)).origin; base.search.searchDirection = ((Ray)(ref val)).direction; base.search.sortMode = (SortMode)1; base.search.maxDistanceFilter = base.maxTrackingDistance; base.search.maxAngleFilter = base.maxTrackingAngle; base.search.RefreshCandidates(); base.search.FilterOutGameObject(((Component)this).gameObject); base.search.FilterOutBosses(); base.trackingTarget = base.search.GetResults().FirstOrDefault(); base.indicator.targetTransform = (Object.op_Implicit((Object)(object)base.trackingTarget) ? ((Component)base.trackingTarget).transform : null); } } } internal class MinionBehaviour : MonoBehaviour { public CharacterBody body; public EntityStateMachine bodyMachine; public CharacterBody ownerBody; public AbathurBehaviour behaviour; public float stopwatch; public float dotFrequency = 0.4f; public float dotRadius = 8f; public float dotDamageCoefficient = 0.6f; private void Awake() { body = ((Component)this).GetComponent<CharacterBody>(); bodyMachine = ((Component)this).GetComponent<EntityStateMachine>(); } private void Start() { GetOwner(); } private void GetOwner() { if (Object.op_Implicit((Object)(object)body.master) && Object.op_Implicit((Object)(object)body.master.minionOwnership) && Object.op_Implicit((Object)(object)body.master.minionOwnership.ownerMaster)) { ownerBody = body.master.minionOwnership.ownerMaster.GetBody(); if (Object.op_Implicit((Object)(object)ownerBody)) { behaviour = ((Component)ownerBody).GetComponent<AbathurBehaviour>(); behaviour.minion = this; } } } private void Update() { if (!Object.op_Implicit((Object)(object)ownerBody)) { GetOwner(); } } private void FixedUpdate() { //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0137: Unknown result type (might be due to invalid IL or missing references) //IL_0148: Unknown result type (might be due to invalid IL or missing references) //IL_0160: Unknown result type (might be due to invalid IL or missing references) //IL_016c: Unknown result type (might be due to invalid IL or missing references) //IL_016f: Unknown result type (might be due to invalid IL or missing references) //IL_0174: Unknown result type (might be due to invalid IL or missing references) //IL_0179: Unknown result type (might be due to invalid IL or missing references) //IL_017c: Unknown result type (might be due to invalid IL or missing references) //IL_0181: Unknown result type (might be due to invalid IL or missing references) //IL_018e: Expected O, but got Unknown if (!NetworkServer.active) { return; } stopwatch += Time.fixedDeltaTime; if (!(stopwatch >= dotFrequency)) { return; } stopwatch = 0f; if (Object.op_Implicit((Object)(object)body)) { dotRadius = 8f * (1f + 0.01f * (float)body.inventory.GetItemCount(Prefabs.statBoost)); } foreach (CharacterBody instances in CharacterBody.instancesList) { if (instances.healthComponent.alive) { TeamMask enemyTeams = TeamMask.GetEnemyTeams(body.teamComponent.teamIndex); if (((TeamMask)(ref enemyTeams)).HasTeam(instances.teamComponent.teamIndex) && Vector3.Distance(instances.footPosition, ((Component)this).transform.position) <= dotRadius) { DamageInfo val = new DamageInfo { attacker = (Object.op_Implicit((Object)(object)ownerBody) ? ((Component)ownerBody).gameObject : ((Component)this).gameObject), crit = body.RollCrit(), damage = body.damage * dotDamageCoefficient, inflictor = ((Component)this).gameObject, position = instances.corePosition, damageColorIndex = (DamageColorIndex)10, procCoefficient = 0f }; instances.healthComponent.TakeDamage(val); } } } } } public class ProjectileCharacterControllerForward : MonoBehaviour { private Vector3 downVector; public float velocity = 40f; public float lifetime = 2f; private float timer; private ProjectileController projectileController; private CharacterController characterController; private void Awake() { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) downVector = Vector3.down * 3f; projectileController = ((Component)this).GetComponent<ProjectileController>(); characterController = ((Component)this).GetComponent<CharacterController>(); } private void FixedUpdate() { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) if (NetworkServer.active || projectileController.isPrediction) { characterController.Move((((Component)this).transform.forward + downVector) * (velocity * Time.fixedDeltaTime)); } if (NetworkServer.active) { timer += Time.fixedDeltaTime; if (timer > lifetime) { Object.Destroy((Object)(object)((Component)this).gameObject); } } } } internal class ProjectileCameraOverride : MonoBehaviour { private GameObject owner; private CharacterBody body; private ProjectileController proj; private Transform og; private CameraTargetParams camera; private AbathurBehaviour behaviour; private ProjectileCharacterController character; private EntityStateMachine stateMachine; private Vector3 buryPos; private float speed = 0f; private void OnEnable() { proj = ((Component)this).GetComponent<ProjectileController>(); owner = proj.owner; character = ((Component)this).GetComponent<ProjectileCharacterController>(); ((Component)this).gameObject.layer = LayerIndex.fakeActor.intVal; } private void FixedUpdate() { //IL_0198: Unknown result type (might be due to invalid IL or missing references) //IL_019d: Unknown result type (might be due to invalid IL or missing references) //IL_01af: Unknown result type (might be due to invalid IL or missing references) //IL_01b5: Unknown result type (might be due to invalid IL or missing references) //IL_0155: Unknown result type (might be due to invalid IL or missing references) //IL_0160: Unknown result type (might be due to invalid IL or missing references) //IL_00f1: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) if (!Object.op_Implicit((Object)(object)owner) && Object.op_Implicit((Object)(object)proj)) { owner = proj.owner; } else if (!Object.op_Implicit((Object)(object)camera)) { camera = owner.GetComponent<CameraTargetParams>(); if (Object.op_Implicit((Object)(object)camera)) { body = owner.GetComponent<CharacterBody>(); behaviour = owner.GetComponent<AbathurBehaviour>(); stateMachine = Array.Find(owner.GetComponents<EntityStateMachine>(), (EntityStateMachine element) => element.customName == "Weapon"); if (Object.op_Implicit((Object)(object)behaviour)) { behaviour.buryTransform = ((Component)this).transform; buryPos = behaviour.buryPos; } og = camera.cameraPivotTransform; camera.cameraPivotTransform = ((Component)this).transform.GetChild(0); } } else if (speed == 0f) { if (Object.op_Implicit((Object)(object)behaviour)) { speed = Vector3.Distance(((Component)this).transform.position, behaviour.buryPos); } } else if (Object.op_Implicit((Object)(object)character)) { character.velocity = speed; } if (buryPos != Vector3.zero && Vector3.Distance(((Component)this).transform.position, buryPos) <= 5f) { Object.Destroy((Object)(object)((Component)this).gameObject); } } private void OnDisable() { //IL_004a: Unknown result type (might be due to invalid IL or missing references) if (Object.op_Implicit((Object)(object)body) && body.hasEffectiveAuthority) { if (Object.op_Implicit((Object)(object)stateMachine)) { stateMachine.SetNextState((EntityState)(object)new UtilityEnd()); } TeleportHelper.TeleportBody(body, buryPos); } if (Object.op_Implicit((Object)(object)camera)) { camera.cameraPivotTransform = og; } } } internal class PropDeathAnimEvent : MonoBehaviour { private uint ID; private void OnEnable() { ID = AkSoundEngine.PostEvent(Sounds.Play_Abathur_Evo_Start, ((Component)this).gameObject); } public void Death() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Expected O, but got Unknown //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) AkSoundEngine.StopPlayingID(ID); AkSoundEngine.PostEvent(Sounds.Play_Abathur_Evo_End, ((Component)this).gameObject); Vector3 position = ((Component)this).transform.position; EffectData val = new EffectData { origin = new Vector3(position.x, position.y + 1.214f, position.z), scale = 3f }; EffectManager.SpawnEffect(Addressables.LoadAssetAsync<GameObject>((object)"RoR2/DLC1/AcidLarva/AcidLarvaDeath.prefab").WaitForCompletion(), val, false); Object.Destroy((Object)(object)((Component)this).gameObject); } } internal class RowDisabler : MonoBehaviour { private GameObject child; private void OnEnable() { } private void FixedUpdate() { if (!Object.op_Implicit((Object)(object)child) && Object.op_Implicit((Object)(object)((Component)this).transform.GetChild(0))) { child = ((Component)((Component)this).transform.GetChild(0)).gameObject; child.SetActive(false); Object.Destroy((Object)(object)this); } } } internal class SymbioteAttachmentBehaviour : MonoBehaviour { public static SkillDef symbPrimary; public static SkillDef symbSecondary; public static SkillDef symbUtility; public static SkillDef symbSpecial; public CharacterBody abathurBody; public CharacterBody attachedBody; private CameraTargetParams camera; private Transform cameraTransform; private AbathurBehaviour abaBehaviour; public Animator animator; public TeamIndex ogTeamIndex; private BaseAI ai; private CharacterMaster master; private EntityStateMachine machine; private CameraRigController cameraRig; public GameObject cocoon; private uint ID; public float x = 0f; public float y = 2f; public float z = -8f; private ItemIndex[] blacklist; private void OnEnable() { animator = ((Component)this).GetComponent<Animator>(); AkSoundEngine.PostEvent(Sounds.Play_Abathur_Symb_Spawn, ((Component)this).gameObject); ID = AkSoundEngine.PostEvent(Sounds.Play_Abathur_Symb_Shield_Idle, ((Component)this).gameObject); } private void Start() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected I4, but got Unknown //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Expected I4, but got Unknown //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Expected I4, but got Unknown //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Expected I4, but got Unknown //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Expected I4, but got Unknown //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Expected I4, but got Unknown //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Expected I4, but got Unknown //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Expected I4, but got Unknown //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Expected I4, but got Unknown //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Expected I4, but got Unknown //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Expected I4, but got Unknown //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Expected I4, but got Unknown //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Expected I4, but got Unknown //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Expected I4, but got Unknown blacklist = (ItemIndex[])(object)new ItemIndex[14] { (ItemIndex)(int)Items.LunarPrimaryReplacement.itemIndex, (ItemIndex)(int)Items.LunarSecondaryReplacement.itemIndex, (ItemIndex)(int)Items.LunarUtilityReplacement.itemIndex, (ItemIndex)(int)Items.LunarSpecialReplacement.itemIndex, (ItemIndex)(int)Items.LunarSpecialReplacement.itemIndex, (ItemIndex)(int)Items.LunarSun.itemIndex, (ItemIndex)(int)Items.TreasureCache.itemIndex, (ItemIndex)(int)Items.TreasureCacheVoid.itemIndex, (ItemIndex)(int)Items.ScrapGreen.itemIndex, (ItemIndex)(int)Items.ScrapRed.itemIndex, (ItemIndex)(int)Items.ScrapWhite.itemIndex, (ItemIndex)(int)Items.ScrapYellow.itemIndex, (ItemIndex)(int)Items.BeetleGland.itemIndex, (ItemIndex)(int)Items.RoboBallBuddy.itemIndex }; } private void Update() { //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) if (Object.op_Implicit((Object)(object)abathurBody) && Object.op_Implicit((Object)(object)abathurBody.inputBank) && Object.op_Implicit((Object)(object)camera)) { Transform transform = ((Component)this).transform; Ray aimRay = abathurBody.inputBank.GetAimRay(); transform.rotation = Util.QuaternionSafeLookRotation(((Ray)(ref aimRay)).direction); } } private void FixedUpdate() { //IL_02da: Unknown result type (might be due to invalid IL or missing references) //IL_02ba: Unknown result type (might be due to invalid IL or missing references) //IL_0342: Unknown result type (might be due to invalid IL or missing references) //IL_031e: Unknown result type (might be due to invalid IL or missing references) //IL_0392: Unknown result type (might be due to invalid IL or missing references) //IL_03a2: Unknown result type (might be due to invalid IL or missing references) //IL_03c5: Unknown result type (might be due to invalid IL or missing references) //IL_03ca: Unknown result type (might be due to invalid IL or missing references) //IL_0403: Unknown result type (might be due to invalid IL or missing references) //IL_0424: Unknown result type (might be due to invalid IL or missing references) //IL_04ac: Unknown result type (might be due to invalid IL or missing references) //IL_04ae: Unknown result type (might be due to invalid IL or missing references) //IL_04b9: Unknown result type (might be due to invalid IL or missing references) //IL_04bf: Invalid comparison between Unknown and I4 //IL_04c3: Unknown result type (might be due to invalid IL or missing references) //IL_04c9: Invalid comparison between Unknown and I4 //IL_04cd: Unknown result type (might be due to invalid IL or missing references) //IL_04d3: Invalid comparison between Unknown and I4 //IL_04fa: Unknown result type (might be due to invalid IL or missing references) //IL_0507: Unknown result type (might be due to invalid IL or missing references) //IL_04db: Unknown result type (might be due to invalid IL or missing references) if (!Object.op_Implicit((Object)(object)attachedBody)) { attachedBody = ((Component)this).GetComponentInParent<CharacterBody>(); if (Object.op_Implicit((Object)(object)abathurBody)) { foreach (CameraRigController readOnlyInstances in CameraRigController.readOnlyInstancesList) { if ((Object)(object)readOnlyInstances.targetBody == (Object)(object)abathurBody) { cameraRig = readOnlyInstances; } } ChildLocator component = ((Component)this).GetComponent<ChildLocator>(); if (abathurBody.skinIndex == 0) { ((Component)component.FindChild("skin")).gameObject.SetActive(false); } else { ((Component)component.FindChild("base")).gameObject.SetActive(false); } if (abathurBody.hasEffectiveAuthority) { machine = Array.Find(((Component)abathurBody).GetComponents<EntityStateMachine>(), (EntityStateMachine element) => element.customName == "Body"); machine.SetNextState((EntityState)(object)new SolidState()); } abaBehaviour = ((Component)abathurBody).GetComponent<AbathurBehaviour>(); camera = ((Component)abathurBody).GetComponent<CameraTargetParams>(); if (Object.op_Implicit((Object)(object)camera)) { cameraTransform = camera.cameraPivotTransform; camera.cameraPivotTransform = ((Component)this).GetComponent<ChildLocator>().FindChild("cameraTransform"); abathurBody.aimOriginTransform = camera.cameraPivotTransform; } if (Object.op_Implicit((Object)(object)abathurBody.skillLocator) && Object.op_Implicit((Object)(object)symbPrimary) && Object.op_Implicit((Object)(object)symbSecondary) && Object.op_Implicit((Object)(object)symbUtility) && Object.op_Implicit((Object)(object)symbSpecial)) { abathurBody.skillLocator.primary.SetSkillOverride((object)this, symbPrimary, (SkillOverridePriority)4); abathurBody.skillLocator.secondary.SetSkillOverride((object)this, symbSecondary, (SkillOverridePriority)4); abathurBody.skillLocator.utility.SetSkillOverride((object)this, symbUtility, (SkillOverridePriority)4); abathurBody.skillLocator.special.SetSkillOverride((object)this, symbSpecial, (SkillOverridePriority)4); } } if (!Object.op_Implicit((Object)(object)attachedBody) || !Object.op_Implicit((Object)(object)abaBehaviour)) { return; } if (Object.op_Implicit((Object)(object)attachedBody.characterDirection)) { ((Component)this).transform.forward = attachedBody.characterDirection.forward; } else { ((Component)this).transform.forward = attachedBody.transform.forward; } if (Object.op_Implicit((Object)(object)attachedBody.mainHurtBox)) { ((Component)this).transform.localPosition = new Vector3(0f, attachedBody.radius * 3f, 0f); } else { ((Component)this).transform.localPosition = new Vector3(0f, 3f, 0f); } if (!Object.op_Implicit((Object)(object)abathurBody)) { return; } if (Object.op_Implicit((Object)(object)attachedBody.teamComponent) && Object.op_Implicit((Object)(object)abathurBody.teamComponent) && attachedBody.teamComponent.teamIndex != abathurBody.teamComponent.teamIndex) { ogTeamIndex = attachedBody.teamComponent.teamIndex; master = attachedBody.master; if (Object.op_Implicit((Object)(object)master)) { master.teamIndex = abathurBody.teamComponent.teamIndex; attachedBody.teamComponent.teamIndex = abathurBody.teamComponent.teamIndex; ai = ((Component)master).GetComponent<BaseAI>(); if (Object.op_Implicit((Object)(object)ai)) { ai.currentEnemy.Reset(); } } } if (!NetworkServer.active) { return; } if (Object.op_Implicit((Object)(object)attachedBody.inventory) && Object.op_Implicit((Object)(object)abathurBody.inventory)) { for (int i = 0; i < abathurBody.inventory.itemStacks.Length; i++) { ItemIndex val = (ItemIndex)i; ItemDef itemDef = ItemCatalog.GetItemDef(val); if ((int)itemDef.tier != 6 && (int)itemDef.tier != 7 && (int)itemDef.tier != 8 && !blacklist.Contains(val)) { attachedBody.inventory.GiveItem(val, abathurBody.inventory.GetItemCount(val)); } } } attachedBody.AddBuff(Prefabs.symb); } else if (!attachedBody.healthComponent.alive) { Object.Destroy((Object)(object)((Component)this).gameObject); } } private void OnDisable() { //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_0142: Unknown result type (might be due to invalid IL or missing references) //IL_014a: Unknown result type (might be due to invalid IL or missing references) //IL_0166: Unknown result type (might be due to invalid IL or missing references) //IL_0173: Unknown result type (might be due to invalid IL or missing references) AkSoundEngine.StopPlayingID(ID); AkSoundEngine.PostEvent(Sounds.Play_Abathur_Symb_Death, ((Component)this).gameObject); if (Object.op_Implicit((Object)(object)cocoon)) { cocoon.GetComponent<Animator>().SetTrigger("end"); } if (Object.op_Implicit((Object)(object)attachedBody)) { PositionIndicator componentInChildren = ((Component)attachedBody).gameObject.GetComponentInChildren<PositionIndicator>(); if (Object.op_Implicit((Object)(object)componentInChildren)) { Object.Destroy((Object)(object)((Component)componentInChildren).gameObject); } if (Object.op_Implicit((Object)(object)master)) { master.teamIndex = ogTeamIndex; attachedBody.teamComponent.teamIndex = ogTeamIndex; if (Object.op_Implicit((Object)(object)ai)) { ai.currentEnemy.Reset(); } } if (NetworkServer.active) { attachedBody.RemoveBuff(Prefabs.symb); if (Object.op_Implicit((Object)(object)attachedBody.inventory) && Object.op_Implicit((Object)(object)abathurBody) && Object.op_Implicit((Object)(object)abathurBody.inventory)) { for (int i = 0; i < abathurBody.inventory.itemStacks.Length; i++) { ItemIndex val = (ItemIndex)i; if (!blacklist.Contains(val)) { attachedBody.inventory.RemoveItem(val, abathurBody.inventory.GetItemCount(val)); } } } } } if (Object.op_Implicit((Object)(object)abathurBody)) { if (abathurBody.hasEffectiveAuthority) { machine.SetNextState((EntityState)(object)new SymbDeathState()); } if (Object.op_Implicit((Object)(object)camera)) { camera.cameraPivotTransform = cameraTransform; abathurBody.aimOriginTransform = cameraTransform; } if (Object.op_Implicit((Object)(object)abathurBody.skillLocator)) { abathurBody.skillLocator.primary.UnsetSkillOverride((object)this, symbPrimary, (SkillOverridePriority)4); abathurBody.skillLocator.secondary.UnsetSkillOverride((object)this, symbSecondary, (SkillOverridePriority)4); abathurBody.skillLocator.utility.UnsetSkillOverride((object)this, symbUtility, (SkillOverridePriority)4); abathurBody.skillLocator.special.UnsetSkillOverride((object)this, symbSpecial, (SkillOverridePriority)4); } } } } internal class SymbioteBarrierAttachment : MonoBehaviour { private NetworkedBodyAttachment attachment; private HealthComponent health; private CharacterBody body; private float stopwatch; private uint ID; private void OnEnable() { attachment = ((Component)this).GetComponent<NetworkedBodyAttachment>(); ID = AkSoundEngine.PostEvent(Sounds.Play_Abathur_Symb_Shield_Loop, ((Component)this).gameObject); } private void FixedUpdate() { //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Unknown result type (might be due to invalid IL or missing references) //IL_013a: Unknown result type (might be due to invalid IL or missing references) if (!Object.op_Implicit((Object)(object)body) && Object.op_Implicit((Object)(object)attachment) && Object.op_Implicit((Object)(object)attachment.attachedBody)) { body = attachment.attachedBody; health = body.healthComponent; ((Component)this).transform.position = body.corePosition; if (NetworkServer.active && Object.op_Implicit((Object)(object)body)) { body.AddBuff(Prefabs.symbShield); } ((Component)this).transform.localScale = Vector3.one * body.radius; } if (!Object.op_Implicit((Object)(object)health)) { return; } stopwatch += Time.fixedDeltaTime; if (health.Networkbarrier > 0f) { if (stopwatch >= 1f) { stopwatch = 0f; if (NetworkServer.active) { health.Heal(10f, default(ProcChainMask), true); } } } else if (stopwatch >= 0.5f) { Object.Destroy((Object)(object)((Component)this).gameObject); } } private void OnDisable() { AkSoundEngine.StopPlayingID(ID); AkSoundEngine.PostEvent(Sounds.Play_Abathur_Symb_Shield_End, ((Component)this).gameObject); if (NetworkServer.active && Object.op_Implicit((Object)(object)body)) { body.RemoveBuff(Prefabs.symbShield); } } } internal class TransformationTimer : MonoBehaviour { private float stopwatch; private CharacterMaster master; private CharacterBody body; public int skinIndex; private void OnEnable() { master = ((Component)this).GetComponent<CharacterMaster>(); } private void FixedUpdate() { //IL_0143: Unknown result type (might be due to invalid IL or missing references) //IL_0153: Unknown result type (might be due to invalid IL or missing references) //IL_016a: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_0106: Unknown result type (might be due to invalid IL or missing references) //IL_0218: Unknown result type (might be due to invalid IL or missing references) //IL_021d: Unknown result type (might be due to invalid IL or missing references) //IL_022d: Unknown result type (might be due to invalid IL or missing references) //IL_023d: Unknown result type (might be due to invalid IL or missing references) //IL_01d9: Unknown result type (might be due to invalid IL or missing references) //IL_01de: Unknown result type (might be due to invalid IL or missing references) //IL_01ee: Unknown result type (might be due to invalid IL or missing references) //IL_01fe: Unknown result type (might be due to invalid IL or missing references) stopwatch += Time.fixedDeltaTime; if (!Object.op_Implicit((Object)(object)master)) { return; } if (!Object.op_Implicit((Object)(object)body)) { body = master.GetBody(); } else if (!body.HasBuff(Prefabs.adrenaline)) { ((Object)body).name = ((Object)body).name + " (Abathur)"; body.AddBuff(Prefabs.adrenaline); if (Object.op_Implicit((Object)(object)body.modelLocator) && Object.op_Implicit((Object)(object)body.modelLocator.modelTransform)) { TemporaryOverlayInstance val = TemporaryOverlayManager.AddOverlay(((Component)body.modelLocator.modelTransform).gameObject); val.animateShaderAlpha = false; val.destroyComponentOnEnd = true; val.originalMaterial = Addressables.LoadAssetAsync<Material>((object)"RoR2/Base/ElitePoison/matElitePoisonOverlay.mat").WaitForCompletion(); val.AddToCharacterModel(((Component)body.modelLocator.modelTransform).GetComponent<CharacterModel>()); } GameObject val2 = Object.Instantiate<GameObject>(Prefabs.symbBuffEffect); val2.transform.localScale = Vector3.one * body.radius; val2.transform.position = body.corePosition; val2.transform.SetParent(body.transform); Object.Destroy((Object)(object)val2.GetComponent<DestroyOnTimer>()); } if (stopwatch >= 23f && Object.op_Implicit((Object)(object)body)) { if (skinIndex == 0) { Object.Instantiate<GameObject>(Prefabs.basePropEffect, body.footPosition, Quaternion.identity, (Transform)null).transform.localScale = Vector3.one * body.radius; } else { Object.Instantiate<GameObject>(Prefabs.skinPropEffect, body.footPosition, Quaternion.identity, (Transform)null).transform.localScale = Vector3.one * body.radius; } master.TransformBody("AbathurBody"); Object.Destroy((Object)(object)this); } } } internal class Hook { internal static void Hooks() { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Expected O, but got Unknown ContentManager.onContentPacksAssigned += LateSetup; RecalculateStatsAPI.GetStatCoefficients += new StatHookEventHandler(RecalculateStatsAPI_GetStatCoefficients); Inventory.GiveItem_ItemIndex_int += new hook_GiveItem_ItemIndex_int(Inventory_GiveItem_ItemIndex_int); TeleporterInteraction.onTeleporterChargedGlobal += TeleporterInteraction_onTeleporterChargedGlobal; ProjectileController.IgnoreCollisionsWithOwner += new hook_IgnoreCollisionsWithOwner(ProjectileController_IgnoreCollisionsWithOwner); BulletAttack.ProcessHitList += new hook_ProcessHitList(BulletAttack_ProcessHitList); HealthComponent.TakeDamage += new hook_TakeDamage(HealthComponent_TakeDamage); GlobalEventManager.onCharacterDeathGlobal += GlobalEventManager_onCharacterDeathGlobal; } private static void LateSetup(ReadOnlyArray<ReadOnlyContentPack> obj) { ItemDisplays.SetIDRS(); } private static void GlobalEventManager_onCharacterDeathGlobal(DamageReport damageReport) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Invalid comparison between Unknown and I4 //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) if (!NetworkServer.active || !Object.op_Implicit((Object)(object)damageReport.victim) || (int)damageReport.victimTeamIndex == -1) { return; } foreach (CharacterBody instances in CharacterBody.instancesList) { MinionBehaviour component = ((Component)instances).GetComponent<MinionBehaviour>(); if (Object.op_Implicit((Object)(object)instances.master) && Object.op_Implicit((Object)(object)component)) { TeamMask enemyTeams = TeamMask.GetEnemyTeams(damageReport.victimTeamIndex); if (((TeamMask)(ref enemyTeams)).HasTeam(instances.teamComponent.teamIndex) && Vector3.Distance(((Component)damageReport.victim).transform.position, instances.transform.position) <= 8f) { instances.master.inventory.GiveItem(Prefabs.statBoost, 1); } } } } private static void HealthComponent_TakeDamage(orig_TakeDamage orig, HealthComponent self, DamageInfo damageInfo) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) if (DamageAPI.HasModdedDamageType(damageInfo, Prefabs.needle)) { self.body.AddBuff(Buffs.PermanentDebuff); } orig.Invoke(self, damageInfo); } private static GameObject BulletAttack_ProcessHitList(orig_ProcessHitList orig, BulletAttack self, List<BulletHit> hits, ref Vector3 endPosition, List<GameObject> ignoreList) { foreach (BulletHit hit in hits) { if (Object.op_Implicit((Object)(object)self.owner) && Object.op_Implicit((Object)(object)self.owner.GetComponent<AbathurBehaviour>()) && Object.op_Implicit((Object)(object)hit.entityObject) && Object.op_Implicit((Object)(object)hit.entityObject.GetComponentInChildren<SymbioteAttachmentBehaviour>())) { ignoreList.Add(hit.entityObject); } } return orig.Invoke(self, hits, ref endPosition, ignoreList); } private static void ProjectileController_IgnoreCollisionsWithOwner(orig_IgnoreCollisionsWithOwner orig, ProjectileController self, bool shouldIgnore) { if (Object.op_Implicit((Object)(object)self.owner) && Object.op_Implicit((Object)(object)self.owner.GetComponent<AbathurBehaviour>())) { AbathurBehaviour component = self.owner.GetComponent<AbathurBehaviour>(); CharacterBody component2 = self.owner.GetComponent<CharacterBody>(); if (Object.op_Implicit((Object)(object)component) && Object.op_Implicit((Object)(object)component.symbioteAttachment) && Object.op_Implicit((Object)(object)component.symbioteAttachment.attachedBody) && Object.op_Implicit((Object)(object)component.symbioteAttachment.attachedBody.modelLocator)) { Transform modelTransform = component.symbioteAttachment.attachedBody.modelLocator.modelTransform; if (Object.op_Implicit((Object)(object)modelTransform)) { HurtBoxGroup component3 = ((Component)modelTransform).GetComponent<HurtBoxGroup>(); if (!Object.op_Implicit((Object)(object)component3)) { return; } HurtBox[] hurtBoxes = component3.hurtBoxes; for (int i = 0; i < hurtBoxes.Length; i++) { List<Collider> gameObjectComponents = GetComponentsCache<Collider>.GetGameObjectComponents(((Component)hurtBoxes[i]).gameObject); int j = 0; for (int count = gameObjectComponents.Count; j < count; j++) { Collider val = gameObjectComponents[j]; for (int k = 0; k < self.myColliders.Length; k++) { Collider val2 = self.myColliders[k]; Physics.IgnoreCollision(val, val2, shouldIgnore); } } } } } } orig.Invoke(self, shouldIgnore); } private static void TeleporterInteraction_onTeleporterChargedGlobal(TeleporterInteraction obj) { foreach (NetworkUser instances in NetworkUser.instancesList) { CharacterBody currentBody = instances.GetCurrentBody(); if (!Object.op_Implicit((Object)(object)currentBody)) { continue; } AbathurBehaviour component = ((Component)currentBody).GetComponent<AbathurBehaviour>(); if (Object.op_Implicit((Object)(object)component) && Object.op_Implicit((Object)(object)component.attachment)) { if (Object.op_Implicit((Object)(object)component.animator)) { component.animator.Play("Dance", 1); } if (Object.op_Implicit((Object)(object)component.symbioteAttachment) && Object.op_Implicit((Object)(object)component.symbioteAttachment.animator)) { component.symbioteAttachment.animator.Play("Dance", 0); } } } } private static void Inventory_GiveItem_ItemIndex_int(orig_GiveItem_ItemIndex_int orig, Inventory self, ItemIndex itemIndex, int count) { //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) CharacterMaster component = ((Component)self).GetComponent<CharacterMaster>(); if (Object.op_Implicit((Object)(object)component)) { CharacterBody body = component.GetBody(); if (Object.op_Implicit((Object)(object)body)) { AbathurBehaviour component2 = ((Component)body).GetComponent<AbathurBehaviour>(); if (Object.op_Implicit((Object)(object)component2) && Object.op_Implicit((Object)(object)component2.symbioteAttachment) && Object.op_Implicit((Object)(object)component2.symbioteAttachment.attachedBody) && component2.symbioteAttachment.attachedBody.HasBuff(Prefabs.symb) && Object.op_Implicit((Object)(object)component2.symbioteAttachment.attachedBody.inventory)) { component2.symbioteAttachment.attachedBody.inventory.GiveItem(itemIndex, count); } } } orig.Invoke(self, itemIndex, count); } private static void RecalculateStatsAPI_GetStatCoefficients(CharacterBody sender, StatHookEventArgs args) { //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) Inventory inventory = sender.inventory; if (Object.op_Implicit((Object)(object)inventory)) { int itemCount = inventory.GetItemCount(Prefabs.statBoost); if (itemCount > 0) { args.damageMultAdd += 0.01f * (float)itemCount; args.healthMultAdd += 0.01f * (float)itemCount; sender.modelLocator.modelTransform.localScale = Vector3.one * (1f + 0.01f * (float)itemCount); } } if (sender.HasBuff(Prefabs.symbShield)) { args.baseMoveSpeedAdd += 2f; } if (sender.HasBuff(Prefabs.adrenaline)) { args.damageMultAdd += 0.6f; args.attackSpeedMultAdd += 0.45f; args.cooldownReductionAdd += 0.2f; } if (sender.HasBuff(Prefabs.symb)) { SymbioteAttachmentBehaviour componentInChildren = ((Component)sender).GetComponentInChildren<SymbioteAttachmentBehaviour>(); if (Object.op_Implicit((Object)(object)componentInChildren) && Object.op_Implicit((Object)(object)componentInChildren.abathurBody)) { args.baseHealthAdd += componentInChildren.abathurBody.maxHealth; args.baseDamageAdd += componentInChildren.abathurBody.damage; args.baseRegenAdd += componentInChildren.abathurBody.regen; args.baseMoveSpeedAdd += componentInChildren.abathurBody.moveSpeed; args.baseAttackSpeedAdd += componentInChildren.abathurBody.attackSpeed; args.armorAdd += componentInChildren.abathurBody.armor; args.critAdd += componentInChildren.abathurBody.crit; } } } } internal class ItemDisplays { internal static ItemDisplayRuleSet itemDisplayRuleSet; internal static List<KeyAssetRuleGroup> itemDisplayRules; private static Dictionary<Object, GameObject> itemDisplayPrefabs = new Dictionary<Object, GameObject>(); private static Dictionary<Object, AssetReferenceGameObject> itemDisplayAssetRefs = new Dictionary<Object, AssetReferenceGameObject>(); private static Vector3 vec = Vector3.one; internal static void PopulateDisplays() { PopulateFromBody("RoR2/Base/Commando/idrsCommando.asset"); PopulateFromBody("RoR2/Base/Croco/idrsCroco.asset"); PopulateFromBody("RoR2/Base/Mage/idrsMage.asset"); } private static void PopulateFromBody(string path) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_0113: Unknown result type (might be due to invalid IL or missing references) ItemDisplayRuleSet val = Addressables.LoadAssetAsync<ItemDisplayRuleSet>((object)path).WaitForCompletion(); KeyAssetRuleGroup[] keyAssetRuleGroups = val.keyAssetRuleGroups; for (int i = 0; i < keyAssetRuleGroups.Length; i++) { ItemDisplayRule[] rules = keyAssetRuleGroups[i].displayRuleGroup.rules; foreach (ItemDisplayRule val2 in rules) { Object keyAsset = keyAssetRuleGroups[i].keyAsset; ItemDef val3 = (ItemDef)(object)((keyAsset is ItemDef) ? keyAsset : null); Object keyAsset2 = keyAssetRuleGroups[i].keyAsset; EquipmentDef val4 = (EquipmentDef)(object)((keyAsset2 is EquipmentDef) ? keyAsset2 : null); GameObject followerPrefab = val2.followerPrefab; if ((Object)(object)val3 != (Object)null) { if (!itemDisplayAssetRefs.ContainsKey((Object)(object)val3)) { itemDisplayAssetRefs.Add((Object)(object)val3, val2.followerPrefabAddress); } if (Object.op_Implicit((Object)(object)followerPrefab) && !itemDisplayPrefabs.ContainsKey((Object)(object)val3)) { itemDisplayPrefabs.Add((Object)(object)val3, followerPrefab); } } else if ((Object)(object)val4 != (Object)null) { if (!itemDisplayAssetRefs.ContainsKey((Object)(object)val4)) { itemDisplayAssetRefs.Add((Object)(object)val4, val2.followerPrefabAddress); } if (Object.op_Implicit((Object)(object)followerPrefab) && !itemDisplayPrefabs.ContainsKey((Object)(object)val4)) { itemDisplayPrefabs.Add((Object)(object)val4, followerPrefab); } } } } } public static void RegisterDisplays() { itemDisplayRuleSet = ScriptableObject.CreateInstance<ItemDisplayRuleSet>(); ((Object)itemDisplayRuleSet).name = "AbathurIDRS"; GameObject characterPrefab = MainPlugin.characterPrefab; GameObject gameObject = ((Component)characterPrefab.GetComponentInChildren<ModelLocator>().modelTransform).gameObject; CharacterModel component = gameObject.GetComponent<CharacterModel>(); component.itemDisplayRuleSet = itemDisplayRuleSet; } public static void SetIDRS() { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00f1: Unknown result type (might be due to invalid IL or missing references) //IL_0116: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_013e: Unknown result type (might be due to invalid IL or missing references) //IL_0163: Unknown result type (might be due to invalid IL or missing references) //IL_0177: Unknown result type (might be due to invalid IL or missing references) //IL_018b: Unknown result type (might be due to invalid IL or missing references) //IL_01b0: Unknown result type (might be due to invalid IL or missing references) //IL_01c4: Unknown result type (might be due to invalid IL or missing references) //IL_01d8: Unknown result type (might be due to invalid IL or missing references) //IL_01fd: Unknown result type (might be due to invalid IL or missing references) //IL_0211: Unknown result type (might be due to invalid IL or missing references) //IL_0225: Unknown result type (might be due to invalid IL or missing references) //IL_024a: Unknown result type (might be due to invalid IL or missing references) //IL_025e: Unknown result type (might be due to invalid IL or missing references) //IL_0272: Unknown result type (might be due to invalid IL or missing references) //IL_0297: Unknown result type (might be due to invalid IL or missing references) //IL_02ab: Unknown result type (might be due to invalid IL or missing references) //IL_02bf: Unknown result type (might be due to invalid IL or missing references) //IL_02e4: Unknown result type (might be due to invalid IL or missing references) //IL_02f8: Unknown result type (might be due to invalid IL or missing references) //IL_030c: Unknown result type (might be due to invalid IL or missing references) //IL_0331: Unknown result type (might be due to invalid IL or missing references) //IL_0345: Unknown result type (might be due to invalid IL or missing references) //IL_0359: Unknown result type (might be due to invalid IL or missing references) //IL_037e: Unknown result type (might be due to invalid IL or missing references) //IL_0392: Unknown result type (might be due to invalid IL or missing references) //IL_03a6: Unknown result type (might be due to invalid IL or missing references) //IL_03cb: Unknown result type (might be due to invalid IL or missing references) //IL_03df: Unknown result type (might be due to invalid IL or missing references) //IL_03f3: Unknown result type (might be due to invalid IL or missing references) //IL_0418: Unknown result type (might be due to invalid IL or missing references) //IL_042c: Unknown result type (might be due to invalid IL or missing references) //IL_0440: Unknown result type (might be due to invalid IL or missing references) //IL_0465: Unknown result type (might be due to invalid IL or missing references) //IL_0479: Unknown result type (might be due to invalid IL or missing references) //IL_048d: Unknown result type (might be due to invalid IL or missing references) //IL_04b2: Unknown result type (might be due to invalid IL or missing references) //IL_04c6: Unknown result type (might be due to invalid IL or missing references) //IL_04da: Unknown result type (might be due to invalid IL or missing references) //IL_04ff: Unknown result type (might be due to invalid IL or missing references) //IL_0513: Unknown result type (might be due to invalid IL or missing references) //IL_0527: Unknown result type (might be due to invalid IL or missing references) //IL_054c: Unknown result type (might be due to invalid IL or missing references) //IL_0560: Unknown result type (might be due to invalid IL or missing references) //IL_0574: Unknown result type (might be due to invalid IL or missing references) //IL_0599: Unknown result type (might be due to invalid IL or missing references) //IL_05ad: Unknown result type (might be due to invalid IL or missing references) //IL_05c1: Unknown result type (might be due to invalid IL or missing references) //IL_05e6: Unknown result type (might be due to invalid IL or missing references) //IL_05fa: Unknown result type (might be due to invalid IL or missing references) //IL_060e: Unknown result type (might be due to invalid IL or missing references) //IL_0633: Unknown result type (might be due to invalid IL or missing references) //IL_0647: Unknown result type (might be due to invalid IL or missing references) //IL_065b: Unknown result type (might be due to invalid IL or missing references) //IL_0680: Unknown result type (might be due to invalid IL or missing references) //IL_0694: Unknown result type (might be due to invalid IL or missing references) //IL_06a8: Unknown result type (might be due to invalid IL or missing references) //IL_06cd: Unknown result type (might be due to invalid IL or missing references) //IL_06e1: Unknown result type (might be due to invalid IL or missing references) //IL_06f5: Unknown result type (might be due to invalid IL or missing references) //IL_071a: Unknown result type (might be due to invalid IL or missing references) //IL_072e: Unknown result type (might be due to invalid IL or missing references) //IL_0742: Unknown result type (might be due to invalid IL or missing references) //IL_0767: Unknown result type (might be due to invalid IL or missing references) //IL_077b: Unknown result type (might be due to invalid IL or missing references) //IL_078f: Unknown result type (might be due to invalid IL or missing references) //IL_07b4: Unknown result type (might be due to invalid IL or missing references) //IL_07c8: Unknown result type (might be due to invalid IL or missing references) //IL_07dc: Unknown result type (might be due to invalid IL or missing references) //IL_0801: Unknown result type (might be due to invalid IL or missing references) //IL_0815: Unknown result type (might be due to invalid IL or missing references) //IL_0829: Unknown result type (might be due to invalid IL or missing references) //IL_084e: Unknown result type (might be due to invalid IL or missing references) //IL_0862: Unknown result type (might be due to invalid IL or missing references) //IL_0876: Unknown result type (might be due to invalid IL or missing references) //IL_089b: Unknown result type (might be due to invalid IL or missing references) //IL_08af: Unknown result type (might be due to invalid IL or missing references) //IL_08c3: Unknown result type (might be due to invalid IL or missing references) //IL_08e8: Unknown result type (might be due to invalid IL or missing references) //IL_08fc: Unknown result type (might be due to invalid IL or missing references) //IL_0910: Unknown result type (might be due to invalid IL or missing references) //IL_0935: Unknown result type (might be due to invalid IL or missing references) //IL_0949: Unknown result type (might be due to invalid IL or missing references) //IL_095d: Unknown result type (might be due to invalid IL or missing references) //IL_0982: Unknown result type (might be due to invalid IL or missing references) //IL_0996: Unknown result type (might be due to invalid IL or missing references) //IL_09aa: Unknown result type (might be due to invalid IL or missing references) //IL_09cf: Unknown result type (might be due to invalid IL or missing references) //IL_09e3: Unknown result type (might be due to invalid IL or missing references) //IL_09f7: Unknown result type (might be due to invalid IL or missing references) //IL_0a1c: Unknown result type (might be due to invalid IL or missing references) //IL_0a30: Unknown result type (might be due to invalid IL or missing references) //IL_0a44: Unknown result type (might be due to invalid IL or missing references) //IL_0a69: Unknown result type (might be due to invalid IL or missing references) //IL_0a7d: Unknown result type (might be due to invalid IL or missing references) //IL_0a91: Unknown result type (might be due to invalid IL or missing references) //IL_0ab6: Unknown result type (might be due to invalid IL or missing references) //IL_0aca: Unknown result type (might be due to invalid IL or missing references) //IL_0ade: Unknown result type (might be due to invalid IL or missing references) //IL_0b03: Unknown result type (might be due to invalid IL or missing references) //IL_0b17: Unknown result type (might be due to invalid IL or missing references) //IL_0b2b: Unknown result type (might be due to invalid IL or missing references) //IL_0b50: Unknown result type (might be due to invalid IL or missing references) //IL_0b64: Unknown result type (might be due to invalid IL or missing references) //IL_0b78: Unknown result type (might be due to invalid IL or missing references) //IL_0b9d: Unknown result type (might be due to invalid IL or missing references) //IL_0bb1: Unknown result type (might be due to invalid IL or missing references) //IL_0bc5: Unknown result type (might be due to invalid IL or missing references) //IL_0bde: Unknown result type (might be due to invalid IL or missing references) //IL_0bf2: Unknown result type (might be due to invalid IL or missing references) //IL_0c06: Unknown result type (might be due to invalid IL or missing references) //IL_0c2b: Unknown result type (might be due to invalid IL or missing references) //IL_0c3f: Unknown result type (might be due to invalid IL or missing references) //IL_0c53: Unknown result type (might be due to invalid IL or missing references) //IL_0c78: Unknown result type (might be due to invalid IL or missing references) //IL_0c8c: Unknown result type (might be due to invalid IL or missing references) //IL_0ca0: Unknown result type (might be due to invalid IL or missing references) //IL_0cc5: Unknown result type (might be due to invalid IL or missing references) //IL_0cd9: Unknown result type (might be due to invalid IL or missing references) //IL_0ced: Unknown result type (might be due to invalid IL or missing references) //IL_0d12: Unknown result type (might be due to invalid IL or missing references) //IL_0d26: Unknown result type (might be due to invalid IL or missing references) //IL_0d3a: Unknown result type (might be due to invalid IL or missing references) //IL_0d5f: Unknown result type (might be due to invalid IL or missing references) //IL_0d73: Unknown result type (might be due to invalid IL or missing references) //IL_0d87: Unknown result type (might be due to invalid IL or missing references) //IL_0dac: Unknown result type (might be due to invalid IL or missing references) //IL_0dc0: Unknown result type (might be due to invalid IL or missing references) //IL_0dd4: Unknown result type (might be due to invalid IL or missing references) //IL_0df9: Unknown result type (might be due to invalid IL or missing references) //IL_0e0d: Unknown result type (might be due to invalid IL or missing references) //IL_0e21: Unknown result type (might be due to invalid IL or missing references) //IL_0e46: Unknown result type (might be due to invalid IL or missing references) //IL_0e5a: Unknown result type (might be due to invalid IL or missing references) //IL_0e6e: Unknown result type (might be due to invalid IL or missing references) //IL_0e93: Unknown result type (might be due to invalid IL or missing references) //IL_0ea7: Unknown result type (might be due to invalid IL or missing references) //IL_0ebb: Unknown result type (might be due to invalid IL or missing references) //IL_0ee0: Unknown result type (might be due to invalid IL or missing references) //IL_0ef4: Unknown result type (might be due to invalid IL or missing references) //IL_0f08: Unknown result type (might be due to invalid IL or missing references) //IL_0f2d: Unknown result type (might be due to invalid IL or missing references) //IL_0f41: Unknown result type (might be due to invalid IL or missing references) //IL_0f55: Unknown result type (might be due to invalid IL or missing references) //IL_0f7a: Unknown result type (might be due to invalid IL or missing references) //IL_0f8e: Unknown result type (might be due to invalid IL or missing references) //IL_0fa2: Unknown result type (might be due to invalid IL or missing references) //IL_0fc7: Unknown result type (might be due to invalid IL or missing references) //IL_0fdb: Unknown result type (might be due to invalid IL or missing references) //IL_0fef: Unknown result type (might be due to invalid IL or missing references) //IL_1014: Unknown result type (might be due to invalid IL or missing references) //IL_1028: Unknown result type (might be due to invalid IL or missing references) //IL_103c: Unknown result type (might be due to invalid IL or missing references) //IL_1061: Unknown result type (might be due to invalid IL or missing references) //IL_1075: Unknown result type (might be due to invalid IL or missing references) //IL_1089: Unknown result type (might be due to invalid IL or missing references) //IL_10ae: Unknown result type (might be due to invalid IL or missing references) //IL_10c2: Unknown result type (might be due to invalid IL or missing references) //IL_10d6: Unknown result type (might be due to invalid IL or missing references) //IL_10fb: Unknown result type (might be due to invalid IL or missing references) //IL_110f: Unknown result type (might be due to invalid IL or missing references) //IL_1123: Unknown result type (might be due to invalid IL or missing references) //IL_1148: Unknown result type (might be due to invalid IL or missing references) //IL_115c: Unknown result type (might be due to invalid IL or missing references) //IL_1170: Unknown result type (might be due to invalid IL or missing references) //IL_1195: Unknown result type (might be due to invalid IL or missing references) //IL_11a9: Unknown result type (might be due to invalid IL or missing references) //IL_11bd: Unknown result type (might be due to invalid IL or missing references) //IL_11e2: Unknown result type (might be due to invalid IL or missing references) //IL_11f6: Unknown result type (might be due to invalid IL or missing references) //IL_120a: Unknown result type (might be due to invalid IL or missing references) //IL_122f: Unknown result type (might be due to invalid IL or missing references) //IL_1243: Unknown result type (might be due to invalid IL or missing references) //IL_1257: Unknown result type (might be due to invalid IL or missing references) //IL_1270: Unknown result type (might be due to invalid IL or missing references) //IL_1284: Unknown result type (might be due to invalid IL or missing references) //IL_1298: Unknown result type (might be due to invalid IL or missing references) //IL_12bd: Unknown result type (might be due to invalid IL or missing references) //IL_12d1: Unknown result type (might be due to invalid IL or missing references) //IL_12e5: Unknown result type (might be due to invalid IL or missing references) //IL_130a: Unknown result type (might be due to invalid IL or missing references) //IL_131e: Unknown result type (might be due to invalid IL or missing references) //IL_1332: Unknown result type (might be due to invalid IL or missing references) //IL_1357: Unknown result type (might be due to invalid IL or missing references) //IL_136b: Unknown result type (might be due to invalid IL or missing references) //IL_137f: Unknown result type (might be due to invalid IL or missing references) //IL_13a4: Unknown result type (might be due to invalid IL or missing references) //IL_13b8: Unknown result type (might be due to invalid IL or missing references) //IL_13cc: Unknown result type (might be due to invalid IL or missing references) //IL_13f1: Unknown result type (might be due to invalid IL or missing references) //IL_1405: Unknown result type (might be due to invalid IL or missing references) //IL_1419: Unknown result type (might be due to invalid IL or missing references) //IL_143e: Unknown result type (might be due to invalid IL or missing references) //IL_1452: Unknown result type (might be due to invalid IL or missing references) //IL_1466: Unknown result type (might be due to invalid IL or missing references) //IL_148b: Unknown result type (might be due to invalid IL or missing references) //IL_149f: Unknown result type (might be due to invalid IL or missing references) //IL_14b3: Unknown result type (might be due to invalid IL or missing references) //IL_14d8: Unknown result type (might be due to invalid IL or missing references) //IL_14ec: Unknown result type (might be due to invalid IL or missing references) //IL_1500: Unknown result type (might be due to invalid IL or missing references) //IL_1525: Unknown result type (might be due to invalid IL or missing references) //IL_1539: Unknown result type (might be due to invalid IL or missing references) //IL_154d: Unknown result type (might be due to invalid IL or missing references) //IL_1572: Unknown result type (might be due to invalid IL or missing references) //IL_1586: Unknown result type (might be due to invalid IL or missing references) //IL_159a: Unknown result type (might be due to invalid IL or missing references) //IL_15bf: Unknown result type (might be due to invalid IL or missing references) //IL_15d3: Unknown result type (might be due to invalid IL or missing references) //IL_15e7: Unknown result type (might be due to invalid IL or missing references) //IL_160c: Unknown result type (might be due to invalid IL or missing references) //IL_1620: Unknown result type (might be due to invalid IL or missing references) //IL_1634: Unknown result type (might be due to invalid IL or missing references) //IL_1659: Unknown result type (might be due to invalid IL or missing references) //IL_166d: Unknown result type (might be due to invalid IL or missing references) //IL_1681: Unknown result type (might be due to invalid IL or missing references) //IL_16a6: Unknown result type (might be due to invalid IL or missing references) //IL_16ba: Unknown result type (might be due to invalid IL or missing references) //IL_16ce: Unknown result type (might be due to invalid IL or missing references) //IL_16f3: Unknown result type (might be due to invalid IL or missing references) //IL_1707: Unknown result type (might be due to invalid IL or missing references) //IL_171b: Unknown result type (might be due to invalid IL or missing references) //IL_1740: Unknown result type (might be due to invalid IL or missing references) //IL_1754: Unknown result type (might be due to invalid IL or missing references) //IL_1768: Unknown result type (might be due to invalid IL or missing references) //IL_178d: Unknown result type (might be due to invalid IL or missing references) //IL_17a1: Unknown result type (might be due to invalid IL or missing references) //IL_17b5: Unknown result type (might be due to invalid IL or missing references) //IL_17da: Unknown result type (might be due to invalid IL or missing references) //IL_17ee: Unknown result type (might be due to invalid IL or missing references) //IL_1802: Unknown result type (might be due to invalid IL or missing references) //IL_1827: Unknown result type (might be due to invalid IL or missing references) //IL_183b: Unknown result type (might be due to invalid IL or missing references) //IL_184f: Unknown result type (might be due to invalid IL or missing references) //IL_1874: Unknown result type (might be due to invalid IL or missing references) //IL_1888: Unknown result type (might be due to invalid IL or missing references) //IL_189c: Unknown result type (might be due to invalid IL or missing references) //IL_18b5: Unknown result type (might be due to invalid IL or missing references) //IL_18c9: Unknown result type (might be due to invalid IL or missing references) //IL_18dd: Unknown result type (might be due to invalid IL or missing references) //IL_1902: Unknown result type (might be due to invalid IL or missing references) //IL_1916: Unknown result type (might be due to invalid IL or missing references) //IL_192a: Unknown result type (might be due to invalid IL or missing references) //IL_194f: Unknown result type (might be due to invalid IL or missing references) //IL_1963: Unknown result type (might be due to invalid IL or missing references) //IL_1977: Unknown result type (might be due to invalid IL or missing references) //IL_199c: Unknown result type (might be due to invalid IL or missing references) //IL_19b0: Unknown result type (might be due to invalid IL or missing references) //IL_19c4: Unknown result type (might be due to invalid IL or missing references) //IL_19e9: Unknown result type (might be due to invalid IL or missing references) //IL_19fd: Unknown result type (might be due to invalid IL or missing references) //IL_1a11: Unknown result type (might be due to invalid IL or missing references) //IL_1a36: Unknown result type (might be due to invalid IL or missing references) //IL_1a4a: Unknown result type (might be due to invalid IL or missing references) //IL_1a5e: Unknown result type (might be due to invalid IL or missing references) //IL_1a83: Unknown result type (might be due to invalid IL or missing references) //IL_1a97: Unknown result type (might be due to invalid IL or missing references) //IL_1aab: Unknown result type (might be due to invalid IL or missing references) //IL_1ad0: Unknown result type (might be due to invalid IL or missing references) //IL_1ae4: Unknown result type (might be due to invalid IL or missing references) //IL_1af8: Unknown result type (might be due to invalid IL or missing references) //IL_1b1d: Unknown result type (might be due to invalid IL or missing references) //IL_1b31: Unknown result type (might be due to invalid IL or missing references) //IL_1b45: Unknown result type (might be due to invalid IL or missing references) //IL_1b6a: Unknown result type (might be due to invalid IL or missing references) //IL_1b7e: Unknown result type (might be due to invalid IL or missing references) //IL_1b92: Unknown result type (might be due to invalid IL or missing references) //IL_1bb7: Unknown result type (might be due to invalid IL or missing references) //IL_1bcb: Unknown result type (might be due to invalid IL or missing references) //IL_1bdf: Unknown result type (might be due to invalid IL or missing references) //IL_1c04: Unknown result type (might be due to invalid IL or missing references) //IL_1c18: Unknown result type (might be due to invalid IL or missing references) //IL_1c2c: Unknown result type (might be due to invalid IL or missing references) //IL_1c51: Unknown result type (might be due to invalid IL or missing references) //IL_1c65: Unknown result type (might be due to invalid IL or missing references) //IL_1c79: Unknown result type (might be due to invalid IL or missing references) //IL_1c9e: Unknown result type (might be due to invalid IL or missing references) //IL_1cb2: Unknown result type (might be due to invalid IL or missing references) //IL_1cc6: Unknown result type (might be due to invalid IL or missing references) //IL_1ceb: Unknown result type (might be due to invalid IL or missing references) //IL_1cff: Unknown result type (might be due to invalid IL or missing references) //IL_1d13: Unknown result type (might be due to invalid IL or missing references) //IL_1d38: Unknown result type (might be due to invalid IL or missing references) //IL_1d4c: Unknown result type (might be due to invalid IL or missing references) //IL_1d60: Unknown result type (might be due to invalid IL or missing references) //IL_1d85: Unknown result type (might be due to invalid IL or missing references) //IL_1d99: Unknown result type (might be due to invalid IL or missing references) //IL_1dad: Unknown result type (might be due to invalid IL or missing references) //IL_1dc6: Unknown result type (might be due to invalid IL or missing references) //IL_1dda: Unknown result type (might be due to invalid IL or missing references) //IL_1dee: Unknown result type (might be due to invalid IL or missing references) //IL_1e13: Unknown result type (might be due to invalid IL or missing references) //IL_1e27: Unknown result type (might be due to invalid IL or missing references) //IL_1e3b: Unknown result type (might be due to invalid IL or missing references) //IL_1e60: Unknown result type (might be due to invalid IL or missing references) //IL_1e74: Unknown result type (might be due to invalid IL or missing references) //IL_1e88: Unknown result type (might be due to invalid IL or missing references) //IL_1ead: Unknown result type (might be due to invalid IL or missing references) //IL_1ec1: Unknown result type (might be due to invalid IL or missing references) //IL_1ed5: Unknown result type (might be due to invalid IL or missing references) //IL_1efa: Unknown result type (might be due to invalid IL or missing references) //IL_1f0e: Unknown result type (might be due to invalid IL or missing references) //IL_1f22: Unknown result type (might be due to invalid IL or missing references) //IL_1f47: Unknown result type (might be due to invalid IL or missing references) //IL_1f5b: Unknown result type (might be due to invalid IL or missing references) //IL_1f6f: Unknown result type (might be due to invalid IL or missing references) //IL_1f94: Unknown result type (might be due to invalid IL or missing references) //IL_1fa8: Unknown result type (might be due to invalid IL or missing references) //IL_1fbc: Unknown result type (might be due to invalid IL or missing references) //IL_1fe1: Unknown result type (might be due to invalid IL or missing references) //IL_1ff5: Unknown result type (might be due to invalid IL or missing references) //IL_2009: Unknown result type (might be due to invalid IL or missing references) //IL_202e: Unknown result type (might be due to invalid IL or missing references) //IL_2042: Unknown result type (might be due to invalid IL or missing references) //IL_2056: Unknown result type (might be due to invalid IL or missing references) //IL_207b: Unknown result type (might be due to invalid IL or missing references) //IL_208f: Unknown result type (might be due to invalid IL or missing references) //IL_20a3: Unknown result type (might be due to invalid IL or missing references) //IL_20c8: Unknown result type (might be due to invalid IL or missing references) //IL_20dc: Unknown result type (might be due to invalid IL or missing references) //IL_20f0: Unknown result type (might be due to invalid IL or missing references) //IL_2115: Unknown result type (might be due to invalid IL or missing references) //IL_2129: Unknown result type (might be due to invalid IL or missing references) //IL_213d: Unknown result type (might be due to invalid IL or missing references) //IL_2162: Unknown result type (might be due to invalid IL or missing references) //IL_2176: Unknown result type (might be due to invalid IL or missing references) //IL_218a: Unknown result type (might be due to invalid IL or missing references) //IL_21af: Unknown result type (might be due to invalid IL or missing references) //IL_21c3: Unknown result type (might be due to invalid IL or missing references) //IL_21d7: Unknown result type (might be due to invalid IL or missing references) //IL_21fc: Unknown result type (might be due to invalid IL or missing references) //IL_2210: Unknown result type (might be due to invalid IL or missing references) //IL_2224: Unknown result type (might be due to invalid IL or missing references) //IL_2249: Unknown result type (might be due to invalid IL or missing references) //IL_225d: Unknown result type (might be due to invalid IL or missing references) //IL_2271: Unknown result type (might be due to invalid IL or missing references) //IL_2296: Unknown result type (might be due to invalid IL or missing references) //IL_22aa: Unknown result type (might be due to invalid IL or missing references) //IL_22be: Unknown result type (might be due to invalid IL or missing references) //IL_22e3: Unknown result type (might be due to invalid IL or missing references) //IL_22f7: Unknown result type (might be due to invalid IL or missing references) //IL_230b: Unknown result type (might be due to invalid IL or missing references) //IL_2330: Unknown result type (might be due to invalid IL or missing references) //IL_2344: Unknown result type (might be due to invalid IL or missing references) //IL_2358: Unknown result type (might be due to invalid IL or missing references) //IL_237d: Unknown result type (might be due to invalid IL or missing references) //IL_2391: Unknown result type (might be due to invalid IL or missing references) //IL_23a5: Unknown result type (might be due to invalid IL or missing references) //IL_23ca: Unknown result type (might be due to invalid IL or missing references) //IL_23de: Unknown result type (might be due to invalid IL or missing references) //IL_23f2: Unknown result type (might be due to invalid IL or missing references) //IL_240b: Unknown result type (might be due to invalid IL or missing references) //IL_241f: Unknown result type (might be due to invalid IL or missing references) //IL_2433: Unknown result type (might be due to invalid IL or missing references) //IL_2458: Unknown result type (might be due to invalid IL or missing references) //IL_246c: Unknown result type (might be due to invalid IL or missing references) //IL_2480: Unknown result type (might be due to invalid IL or missing references) //IL_24a5: Unknown result type (might be due to invalid IL or missing references) //IL_24b9: Unknown result type (might be due to invalid IL or missing references) //IL_24cd: Unknown result type (might be due to invalid IL or missing references) //IL_24f2: Unknown result type (might be due to invalid IL or missing references) //IL_2506: Unknown result type (might be due to invalid IL or missing references) //IL_251a: Unknown result type (might be due to invalid IL or missing references) //IL_253f: Unknown result type (might be due to invalid IL or missing references) //IL_2553: Unknown result type (might be due to invalid IL or missing references) //IL_2567: Unknown result type (might be due to invalid IL or missing references) //IL_258c: Unknown result type (might be due to invalid IL or missing references) //IL_25a0: Unknown result type (might be due to invalid IL or missing references) //IL_25b4: Unknown result type (might be due to invalid IL or missing references) //IL_25d9: Unknown result type (might be due to invalid IL or missing references) //IL_25ed: Unknown result type (might be due to invalid IL or missing references) //IL_2601: Unknown result type (might be due to invalid IL or missing references) //IL_2626: Unknown result type (might be due to invalid IL or missing references) //IL_263a: Unknown result type (might be due to invalid IL or missing references) //IL_264e: Unknown result type (might be due to invalid IL or missing references) //IL_2673: Unknown result type (might be due to invalid IL or missing references) //IL_2687: Unknown result type (might be due to invalid IL or missing references) //IL_269b: Unknown result type (might be due to invalid IL or missing references) //IL_26c0: Unknown result type (might be due to invalid IL or missing references) //IL_26d4: Unknown result type (might be due to invalid IL or missing references) //IL_26e8: Unknown result type (might be due to invalid IL or missing references) //IL_270d: Unknown result type (might be due to invalid IL or missing references) //IL_2721: Unknown result type (might be due to invalid IL or missing references) //IL_2735: Unknown result type (might be due to invalid IL or missing references) //IL_275a: Unknown result type (might be due to invalid IL or missing references) //IL_276e: Unknown result type (might be due to invalid IL or missing references) //IL_2782: Unknown result type (might be due to invalid IL or missing references) //IL_27a7: Unknown result type (might be due to invalid IL or missing references) //IL_27bb: Unknown result type (might be due to invalid IL or missing references) //IL_27cf: Unknown result type (might be due to invalid IL or missing references) //IL_27f4: Unknown result type (might be due to invalid IL or missing references) //IL_2808: Unknown result type (might be due to invalid IL or missing references) //IL_281c: Unknown result type (might be due to invalid IL or missing references) //IL_2841: Unknown result type (might be due to invalid IL or missing references) //IL_2855: Unknown result type (might be due to invalid IL or missing references) //IL_2869: Unknown result type (might be due to invalid IL or missing references) //IL_288e: Unknown result type (might be due to invalid IL or missing references) //IL_28a2: Unknown result type (might be due to invalid IL or missing references) //IL_28b6: Unknown result type (might be due to invalid IL or missing references) //IL_28db: Unknown result type (might be due to invalid IL or missing references) //IL_28ef: Unknown result type (might be due to invalid IL or missing references) //IL_2903: Unknown result type (might be due to invalid IL or missing references) //IL_2928: Unknown result type (might be due to invalid IL or missing references) //IL_293c: Unknown result type (might be due to invalid IL or missing references) //IL_2950: Unknown result type (might be due to invalid IL or missing references) //IL_2975: Unknown result type (might be due to invalid IL or missing references) //IL_2989: Unknown result type (might be due to invalid IL or missing references) //IL_299d: Unknown result type (might be due to invalid IL or missing references) //IL_29c2: Unknown result type (might be due to invalid IL or missing references) //IL_29d6: Unknown result type (might be due to invalid IL or missing references) //IL_29ea: Unknown result type (might be due to invalid IL or missing references) //IL_2a0f: Unknown result type (might be due to invalid IL or missing references) //IL_2a23: Unknown result type (might be due to invalid IL or missing references) //IL_2a37: Unknown result type (might be due to invalid IL or missing references) //IL_2a5c: Unknown result type (might be due to invalid IL or missing references) //IL_2a70: Unknown result type (might be due to invalid IL or missing references) //IL_2a84: Unknown result type (might be due to invalid IL or missing references) //IL_2aa9: Unknown result type (might be due to invalid IL or missing references) //IL_2abd: Unknown result type (might be due to invalid IL or missing references) //IL_2ad1: Unknown result type (might be due to invalid IL or missing references) //IL_2af6: Unknown result type (might be due to invalid IL or missing references) //IL_2b0a: Unknown result type (might be due to invalid IL or missing references) //IL_2b1e: Unknown result type (might be due to invalid IL or missing references) //IL_2b43: Unknown result type (might be due to invalid IL or missing references) //IL_2b57: Unknown result type (might be due to invalid IL or missing references) //IL_2b6b: Unknown result type (might be due to invalid IL or missing references) //IL_2b90: Unknown result type (might be due to invalid IL or missing references) //IL_2ba4: Unknown result type (might be due to invalid IL or missing references) //IL_2bb8: Unknown result type (might be due to invalid IL or missing references) //IL_2bdd: Unknown result type (might be due to invalid IL or missing references) //IL_2bf1: Unknown result type (might be due to invalid IL or missing references) //IL_2c05: Unknown result type (might be due to invalid IL or missing references) //IL_2c2a: Unknown result type (might be due to invalid IL or missing references) //IL_2c3e: Unknown result type (might be due to invalid IL or missing references) //IL_2c52: Unknown result type (might be due to invalid IL or missing references) //IL_2c77: Unknown result type (might be due to invalid IL or missing references) //IL_2c8b: Unknown result type (might be due to invalid IL or missing references) //IL_2c9f: Unknown result type (might be due to invalid IL or missing references) itemDisplayRules = new List<KeyAssetRuleGroup>(); Debug.LogWarning((object)Items.AlienHead); NewIDRS((Object)(object)Items.AlienHead, "Belly_Front", new Vector3(0.00182f, 0.00342f, 0.00234f), new Vector3(359.1576f, 358.864f, 189.4395f), new Vector3(0.014f, 0.014f, 0.014f), (LimbFlags)0); NewIDRS((Object)(object)Items.ArmorPlate, "ArmHand_Mid_R", new Vector3(-0.00147f, 0.00013f, -0.00036f), new Vector3(4.56846f, 271.1411f, 296.8541f), new Vector3(0.003f, 0.003f, 0.003f), (LimbFlags)0); NewIDRS((Object)(object)Items.ArmorReductionOnHit, "Head", new Vector3(0.00764f, 0f, 0.0007f), new Vector3(0.46192f, 19.16586f, 93.0892f), new Vector3(0.003f, 0.003f, 0.003f), (LimbFlags)0); NewIDRS((Object)(object)Items.AttackSpeedAndMoveSpeed, "ArmHand_Mid_L", new Vector3(-0.00034f, -0.00014f, -0.00085f), new Vector3(27.50353f, 169.1966f, 277.0109f), new Vector3(0.0025f, 0.0025f, 0.0025f), (LimbFlags)0); NewIDRS((Object)(object)Items.AttackSpeedOnCrit, "Head", new Vector3(-0.00603f, 0f, 0.0047f), new Vector3(350.4883f, 245.5627f, 276.35f), new Vector3(0.01f, 0.01f, 0.01f), (LimbFlags)0); NewIDRS((Object)(object)Items.AutoCastEquipment, "ArmHand_Mid_L", new Vector3(0.00288f, -0.00136f, 0.00045f), new Vector3(312.3437f, 140.602f, 122.741f), new Vector3(0.0075f, 0.0075f, 0.0075f), (LimbFlags)0); NewIDRS((Object)(object)Items.Bandolier, "Spine", new Vector3(0.00114f, 0f, 0.00806f), new Vector3(-2E-05f, 24.884f, 1E-05f), new Vector3(0.011f, 0.012f, 0.012f), (LimbFlags)0); NewIDRS((Object)(object)Items.BarrierOnKill, "Spine_02", new Vector3(-0.00312f, 0.00277f, 0.00113f), new Vector3(15.00172f, 163.9141f, 305.4392f), new Vector3(0.01f, 0.01f, 0.01f), (LimbFlags)0); NewIDRS((Object)(object)Items.BarrierOnOverHeal, "Arm_Mid_L", new Vector3(-0.00045f, -0.00104f, 0.00455f), new Vector3(31.99717f, 94.43058f, 261.5672f), new Vector3(0.003f, 0.003f, 0.003f), (LimbFlags)0); NewIDRS((Object)(object)Items.Bear, "Head", new Vector3(0.00665f, 9E-05f, 0.00178f), new Vector3(346.5194f, 86.26639f, 90.73903f), new Vector3(0.003f, 0.003f, 0.003f), (LimbFlags)0); NewIDRS((Object)(object)Items.BearVoid, "Head", new Vector3(0.00665f, 9E-05f, 0.00178f), new Vector3(346.5194f, 86.26639f, 90.73903f), new Vector3(0.003f, 0.003f, 0.003f), (LimbFlags)0); NewIDRS((Object)(object)Items.BeetleGland, "Belly_Front", new Vector3(0.00402f, -0.00352f, 0.00286f), new Vector3(0f, 0f, 0f), new Vector3(0.0015f, 0.0015f, 0.0015f), (LimbFlags)0); NewIDRS((Object)(object)Items.Behemoth, "Head", new Vector3(0.00698f, 0.00097f, 0.00345f), new Vector3(52.12992f, 350.2646f, 9.44377f), new Vector3(0.001f, 0.001f, 0.001f), (LimbFlags)0); NewIDRS((Object)(object)Items.BleedOnHit, "Shoulder_Upper_L", new Vector3(0.00355f, -0.00126f, 0.00061f), new Vector3(331.272f, 260.1838f, 11.10075f), new Vector3(0.004f, 0.004f, 0.004f), (LimbFlags)0); NewIDRS((Object)(object)Items.BleedOnHitAndExplode, "Belly_Front", new Vector3(0.00349f, -0.00351f, 0.00085f), new Vector3(326.7888f, 277.0156f, 269.7617f), new Vector3(0.001f, 0.001f, 0.001f), (LimbFlags)0); NewIDRS((Object)(object)Items.BleedOnHitVoid, "Shoulder_Upper_L", new Vector3(0.00355f, -0.00126f, 0.00061f), new Vector3(331.272f, 260.1838f, 11.10075f), new Vector3(0.004f, 0.004f, 0.004f), (LimbFlags)0); NewIDRS((Object)(object)Items.BonusGoldPackOnKill, "Spine", new Vector3(0.00804f, 0f, 0.00574f), new Vector3(6.38215f, 352.6474f, 86.65365f), new Vector3(0.0015f, 0.0015f, 0.0015f), (LimbFlags)0); NewIDRS((Object)(object)Items.BossDamageBonus, "Shoulder_Mid_R", new Vector3(-0.00293f, -0.00099f, 0.00036f), new Vector3(308.401f, 124.268f, 20.3749f), new Vector3(0.007f, 0.007f, 0.007f), (LimbFlags)0); NewIDRS((Object)(object)Items.BounceNearby, "Head", new Vector3(0.00457f, 0f, -0.00532f), new Vector3(355.3311f, 256.7063f, 269.6892f), new Vector3(0.007f, 0.007f, 0.007f), (LimbFlags)0); NewIDRS((Object)(object)Items.ChainLightning, "Head", new Vector3(0.00595f, 0f, -0.00325f), new Vector3(356.6661f, 110.158f, 91.93118f), new Vector3(0.0075f, 0.0075f, 0.0075f), (LimbFlags)0); NewIDRS((Object)(object)Items.ChainLightningVoid, "Head", new Vector3(0.00595f, 0f, -0.00325f), new Vector3(356.6661f, 110.158f, 91.93118f), new Vector3(0.0075f, 0.0075f, 0.0075f), (LimbFlags)0); NewIDRS((Object)(object)Items.Clover, "Head", new Vector3(0.0022f, -0.00218f, 0.00536f), new Vector3(330.5337f, 353.3618f, 212.1291f), new Vector3(0.012f, 0.012f, 0.012f), (LimbFlags)0); NewIDRS((Object)(object)Items.CloverVoid, "Head", new Vector3(0.0022f, -0.00218f, 0.00536f), new Vector3(330.5337f, 353.3618f, 212.1291f), new Vector3(0.012f, 0.012f, 0.012f), (LimbFlags)0); NewIDRS((Object)(object)Items.CritDamage, "Head", new Vector3(-0.00413f, -3E-05f, 0.00129f), new Vector3(87.72402f, 336.3274f, 344.9811f), new Vector3(0.003f, 0.001f, 0.001f), (LimbFlags)0); NewIDRS((Object)(object)Items.CritGlasses, "Head", new Vector3(-0.00695f, 0f, 0.00113f), new Vector3(356.9401f, 235.3044f, 272.4265f), new Vector3(0.0022f, 0.0022f, 0.0022f), (LimbFlags)0); NewIDRS((Object)(object)Items.CritGlassesVoid, "Head", new Vector3(-0.00695f, 0f, 0.00113f), new Vector3(356.9401f, 235.3044f, 272.4265f), new Vector3(0.0022f, 0.0022f, 0.0022f), (LimbFlags)0); NewIDRS((Object)(object)Items.Crowbar, "Head", new Vector3(0.00567f, -1E-05f, -0.00344f), new Vector3(2.09155f, 296.3242f, 270.2999f), new Vector3(0.005f, 0.005f, 0.005f), (LimbFlags)0); NewIDRS((Object)(object)Items.Dagger, "Head", new Vector3(0.0038f, 0f, 0.00358f), new Vector3(2.91801f, 16.00023f, 277.1167f), new Vector3(0.012f, 0.012f, 0.012f), (LimbFlags)0); NewIDRS((Object)(object)Items.DeathMark, "ArmHand_Upper_R", new Vector3(-0.00176f, 0.00034f, -0.00071f), new Vector3(2.54221f, 236.0539f, 268.9665f), new Vector3(0.0003f, 0.0003f, 0.0003f), (LimbFlags)0); NewIDRS((Object)(object)Items.ElementalRingVoid, "ArmHand_Upper_R", new Vector3(-0.00381f, -0.00028f, 9E-05f), new Vector3(1.70416f, 338.5232f, 27.74804f), new Vector3(0.003f, 0.003f, 0.003f), (LimbFlags)0); NewIDRS((Object)(object)Items.EnergizedOnEquipmentUse, "Belly_Front", new Vector3(0.00397f, -0.00421f, 3E-05f), new Vector3(295.332f, 205.9062f, 115.2511f), new Vector3(0.005f, 0.005f, 0.005f), (LimbFlags)0); NewIDRS((Object)(object)Items.EquipmentMagazine, "Spine", new Vector3(0.00467f, 0.00101f, 0.00509f), new Vector3(74.56184f, 186.5981f, 231.0875f), new Vector3(0.004f, 0.004f, 0.004f), (LimbFlags)0); NewIDRS((Object)(object)Items.EquipmentMagazineVoid, "Spine", new Vector3(0.00467f, 0.00101f, 0.00509f), new Vector3(74.56184f, 186.5981f, 231.0875f), new Vector3(0.004f, 0.004f, 0.004f), (LimbFlags)0); NewIDRS((Object)(object)Items.ExecuteLowHealthElite, "Belly_Front", new Vector3(0.00697f, 0.00021f, 0.00117f), new Vector3(-4E-05f, 290.6378f, 99.11838f), new Vector3(0.0023f, 0.0023f, 0.0023f), (LimbFlags)0); NewIDRS((Object)(object)Items.ExplodeOnDeath, "Belly_Front", new Vector3(0.00374f, 0.00418f, 0.00107f), new Vector3(67.5601f, 183.8469f, 175.7374f), new Vector3(0.0011f, 0.0011f, 0.0011f), (LimbFlags)0); NewIDRS((Object)(object)Items.ExplodeOnDeathVoid, "Belly_Front", new Vector3(0.00374f, 0.00418f, 0.00107f), new Vector3(67.5601f, 183.8469f, 175.7374f), new Vector3(0.0011f, 0.0011f, 0.0011f), (LimbFlags)0); NewIDRS((Object)(object)Items.ExtraLife, "Head", new Vector3(0.00568f, 0f, 0.00343f), new Vector3(354.6544f, 68.28195f, 85.56493f), new Vector3(0.005f, 0.005f, 0.005f), (LimbFlags)0); NewIDRS((Object)(object)Items.ExtraLifeVoid, "Head", new Vector3(0.00568f, 0f, 0.00343f), new Vector3(354.6544f, 68.28195f, 85.56493f), new Vector3(0.005f, 0.005f, 0.005f), (LimbFlags)0); NewDualIDRS((Object)(object)Items.FallBoots, "ArmHand_Mid_R", new Vector3(0f, 0f, 0f), new Vector3(349.0408f, 201.9262f, 87.03689f), new Vector3(0.002f, 0.002f, 0.002f), "ArmHand_Mid_L", new Vector3(0f, 0f, 0f), new Vector3(10.68244f, 171.2061f, 77.33012f), new Vector3(0.002f, 0.002f, 0.002f), (LimbFlags)0); NewIDRS((Object)(object)Items.Feather, "Shoulder_Upper_L", new Vector3(0.00155f, 0.00066f, 0.00011f), new Vector3(337.956f, 333.8131f, 244.1128f), new Vector3(0.0003f, 0.0003f, 0.0003f), (LimbFlags)0); NewIDRS((Object)(object)Items.FireRing, "ArmHand_Upper_R", new Vector3(-0.00392f, -0.00041f, 0.00043f), new Vector3(4.8612f, 2.85881f, 359.5432f), new Vector3(0.003f, 0.003f, 0.003f), (LimbFlags)0); NewIDRS((Object)(object)Items.FireballsOnHit, "ArmFore_Upper_R", new Vector3(-0.00266f, 0.00036f, 0.00093f), new Vector3(1.1831f, 269.8878f, 323.1844f), new Vector3(0.0012f, 0.0012f, 0.0012f), (LimbFlags)0); NewIDRS((Object)(object)Items.Firework, "Head", new Vector3(0.00763f, 0f, 0.00157f), new Vector3(17.40345f, 352.3185f, 285.0611f), new Vector3(0.009f, 0.009f, 0.009f), (LimbFlags)0); NewIDRS((Object)(object)Items.FlatHealth, "Spine", new Vector3(-0.00339f, 0f, 0.01067f), new Vector3(6.43462f, 293.3555f, 278.6449f), new Vector3(0.002f, 0.002f, 0.001f), (LimbFlags)0); NewIDRS((Object)(object)Items.FragileDamageBonus, "ArmHand_Upper_L", new Vector3(0.00026f, 0.00056f, -0.00119f), new Vector3(22.91141f, 316.5986f, 65.91881f), new Vector3(0.007f, 0.007f, 0.007f), (LimbFlags)0); NewIDRS((Object)(object)Items.FreeChest, "Belly_Front", new Vector3(0.00582f, 0.00402f, -0.00071f), new Vector3(11.43129f, 94.09106f, 41.1019f), new Vector3(0.006f, 0.006f, 0.006f), (LimbFlags)0); NewIDRS((Object)(object)Items.GhostOnKill, "Head", new Vector3(-0.00629f, 0f, 0.00154f), new Vector3(359.1055f, 253.2718f, 269.4428f), new Vector3(0.007f, 0.007f, 0.007f), (LimbFlags)0); NewIDRS((Object)(object)Items.GoldOnHit, "Head", new Vector3(-0.00637f, 0f, 0.0019f), new Vector3(359.8925f, 229.5281f, 272.3622f), new Vector3(0.007f, 0.007f, 0.005f), (LimbFlags)0); NewIDRS((Object)(object)Items.GoldOnHurt, "Arm_Upper_L", new Vector3(0.00224f, -0.0004f, -0.00022f), new Vector3(38.21292f, 14.21241f, 279.4929f), new Vector3(0.007f, 0.007f, 0.007f), (LimbFlags)0); NewIDRS((Object)(object)Items.HalfAttackSpeedHalfCooldowns, "Shoulder_Upper_R", new Vector3(-0.00228f, -0.00116f, -0.00131f), new Vector3(3.48568f, 315.2841f, 6.23538f), new Vector3(0.01f, 0.01f, 0.01f), (LimbFlags)0); NewIDRS((Object)(object)Items.HalfSpeedDoubleHealth, "Shoulder_Upper_L", new Vector3(0.00192f, 9E-05f, 0.00099f), new Vector3(11.93426f, 327.161f, 185.4348f), new Vector3(0.01f, 0.01f, 0.01f), (LimbFlags)0); NewIDRS((Object)(object)Items.HeadHunter, "Belly_Front", new Vector3(0.00157f, 0f, 0.0026f), new Vector3(3.04348f, 294.0027f, 269.5886f), new Vector3(0.012f, 0.0003f, 0.005f), (LimbFlags)0); NewIDRS((Object)(object)Items.HealOnCrit, "Head", new Vector3(0.00637f, 0f, 0.001f), new Vector3(324.4932f, 353.8308f, 282.7634f), new Vector3(0.006f, 0.006f, 0.006f), (LimbFlags)0); NewIDRS((Object)(object)Items.HealWhileSafe, "Head", new Vector3(0.00387f, -0.00037f, 0.00178f), new Vector3(312.0209f, 44.54546f, 176.5471f), new Vector3(0.002f, 0.002f, 0.002f), (LimbFlags)0); NewIDRS((Object)(object)Items.HealingPotion, "Belly_Front", new Vector3(0.00375f, 0.00374f, 0.00221f), new Vector3(359.8623f, 13.62276f, 86.70301f), new Vector3(0.0015f, 0.0015f, 0.0015f), (LimbFlags)0); NewIDRS((Object)(object)Items.Hoof, "Tentacle_Center_R", new Vector3(-0.0017f, -2E-05f, -0.00061f), new Vector3(356.7545f, 82.23079f, 89.58603f), new Vector3(0.00095f, 0.00095f, 0.00085f), (LimbFlags)0); NewIDRS((Object)(object)Items.IceRing, "ArmHand_Upper_R", new Vector3(-0.00376f, 0.00049f, 8E-05f), new Vector3(359.5536f, 333.3149f, 357.1479f), new Vector3(0.004f, 0.004f, 0.004f), (LimbFlags)0); NewIDRS((Object)(object)Items.IgniteOnKill, "Belly_Front", new Vector3(0.00377f, 0.00441f, 0f), new Vector3(2.8215f, 302.054f, 243.0057f), new Vector3(0.009f, 0.009f, 0.009f), (LimbFlags)0); NewIDRS((Object)(object)Items.ImmuneToDebuff, "Belly_Front", new Vector3(0.00029f, 0f, 0.0025f), new Vector3(0.52665f, 264.1859f, 269.4799f), new Vector3(0.02f, 0.01f, 0.025f), (LimbFlags)0); NewDualIDRS((Object)(object)Items.IncreaseHealing, "Head", new Vector3(-0.00534f, -0.00163f, 0.00325f), new Vector3(63.94388f, 37.40357f, 107.1517f), new Vector3(0.007f, 0.007f, 0.007f), "Head", new Vector3(-0.00458f, 0.00189f, 0.00377f), new Vector3(318.3052f, 243.1753f, 298.9056f), new Vector3(0.007f, 0.007f, 0.007f), (LimbFlags)0); NewIDRS((Object)(object)Items.Infusion, "Belly_Front", new Vector3(0.00741f, -0.00092f, 0.00052f), new Vector3(356.293f, 192.6781f, 264.7535f), new Vector3(0.01f, 0.01f, 0.01f), (LimbFlags)0); NewIDRS((Object)(object)Items.JumpBoost, "Head", new Vector3(-0.00018f, 0f, 0.0002f), new Vector3(6.59039f, 248.1571f, 271.8253f), new Vector3(