Edge Of Night
Adds the League of Legends item, Edge of Night, into the game!
Last updated | a year ago |
Total downloads | 10728 |
Total rating | 4 |
Categories | Mods Items |
Dependency string | George-Edge_Of_Night-0.3.0 |
Dependants | 1 other package depends on this package |
This mod requires the following mods to function
RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.0bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2108README
Edge of Night
Adds the League of Legends item, Edge of Night, into the game as an uncommon (green) item!
Effect: Upon being damaged by an Elite enemy, gain that Elite's power for 3s (+2s per stack). Recharges every 8 seconds.
Changelog
0.3.0
- Mod speed improved significantly
- Scrapping Edge of Night now properly removes its effect and visuals
0.2.1
- Decreased sound effect volume
- Condensed sound effects into one file
0.2.0
- Fixed a bug where Edge of Night did not function properly with units other than the playable character (sorry Engineer turrets)
- Visuals now display on all players with at least one Edge of Night
- Orb size increased to differentiate from Oddly-shaped Opal's orb
0.1.4
- Added character visuals when Edge of Night is active
0.1.3
- Fixed a bug where interacting with Void Cradles and Void Potentials would cost you HP but not grant items
0.1.2
- Added sound effects for when Edge of Night is triggered and when it comes off cooldown
0.1.1
- Added buff/cooldown titles
0.1.0
- First release!
Notes
If you have any other suggestions or have found a bug, please feel free to create an issue on GitHub or send me a message on Discord (my username is mangostyles). Thanks for using my mod!
The Edge of Night assets are not mine - it is copied directly from the League of Legends wiki.