You are viewing a potentially older version of this package.
View all versions.

Date uploaded | 2 weeks ago |
Version | 0.6.3 |
Download link | Forced_Reassembly-SkillsReturns-0.6.3.zip |
Downloads | 11966 |
Dependency string | Forced_Reassembly-SkillsReturns-0.6.3 |
This mod requires the following mods to function

RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.1
Smooth_Salad-ShaderSwapper
A lightweight library for upgrading stubbed shaders to actual shaders at runtime.
Preferred version: 1.0.1


RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.4
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2117




README
SkillsReturns
Adds skills from Rorr to Ror2.
If you run into any issues, message me on discord at Forced_Reassembly
Skills
Skills | Name | Description |
---|---|---|
![]() |
Combat Knife | Slice enemies for 360% damage, stunning and wounding enemies. Wounded enemies take 50% more damage. |
![]() |
Flashbang | Toss a flash grenade, stunning and blinding enemies. Blinded enemies have reduced mobility and take 25% more damage. |
![]() |
Point-Blank | Stunning. Fire a Shotgun Blast for 6x300% damage. |
![]() |
Mortar Barrage | Launch Mortars in an arc for 100% damage. |
![]() |
Dynamite Toss | Ignite. Throw a dynamite bundle in an arc for 420% damage. Deals double damage when shot. |
![]() |
Focused Strike | Hold to sheathe your weapon. Release before an incoming strike to parry enemy attacks for 500%-1500%. Perfect parries expose enemies. |
![]() |
Pierce | Agile. Charge up a piercing arrow for 200%-800% damage. |
Credits
- Moffein - for guiding me through making skills
- Glad - icons and general feedback
- Kooby521 - Dynamite Toss Icon
- Rob - Dynamite Toss Model
- Nuxlar - Original Parry mod
- GloomzyLion - Parry Icon
CHANGELOG
0.1.1
Fixed Networking issue
0.1.2
- Decreased cooldown 5>3 seconds.
- Slightly increased hitbox to help keep up with other melee skills.
- Skill is now a priorty over your primary so you can use it while firing.
0.2.0
- Updated for SoTS
- Added Flashbang, a new utility for Bandit
0.3.0
- Added Point-Blank, a new special for Commando
0.3.1
- Fixed icon
0.3.2
- Fixed Smokebomb (Your eyes have been saved)
- Fixed Combat Knife's range, changed the value by accident during development.
0.3.3
*Readme :)
0.4.0
- Added Mortar Barrage, a new Primary for Engineer
- Buffed Point-Blank to 300% damage
0.4.1
- Fixed stunning with Mortar barrage, was an idea I had early on and forgot to replace it with slowing.
0.4.2
- Hopefully fixed this being on the Rorr thunderstore page.
0.4.3
- Mortar QoL (Thanks Moffein)
- Mortars will now rotate towards their current position
- Mortars now use engineer's grenade explosions
- Mortars now have unique sounds
0.4.4
- Updated for SoTS item Patch
0.5.0
- Added Focused Strike (thanks Nuxlar and Moffein)
- Added Dynamite Toss (thanks moffein)
0.5.1
- Fixed dynamite toss damage type stuff idk
0.5.2
- Fixed being able to parry void fog
0.5.3
- Fixed missing prefabs (blame moffein)
0.5.4
- Fixed missing mortars
0.6.0
- Added Pierce, a new primary for Huntress.
0.6.1
- Made Pierce's charge effect more noticable.
0.6.2
- Added dependancy for SneedHooks (ChuckHooks when)
0.6.3
*Dynamite Toss has been given registered to BodyCatalogue, for players this should improve performance and hopefully prevent game shitting.