Direseeker
Adds the Direseeker from Risk of Rain 1 as a unique AWU-tier boss to replace the Abyssal Depths legendary chest.
Date uploaded | 2 years ago |
Version | 1.3.6 |
Download link | EnforcerGang-Direseeker-1.3.6.zip |
Downloads | 11027 |
Dependency string | EnforcerGang-Direseeker-1.3.6 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.1905RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.4README
Direseeker
Overview
Replaces the legendary chest in Abyssal Depths with a unique AWU-tier superboss, Direseeker. To summon it, there are several buttons placed around the map. Pressing 4 of these buttons will summon the Direseeker.
Direseeker is a massive Elder Lemurian with devastating fiery attacks. Killing it should be faster than AWU, but the risk is far greater as it's an offensive powerhouse.
The intent is to make Abyssal Depths a more viable stage for multiplayer, providing a red item for each player like AWU does.=
Installation
Place the EnforcerGang-Direseeker folder in BepInEx/Plugins. I recommend just using R2Modman to install the mod.
Known Issues
- Boss health bar doesn't show up for clients
Credits
- Moffein: Rebuilt mod for SotV.
- Rob: Original mod.
- JunJun_w: Chinese translation
- Damglador: Ukrainian translation
Changelog
1.3.6
- Updated Ukrainian translation.
1.3.5
- Added Ukrainian translation from Damglador.
1.3.4
- AccurateEnemies compatibility.
1.3.3
- Added Chinese translation (Thanks Edge-R!)
1.3.2
- Attempted to fix boss healthbar not showing up in multiplayer.
1.3.1
- Fixed a minor console error when loading the mod.
1.3.0
- Rebuilt the mod based on the decompiled source code of the previous version.
- Old sounds were lost, so the mod will be re-using various sounds from Vanilla in the meantime.
1.2.2
- Fixed to work on latest RoR2 version
1.2.1
- Fixed to work on latest RoR2 version
1.2.0
- Added custom sounds
- Nerfed fireball damage a little bit more
- Doubled flame pillar damage and amount of blasts
- Enrage duration increased from 3s to 5s
- Now gains bonus armor during enragement
- Fixed enragement buffs being applied multiple times in multiplayer
- Changed fire trails to a proper fire texture rather than a generic explosion(1.1.0 change that I forgot to list)
1.1.0
- Added a new attack
- Added rage mode(triggers below 20% hp)
- Nerfed fireball damage to compensate for the new loadout
- Flamebreath now guarantees an ignite proc on every hit
- Updated icon
1.0.1
- Made Direseeker immune to stuns
- Added 2 extra buttons
- Tweaked spawn animation to add some more oomph
- Fixed missing flame effect
1.0.0
- Initial release
CHANGELOG
1.4.6
- Fixed nullrefs on Enrage and Flame Pillar.
1.4.5
- Skillstates now keep track of their own deltaTime to mitigate the effects of framerate-dependent gameplay. (unsure if it works)
- Fixed Enrage skill permanently locking Direseeker.
1.4.4
- Updated for DLC2 (Untested)
- Increased mass from 300 to 900 to be on par with other bosses.
1.4.3
- Updated RU TL (Thanks lecarde!)
1.4.2
- Added FR TL (Thanks StyleMyk!)
1.4.1
- Updated BR TL
1.4.0
- Fixed buttons not showing up for clients in multiplayer.
1.3.10
- Updated BR TL.
1.3.9
- Updated AccurateEnemies compat. Now is affected by AccurateEnemies config options.
1.3.7
- Added Russian translation from Адский Шкед
1.3.6
- Updated Ukrainian translation.
1.3.5
- Added Ukrainian translation from Damglador.
1.3.4
- AccurateEnemies compatibility.
1.3.3
- Added Chinese translation (Thanks Edge-R!)
1.3.2
- Attempted to fix boss healthbar not showing up in multiplayer.
1.3.1
- Fixed a minor console error when loading the mod.
1.3.0
- Rebuilt the mod based on the decompiled source code of the previous version.
- Old sounds were lost, so the mod will be re-using various sounds from Vanilla in the meantime.
1.2.2
- Fixed to work on latest RoR2 version
1.2.1
- Fixed to work on latest RoR2 version
1.2.0
- Added custom sounds
- Nerfed fireball damage a little bit more
- Doubled flame pillar damage and amount of blasts
- Enrage duration increased from 3s to 5s
- Now gains bonus armor during enragement
- Fixed enragement buffs being applied multiple times in multiplayer
- Changed fire trails to a proper fire texture rather than a generic explosion(1.1.0 change that I forgot to list)
1.1.0
- Added a new attack
- Added rage mode(triggers below 20% hp)
- Nerfed fireball damage to compensate for the new loadout
- Flamebreath now guarantees an ignite proc on every hit
- Updated icon
1.0.1
- Made Direseeker immune to stuns
- Added 2 extra buttons
- Tweaked spawn animation to add some more oomph
- Fixed missing flame effect
1.0.0
- Initial release