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Decompiled source of FalseSonMaxPlayersFix v1.0.0
plugins/FalseSonMaxPlayersFix/FalseSonMaxPlayersFix.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using Microsoft.CodeAnalysis; using On.RoR2; using R2API.Utils; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("FalseSonMaxPlayersFix")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("FalseSonMaxPlayersFix")] [assembly: AssemblyTitle("FalseSonMaxPlayersFix")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace TooManyFriends { internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void Debug(object data) { _logSource.LogDebug(data); } internal static void Error(object data) { _logSource.LogError(data); } internal static void Fatal(object data) { _logSource.LogFatal(data); } internal static void Info(object data) { _logSource.LogInfo(data); } internal static void Message(object data) { _logSource.LogMessage(data); } internal static void Warning(object data) { _logSource.LogWarning(data); } } } namespace FalseSonMaxPlayersFix { [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("dev.bioniclepta.falsesonmaxplayersfix", "FalseSonMaxPlayersFix", "1.1.0")] [NetworkCompatibility(/*Could not decode attribute arguments.*/)] public class FalseSonMaxPlayersFix : BaseUnityPlugin { [CompilerGenerated] private static class <>O { public static hook_HandleInitializeMeridianEvent <0>__NewMeridianEventInitializer; } public void OnEnable() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown object obj = <>O.<0>__NewMeridianEventInitializer; if (obj == null) { hook_HandleInitializeMeridianEvent val = NewMeridianEventInitializer; <>O.<0>__NewMeridianEventInitializer = val; obj = (object)val; } MeridianEventTriggerInteraction.HandleInitializeMeridianEvent += (hook_HandleInitializeMeridianEvent)obj; } public void OnDisable() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown object obj = <>O.<0>__NewMeridianEventInitializer; if (obj == null) { hook_HandleInitializeMeridianEvent val = NewMeridianEventInitializer; <>O.<0>__NewMeridianEventInitializer = val; obj = (object)val; } MeridianEventTriggerInteraction.HandleInitializeMeridianEvent -= (hook_HandleInitializeMeridianEvent)obj; } private static void NewMeridianEventInitializer(orig_HandleInitializeMeridianEvent orig, MeridianEventTriggerInteraction self) { int count = PlayerCharacterMasterController.instances.Count; if (count <= 4) { Debug.Log((object)"PANKER MOD: RUNNING ORIGINAL SCRIPT."); orig.Invoke(self); return; } Debug.Log((object)"PANKER MOD: RUNNING NEW SCRIPT."); int num = 0; GameObject[] playerTPLocs = (GameObject[])(object)new GameObject[count]; self.playerTPLocs = playerTPLocs; foreach (PlayerCharacterMasterController instance in PlayerCharacterMasterController.instances) { if (!((Object)(object)instance == (Object)null)) { switch (num) { case 0: self.playerTPLocs[0] = self.playerTPLoc1; break; case 1: self.playerTPLocs[1] = self.playerTPLoc2; break; case 2: self.playerTPLocs[2] = self.playerTPLoc3; break; case 3: self.playerTPLocs[3] = self.playerTPLoc4; break; default: self.playerTPLocs[num] = self.playerTPLoc4; break; } num++; } } orig.Invoke(self); } } }