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Decompiled source of ForcedMountain v1.0.3
plugins\ForcedMountain\ForcedMountain.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using Microsoft.CodeAnalysis; using On.RoR2; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")] [assembly: AssemblyCompany("ForcedMountain")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+8eb1cac73123ac0fee87c27b000601d93ce8ba05")] [assembly: AssemblyProduct("ForcedMountain")] [assembly: AssemblyTitle("ForcedMountain")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ForcedMountain { [BepInPlugin("FakeDuck.ForcedMountain", "ForcedMountain", "1.0.3")] public class ForcedMountain : BaseUnityPlugin { public const string PluginGUID = "FakeDuck.ForcedMountain"; public const string PluginAuthor = "FakeDuck"; public const string PluginName = "ForcedMountain"; public const string PluginVersion = "1.0.3"; private int mountainShrineCount = 0; public ConfigEntry<bool> AutoActivate { get; set; } public void Awake() { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Expected O, but got Unknown //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Expected O, but got Unknown Log.Init(((BaseUnityPlugin)this).Logger); AutoActivate = ((BaseUnityPlugin)this).Config.Bind<bool>("Toggles", "Enable auto activation of shrines", false, "Set to true or false , if set to true , will activate the shrines automatically. Normal: false"); TeleporterInteraction.GetInteractability += new hook_GetInteractability(TeleporterInteraction_GetInteractability); SceneDirector.onGenerateInteractableCardSelection += ResetShrineCount; DirectorCore.TrySpawnObject += new hook_TrySpawnObject(CountShrines); } private GameObject CountShrines(orig_TrySpawnObject orig, DirectorCore self, DirectorSpawnRequest directorSpawnRequest) { SpawnCard spawnCard = directorSpawnRequest.spawnCard; if (((Object)spawnCard).name.Contains("iscShrineBoss")) { mountainShrineCount++; Log.Info($"Found one shrine, current shrines = {mountainShrineCount}"); if (AutoActivate.Value) { TeleporterInteraction.instance.AddShrineStack(); } } return orig.Invoke(self, directorSpawnRequest); } private void ResetShrineCount(SceneDirector director, DirectorCardCategorySelection selection) { mountainShrineCount = 0; } private Interactability TeleporterInteraction_GetInteractability(orig_GetInteractability orig, TeleporterInteraction self, Interactor activator) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) if (TeleporterInteraction.instance.shrineBonusStacks == mountainShrineCount) { return orig.Invoke(self, activator); } return (Interactability)1; } } internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void Debug(object data) { _logSource.LogDebug(data); } internal static void Error(object data) { _logSource.LogError(data); } internal static void Fatal(object data) { _logSource.LogFatal(data); } internal static void Info(object data) { _logSource.LogInfo(data); } internal static void Message(object data) { _logSource.LogMessage(data); } internal static void Warning(object data) { _logSource.LogWarning(data); } } }