Some mods may be broken due to the recent Alloyed Collective update.
Mods uploaded by Groove_Salad
Choose which music tracks play on each stage + some other music-related config options. Includes a few changes by default!
Last updated: a week ago
Adds more randomization to the vanilla stages with 15 new stage features.
Last updated: 10 months ago
Brings back the saturated visuals of early access. Improved Helminth Hatchery visibility!
Last updated: 10 months ago
An extension for RuntimeInspector that reveals shader properties to allow easy material editing.
Last updated: a year ago
Locks-in your modded Eclipse levels, loadouts, and logbook entries to live through any lapses in their linked mod.
Last updated: 2 years ago
'Easily' render your item and equipment icons in-game
Last updated: 3 years ago
Expands the expansion selection 🞄 Every expansion is personalized 🞄 Like Artificer Extended but for expansions
Last updated: 3 years ago
Fix the Helminth Hatchery post-processing priority (brighten the stage)
Last updated: 10 months ago
Finer control over Expansions. Vote on different types of content individually.
Last updated: a year ago
Fixes Bolstering Lantern being permanently un-viewable in the logbook.
Last updated: a year ago
Fixes the intro_skip and splash_skip options.
Last updated: a year ago
New skills, items, and more!
Last updated: 2 years ago
We are Sticky-Bomb and we are here to rework items and be sad about SotV and stuff.
Last updated: 2 years ago
Adds DESOLATE REEF, a stage 2 that looks suspiciously like Void Locus. Also removes Void Locus.
Last updated: 2 years ago
A RoR2 utilities pack focused on runtime content creation.
Last updated: 2 years ago
Reduces load times by loading addressables assets alongside mods, with additional config options.
Last updated: 3 years ago
Adds 8 new challenge levels to the Eclipse gamemode.
Last updated: 3 years ago
A new challenge-hunting alternate gamemode based on the Scavenger Bingo event
Last updated: 3 years ago
Allows clients in multiplayer lobbies to properly view their item transformations - see how Benthic Bloom is derailing your run, your 12 Delicate Watches breaking, etc..
Last updated: 3 years ago
Two new standalone vanilla-esque difficulties
Last updated: 3 years ago
Configure which music tracks are assigned to specific stages/encounters
Last updated: 3 years ago
A new tier of cleansed lunar items, obtained through the cleansing pool
Last updated: 3 years ago
Standalone mod adding an authority check to Bandit's smoke bomb to prevent it from firing multiple times in multiplayer lobbies
Last updated: 4 years ago