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Forced_Reassembly-SkillsReturns-0.2.0 icon

SkillsReturns

Adds skills from Rorr to Ror2.

Date uploaded 2 months ago
Version 0.2.0
Download link Forced_Reassembly-SkillsReturns-0.2.0.zip
Downloads 8599
Dependency string Forced_Reassembly-SkillsReturns-0.2.0

This mod requires the following mods to function

RiskofThunder-R2API_Language-1.0.1 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.0.1
Smooth_Salad-ShaderSwapper-1.0.1 icon
Smooth_Salad-ShaderSwapper

A lightweight library for upgrading stubbed shaders to actual shaders at runtime.

Preferred version: 1.0.1
RiskofThunder-HookGenPatcher-1.2.4 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.4
RiskofThunder-R2API_Sound-1.0.3 icon
RiskofThunder-R2API_Sound

API for adding custom sounds or musics

Preferred version: 1.0.3
RiskofThunder-R2API_Prefab-1.0.4 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.0.4
bbepis-BepInExPack-5.4.2117 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2117
RiskofThunder-R2API_RecalculateStats-1.4.0 icon
RiskofThunder-R2API_RecalculateStats

API for manipulating Character Stats

Preferred version: 1.4.0
RiskofThunder-R2API_DamageType-1.1.2 icon
RiskofThunder-R2API_DamageType

API for registering damage types

Preferred version: 1.1.2
RiskofThunder-R2API_ContentManagement-1.0.6 icon
RiskofThunder-R2API_ContentManagement

API for adding content to the game

Preferred version: 1.0.6
RiskofThunder-R2API_Core-5.1.2 icon
RiskofThunder-R2API_Core

Core R2API module

Preferred version: 5.1.2

README

SkillsReturns

Adds skills from Rorr to Ror2.

If you run into any issues, message me on discord at Forced_Reassembly

Skills

Skills Name Description
Combat Knife Slice enemies for 360% damage, stunning and wounding enemies. Wounded enemies take 50% more damage.
Flashbang Toss a flash grenade, stunning and blinding enemies. Blinded enemies have reduced mobility and take 25% more damage.

Credits

  • Moffein - for guiding me through making skills
  • Glad - icons and general feedback

CHANGELOG

0.1.1 Fixed Networking issue

0.1.2

  • Decreased cooldown 5>3 seconds.
  • Slightly increased hitbox to help keep up with other melee skills.
  • Skill is now a priorty over your primary so you can use it while firing.

0.2.0

  • Updated for SoTS
  • Added Flashbang, a new utility for Bandit

0.3.0

  • Added Point-Blank, a new special for Commando

0.3.1

  • Fixed icon

0.3.2

  • Fixed Smokebomb (Your eyes have been saved)
  • Fixed Combat Knife's range, changed the value by accident during development.

0.3.3 *Readme :)

0.4.0

  • Added Mortar Barrage, a new Primary for Engineer
  • Buffed Point-Blank to 300% damage

0.4.1

  • Fixed stunning with Mortar barrage, was an idea I had early on and forgot to replace it with slowing.

0.4.2

  • Hopefully fixed this being on the Rorr thunderstore page.

0.4.3

  • Mortar QoL (Thanks Moffein)
  • Mortars will now rotate towards their current position
  • Mortars now use engineer's grenade explosions
  • Mortars now have unique sounds