using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using R2API.Utils;
using RoR2;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("FalseSonMaxPlayersFix")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("FalseSonMaxPlayersFix")]
[assembly: AssemblyTitle("FalseSonMaxPlayersFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace TooManyFriends
{
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
}
namespace FalseSonMaxPlayersFix
{
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("dev.bioniclepta.falsesonmaxplayersfix", "FalseSonMaxPlayersFix", "1.1.0")]
[NetworkCompatibility(/*Could not decode attribute arguments.*/)]
public class FalseSonMaxPlayersFix : BaseUnityPlugin
{
[CompilerGenerated]
private static class <>O
{
public static hook_HandleInitializeMeridianEvent <0>__NewMeridianEventInitializer;
}
public void OnEnable()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
object obj = <>O.<0>__NewMeridianEventInitializer;
if (obj == null)
{
hook_HandleInitializeMeridianEvent val = NewMeridianEventInitializer;
<>O.<0>__NewMeridianEventInitializer = val;
obj = (object)val;
}
MeridianEventTriggerInteraction.HandleInitializeMeridianEvent += (hook_HandleInitializeMeridianEvent)obj;
}
public void OnDisable()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
object obj = <>O.<0>__NewMeridianEventInitializer;
if (obj == null)
{
hook_HandleInitializeMeridianEvent val = NewMeridianEventInitializer;
<>O.<0>__NewMeridianEventInitializer = val;
obj = (object)val;
}
MeridianEventTriggerInteraction.HandleInitializeMeridianEvent -= (hook_HandleInitializeMeridianEvent)obj;
}
private static void NewMeridianEventInitializer(orig_HandleInitializeMeridianEvent orig, MeridianEventTriggerInteraction self)
{
int count = PlayerCharacterMasterController.instances.Count;
if (count <= 4)
{
Debug.Log((object)"PANKER MOD: RUNNING ORIGINAL SCRIPT.");
orig.Invoke(self);
return;
}
Debug.Log((object)"PANKER MOD: RUNNING NEW SCRIPT.");
int num = 0;
GameObject[] playerTPLocs = (GameObject[])(object)new GameObject[count];
self.playerTPLocs = playerTPLocs;
foreach (PlayerCharacterMasterController instance in PlayerCharacterMasterController.instances)
{
if (!((Object)(object)instance == (Object)null))
{
switch (num)
{
case 0:
self.playerTPLocs[0] = self.playerTPLoc1;
break;
case 1:
self.playerTPLocs[1] = self.playerTPLoc2;
break;
case 2:
self.playerTPLocs[2] = self.playerTPLoc3;
break;
case 3:
self.playerTPLocs[3] = self.playerTPLoc4;
break;
default:
self.playerTPLocs[num] = self.playerTPLoc4;
break;
}
num++;
}
}
orig.Invoke(self);
}
}
}